I wasn't saying the plugins are not efficient, I just speculated if they could work faster at a small quality trade off, which might be a good deal for some people.MeldaProduction wrote:Nope, not possible. What makes you think it even can be done more effectively?If you have a compressor in FX section, it's like having a compressor in the host, that's just how it is. Most of the effects are actually very fast, but if you have too many effects, then obviously that's what you have to expect. Also not that sampling is generally much faster process than synthesis, so the main engine will also take more than if you used Kontakt. But the audio quality is better of course.
For the record, optimization could be to downsample- if you work in 48k, it could downsample to 24k a process that
. That's riddiculous of course...
As I work in 96k, downsampling to 48k would actually be an option
Back then, I decided to work in 96k so that even the cheap synths not featuring upsampling would sound good. Of course in turn I disabled upsampling on any synth that has it, so effectively every synth worked at comparable quality.
Maybe I should switch back to using 48k for the project and use upsampling when a plugin sounds better with it. And if it does not offer it, I could just toss it. Quality initiative
Anyway, if upsampling is the only idea to get the FX faster (but dirtier), then changing my projects samplerate is probably the way to go.

