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"every Android device running Android 4.0 or higher and that supports USB host mode/OTG mode independently from the device manufacturer."

What does that even mean? And how would I know if it applied to my android device?
Particularly the independently from the device manufacturer bit.
Instant human just add coffee

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BiancaNeve wrote:"every Android device running Android 4.0 or higher and that supports USB host mode/OTG mode independently from the device manufacturer."

What does that even mean? And how would I know if it applied to my android device?
Particularly the independently from the device manufacturer bit.
Jesus it's self explanatory :?

It does mean that if you have android 4.0 or higher (there is v5 and few in between now) and if your device does have USB host / OTG mode (you will know it if you ever tried to plug in any USB memory stick - which is again rudimentary task anyone using android should already know) you'll have access and gain goodies with IKM awesome product INDEPENDENTLY from the device manufacturer. :?

Does it make any sense now?

If you did not noticed Android market is VERY fragmented in the way each manufacturer does have some kind of twist/tweak/option or whatever to their android devices/operating system (unlike Apple which is kinda uniformed in a way it is only one producing same series of devices and software - therefore they are more standardized and developers does not have to think on gazillion of other 3rd party compatibility issues) so IKM sentence "independently from the device manufacturer" is imho well worth it...

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Or does it mean thAt the manufacturer must not have tweaked the OTG interface on that particular device.
Instant human just add coffee

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Sorry to burst the hype bubble, but didn't Samsung try to do something similar last year already? I do remember that they already announced it Q2 2014 or something, and then it was officially made clear in October:

http://www.musicalandroid.com/blog/sams ... y-plus-daw


Granted, mainly focused on Samsung devices first. But wouldn't they be the forerunners without the need for special hardware or modded OSes?

Furthermore, will the IKM solution also work with Single and Dual Core's? Or is at least a Quad Core mandatory for this? I see a raging trend where Android Apps need more and more CPU power, however the App-Store dropped the hardware requirements listing.


Winter NAMM is from 22nd to 25th January - then we'll know for sure.
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We already support Samsung Professional Audio and have from the very beginning (I mention we worked directly with them and we've posted about it here and on our site and participate in the Galaxy Gifts program with AmpliTube LE).

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Whatever it will be, I also hope that the "Android / Pirate-droid" and sometimes "crap app" image will slowly but surely vanish. A lot of companies still evade that platform due to the fact that there are so many tablets and smartphones on the market compared to the more manageable amount of Apple devices, which makes maintenance and compatibility difficult (understandable!).


Personally I still wait for the day, that Neyrinck finally ports V-Control Pro to Android. But it's not like that TouchDAW is not keeping me busy.

Will have an eye on this.
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Compyfox wrote:Whatever it will be, I also hope that the "Android / Pirate-droid" and sometimes "crap app" image will slowly but surely vanish. A lot of companies still evade that platform due to the fact that there are so many tablets and smartphones on the market compared to the more manageable amount of Apple devices, which makes maintenance and compatibility difficult (understandable!).
Exactly!! Which is why i am finding this whole IKM thing more then exciting!!

I hope it will work in practice not just on paper and that people will find some use of it...

Good luck :tu:

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I'd rather say that Android wasn't developed with audio applications and connections in mind, while iOS was. Don't get the "Pirate-droid" or "crap app" image either. Maybe you just installed the wrong apps? There are many professional apps for Android. But of course it's a matter who programmed them.

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The thing is, Apple gear can be just as "hacked" (on Android it's called "rooting", on iOS it's called "jailbreak" - both have black markets!), yet only Android get's the bad image of a "pirate platform". :shrug:



But still, (IMO!) the main reason for barely any support on the 'Droid platform is due to the sheer mass of available hardware, not necessarily "hacked apps". Granted, digging through all the apps takes a lot of time as well (I do have a handful of great studio tools, I'm not necessarily after hosts or synths).

But today I was standing in an consumer electronic market and I saw like 10 different new tablets, priced from 99EUR to 500EUR, and in direct comparison - only two iPad versions from way back. It's understandable why a lot of developers focus on one platform only.
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chk071 wrote:I'd rather say that Android wasn't developed with audio applications and connections in mind, while iOS was. Don't get the "Pirate-droid" or "crap app" image either. Maybe you just installed the wrong apps? There are many professional apps for Android. But of course it's a matter who programmed them.
This is quite true. There are a lot of app development beginners who are producing apps but, boy, one has to run through a lot of them to find the good stuff

I'd like to see how IK works out here. :)
Barry
If a billion people believe a stupid thing it is still a stupid thing

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trimph1 wrote:... but, boy, one has to run through a lot of them to find the good stuff
That is indeed (sadly) the case.
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Maybe the problem for developers neglecting Android is, apart from technical things, that they know that they can charge more if they develope their apps for iOS devices. If you shell out 700 € for a phone, there's not a big problem to shell out a couple of Euros more for some apps. Thus many iOS apps are more expensive than Android apps.

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Well, great android studio apps also cost between 7-15EUR (on average). This is IMO not a big problem.

Getting access to the tools is (like: released on iOS only) and finding them in the flood of apps definitely is. :shrug:
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This is great news. I bought an iPod touch just to get all the great guitar apps available on iOS. Hopefully with this I can ditch my iPod touch and use my Android devices exclusively.

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Looks like a super interesting hardware hack.

We speculate that this is custom USB sound card, albeit we remain skeptical of "real-time" claims.

Our thoughts here:
http://superpowered.com/0-latency-real- ... namm-2015/ (http://superpowered.com/0-latency-real-time-android-namm-2015/)

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