2CAudio Kaleidoscope | It's A Trip | Latest Update 1.1

VST, AU, AAX, CLAP, etc. Plugin Virtual Effects Discussion
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lnikj wrote: I thought you had a brain the size of a planet mate :)
nah, just a big head. :D lots of empty space in there... or maybe I have thick skull... I once skiied (wrecked) through the metal piping system of the snowblower for the ski slope and broke the pipe in half with my head, and was perfectly fine... :o true story. I think I was 16 or 17 then though. I doubt very much I am that invincible now. :borg:
lnikj wrote: [blue sky mode]
Regarding usage, because KS doesn't (yet?) include image editing tools, tuning files editing tools, or waveform editing tools, what would be really great is smoothing the workflow between them.

I don't know if you have ever used Adobe Lightroom but it has lots of clever ways of interacting with external image editing tools and processes. That would be overkill but my point is that having at least an option to switch easily to one or two user specified external editors in each category and back to KS with at least live browser updates would be terrific. Live 'in place' switching would be a dream but very very hard to achieve I'm sure.

I know that's probably a lot of work and a long way down the list though!
[/blue sky mode]

So I see it like we are talking about two topics:

1) continuous editing on a single asset within a third party editor and some kind of link between this and the file in KS. i.e. like Daags requested.

2) importing a bunch of files manually and then needing to refresh the whole resources library.


For 1, maybe we can put a button(s) to do this stuff in the Resource Browser Panels. Maybe two buttons:
a) Open selected in editor (maybe possible)
b) Reload/Update selected (easy)

For 2, maybe we can add this as an action to the Preset Action Panel as described above? This is simple.

For 1, I am not sure if there is some intelligent way to make it happen automatically. Probably the reload/update is needed. (If you are talking about smart updates between adobe products, that is sort of different since adobe makes all these products and therefore can communicate with itself. I am not entirely sure how KS can communicate with editors such as Photoshop, Sound Forge, text-editors etc. Maybe there is a way, but this requires some investigation... and things that require investigation might not happen instantly.)

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Yes, that about nails it :D

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Just bought/subscribed to Photoshop/Lightroom, for future KS endeavors there seemed to be no way around those. Yippy yay yey.

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Sampleconstruct wrote:Just bought/subscribed to Photoshop/Lightroom, for future KS endeavors there seemed to be no way around those. Yippy yay yey.
The photographic community went ape when they moved to subscription but I think the subscription model is excellent. I spent a fortune over the years updating every Photoshop and Lightroom release. This is much cheaper way of staying current.

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lnikj wrote:
Sampleconstruct wrote:Just bought/subscribed to Photoshop/Lightroom, for future KS endeavors there seemed to be no way around those. Yippy yay yey.
The photographic community went ape when they moved to subscription but I think the subscription model is excellent. I spent a fortune over the years updating every Photoshop and Lightroom release. This is much cheaper way of staying current.
Yep. As somone who uses Dreamweaver, Premiere, Photoshop, and Illustrator quite often the subscription model was the best thing ever to happen to me!
SW: Cubase 9.5 | Komplete 11 | Omnisphere 2 | Perfect Storm 2.5 | Soundtoys 5
HW: Steinberg UR28M | Focal Alpha 50 | Fender Jazz Bass | Alesis VI25

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Kaleidoscope generated sound. Internal white noise generator into String Resonators with high Q damping filter. No input signal. 2CAudio Breeze for reverb. Waves L2 for light limiting... Nothing else.

https://soundcloud.com/2caudio/ks-strin ... -home-brew

someone add some jazz trumpet! :)

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Still watching this thread with interest.. I did a fair amount of fishing around for finding the tools to make my own resources for using in Kaleidoscope, but realistically I feel there will be more than enough material available within Kaleidoscopes own included resources, the coming Architecture 2 library and such that I think for me just getting onboard with the bare Kaleidoscope will be enough..

Of course I'm crossing my fingers that a certain person will be producing resources to be used in the Kaleidoscope...
waves break, but somehow it all makes sense.

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TwoToneshuzz wrote:Still watching this thread with interest.. I did a fair amount of fishing around for finding the tools to make my own resources for using in Kaleidoscope, but realistically I feel there will be more than enough material available within Kaleidoscopes own included resources, the coming Architecture 2 library and such that I think for me just getting onboard with the bare Kaleidoscope will be enough..

Of course I'm crossing my fingers that a certain person will be producing resources to be used in the Kaleidoscope...

Yes AV1 has 14,000 files!!!! This is more or less crazy...

Consider some math:

A single image has:

8 possible orientations
2 inversion states
5 Resize Y states
512 Y Offset states
1024 X Offset states
512 Enabled Lines states
2 modulation modes

this gives 42,949,672,960 possible ways to use ONE image before changing any knob value, or worrying about timing, or tuning or anything else...

and actually there are two images.... coming them both gives:

42,949,672,960 * 42,949,672,960 = 1,844,674,407,370,960,000,000

possible ways to use two copies of the same ONE image...

This assumes EVERYTHING else is the same... and you are not using Mod Strength, Mod Offset, Width, etc manipulations of the image. Using any of these makes this number effectively impossible to count...

The possibilities are so mind-numbingly huge that it is hard to think about...

Making your own images etc. is fun. It's personally rewarding in some fashion. But it is absolutely NOT critical to using KS.

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It often (but not always) happens to me that when I (re)open a project that contains KS in Bitwig, KS doesn't seem to have remembered the preset and modifications that it had when I last saved the project. That is, it does show the name of the preset file that I used, but the image screen is blank (looks like the file was not actually loaded). Is this a known bug?

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RichN wrote:It often (but not always) happens to me that when I (re)open a project that contains KS in Bitwig, KS doesn't seem to have remembered the preset and modifications that it had when I last saved the project. That is, it does show the name of the preset file that I used, but the image screen is blank (looks like the file was not actually loaded). Is this a known bug?
Nope.

Send us an email. Please try to give reproduce recipe if possible. "Sometimes but not always" stuff is usually VERY hard to find.

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First bravo on 1.0.1!!!

feature requests
1. Have a scale editor so you can decide which notes and octaves inside the scale play. This would make compositional actions much more powerful. You could then design your own chords and melodies much easier.

2. Allow for separation on l/r channel editing like it MS. Allow for doubling, inverting ext on each channel like MS.

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Galbanum wrote:
TwoToneshuzz wrote:Still watching this thread with interest.. I did a fair amount of fishing around for finding the tools to make my own resources for using in Kaleidoscope, but realistically I feel there will be more than enough material available within Kaleidoscopes own included resources, the coming Architecture 2 library and such that I think for me just getting onboard with the bare Kaleidoscope will be enough..

Of course I'm crossing my fingers that a certain person will be producing resources to be used in the Kaleidoscope...

Yes AV1 has 14,000 files!!!! This is more or less crazy...

Consider some math:

A single image has:

8 possible orientations
2 inversion states
5 Resize Y states
512 Y Offset states
1024 X Offset states
512 Enabled Lines states
2 modulation modes

this gives 42,949,672,960 possible ways to use ONE image before changing any knob value, or worrying about timing, or tuning or anything else...

and actually there are two images.... coming them both gives:

42,949,672,960 * 42,949,672,960 = 1,844,674,407,370,960,000,000

possible ways to use two copies of the same ONE image...

This assumes EVERYTHING else is the same... and you are not using Mod Strength, Mod Offset, Width, etc manipulations of the image. Using any of these makes this number effectively impossible to count...

The possibilities are so mind-numbingly huge that it is hard to think about...

Making your own images etc. is fun. It's personally rewarding in some fashion. But it is absolutely NOT critical to using KS.
This pretty much sums up the brilliance of what you’ve created; the infinity of possiblility. There is something here for everybody.

I've owned AV1 for MS for many years. The resources in it are vast and incredible. There is enough there for many lifetimes of experimentation. I will undoubtably purchase AV2 when it comes along, and anything that Simon produces for it too.

But, here, nothing beats the pleasure for me of doing it for myself. The smoothing of the roundtrip aspect that is being requested is simply because for me it is just too much fun to create an image, listen to it how it sounds, imagine how it might sound different from looking slightly different, edit it, and see if I got it right, probably not, but new ideas are created and I move on to some different idea.

It doesn't matter that just about everybody on KVR is a better musician than me, it is playing with sound that fascinates me, and this is the best tool for doing that that I have ever come across. For somebody with terrible eyesight it is paradoxical, but I love visual tools for enabling this play. Metasynth and Iris are superb tools in their very different ways, but KS is just the best yet.

It doesn't matter that you (Andrew) have at least ten years on me in understanding how images translate to sound. It doesn't matter that anything I create you will no doubt have experimented with yourself. It is the play, the experimentation, the personal discovery and understanding that matters to me.

And that's just the images. There is the tunings and waveforms too. The infinity of timing possbilities ...

As I said a few pages ago, I feel like a mad scientist in a laboratory.

There really is something here for everybody.

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A great companion to Artmatic if you use painter or photoshop.
https://www.filterforge.com

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jackmazzotti wrote:A great companion to Artmatic if you use painter or photoshop.
https://www.filterforge.com
+1

That is what I am playing with at the moment.

I own many of the main plugins for Photoshop for photographic work but I never thought Filter Forge offered anything that I was missing for processing photos; it is mainly loved by people creating textures for games etc.

I am finding it just superb for KS though. If you are used to messing about with modular synths you will be right at home with the filter designer; if you aren't then there are about 6000 textural filters in the user library. It's all very Reaktor like.

The 'snippets' section, which is full of building blocks for more advanced textures, is a great resource for creating images for KS that are not too fussy or saturated.

EDIT: Pricing is a bit of a mystery! Connect a few times over a few days, use different proxies, browsers, clear out your cookies, and you will get it for 80% off.

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Galbanum wrote:
Making your own images etc. is fun. It's personally rewarding in some fashion. But it is absolutely NOT critical to using KS.
NOT critical, BUT: if you want to compose a certain texture/musical structure and have understood how images and waveform tunings affect the carving/shaping of the resonator signal, then you will HAVE to produce your own images and waveforms to accomplish the texture or musical structure you have in mind, as you will most probably NOT find the resource files for doing so in the factory library or any other 3rd party content library. Even if you could find them somewhere, you would need you to wade through thousands of images and waveforms until you found the files that could match your sonic imagination. So in this case, only rolling your will do the job.

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