These are all details i will take care of once a background has been decided on. Right now the membranes are just uni-colored rectangles put there as placeholders, so of course i plan to give them some texture once i get to that part.EvilDragon wrote:I agree that membrane buttons should look less tacked on and more realistic...
(Like i said at the beginning, when i make a skin the first phase is always trying out different things to collect ideas and take care of the details once i know where its all headed. Thats because except for the final phase i never work after a set-in-stone plan since the only reason i do this at all is because i can let creativity take me wherever it wants to go. If it wasnt for that it would be just another form of 'work' and i probably wouldnt do it because i probably wouldnt enjoy it.)
As for the display and button positions, the real synth has those above the keyboard so i found it a more appropriate place. Its also better to have it there in a plugin because you dont need to look downwards to see program and parameter changes. (Which is probably why it has pretty much become standard to have these items at the top of the UI. It just makes more sense ergonomically.)


