Zebra2 Matrix

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Hi! As influenced by "mod" and "via" to "target"? Can be explained in more detail please? Google translator translates not correct. Thank U!
1) mod+via ->target ; 2) mod ->target, via ->target ; 3) mod ->via ->target
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Mod x via > target.

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EvilDragon wrote:Mod x via > target.
ie "mod" is multiplied by the "via" and affects the "target"? "Mod" do not touch "via"? Thank U.
Live and learn forever!

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Exactly as I said.

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Thank you!
Live and learn forever!

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target = target + Source * SourceDepth * ( 1 + viaDepth * ( viaSource - 1 ) )

-> if viaDepth = 0: target = target + Source * SourceDepth

-> if viaDepth = 1: target = target + Source * SourceDepth * viaSource

(in Hive, viaDepth is always 1)

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Urs wrote:target = target + Source * SourceDepth * ( 1 + viaDepth * ( viaSource - 1 ) )

-> if viaDepth = 0: target = target + Source * SourceDepth

-> if viaDepth = 1: target = target + Source * SourceDepth * viaSource

(in Hive, viaDepth is always 1)
I'm completely confused! What is SourseDepth, sours, viaSource, viaDepth? So how do work regulators "MOD" and "VIA"?
Live and learn forever!

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Back to words, then...

MOD is the usual (primary) source of modulation e.g. LFO or whatever. A second source ("VIA") is required if you want to control the amount of modulation from something else e.g. a wheel on your keyboard, an envelope or whatever. Here's an example...
MOD = LFO2, VIA = ModWhl, TARGET = Cutoff
The amount of LFO modulating filter cutoff is controlled by the modulation wheel. Easy!
Last edited by Howard on Sun Mar 15, 2015 7:46 am, edited 1 time in total.

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atmelcool wrote:I'm completely confused! What is SourseDepth, sours, viaSource, viaDepth? So how do work regulators "MOD" and "VIA"?
Sorry, hehehe, over the years some people have preferred this kind of formula to explain things.

Please take a look at Howie's explanation - it's that easy! :)

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Ok! Thank All! :-)
Live and learn forever!

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