Borderlands Granular

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Good luck finding stuff like this on a desktop. as far as workflow and awesomeness and for $9




https://itunes.apple.com/us/app/borderl ... mpt=uo%3D4



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Usine
Though an ancient video demonstrates some of its capabilities


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It's just such an arse to get audio files into it
Last edited by aMUSEd on Mon Apr 06, 2015 10:41 am, edited 1 time in total.

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VariKusBrainZ wrote:The original open source version

https://ccrma.stanford.edu/~carlsonc/256a/Borderlands/
cool!

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aMUSEd wrote:It's just such as arse to get audio files into it
If you are talking about the ipad.. I agree. compared to a simple usb.

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Not the latest version...
aMUSEd wrote:It's just such as arse to get audio files into it

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aMUSEd wrote:It's just such as arse to get audio files into it
Yeah... I never use it because getting files in is such a pain. Shame as it's an interesting little synth and the multitrack/layering possibilities are very interesting. I haven't really found a useful granulation tool yet. iDensity is fun to play with but I can't find any way to make the keyboard workable (while iOS 8 seems to have tanked its performance on my iPad 3).

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jc_vt wrote:Not the latest version...
aMUSEd wrote:It's just such as arse to get audio files into it
Oh. sweet! Will check that out.

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memyselfandus wrote:
aMUSEd wrote:It's just such as arse to get audio files into it
If you are talking about the ipad.. I agree. compared to a simple usb.
If only the inconveniences of file management/transfer on iPad were as simple as the cable being different. :(

Twats.

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Wouldn't it be great if Borderlands Granular was ported to multi-touch Windows as a VST. This will instantly solve the audio file issue.

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The new version is awesome! All the annoyances of the old version are gone, and it has a lot of new tricks up its sleeve. This has gone from being a toy to one of my favorite tools overnight.
Incomplete list of my gear: 1/8" audio input jack.

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Kalamata Kid wrote:Wouldn't it be great if Borderlands Granular was ported to multi-touch Windows as a VST. This will instantly solve the audio file issue.
Seriously, check out the new version. If you have Audiobus and Audioshare, you're going to love it!
Incomplete list of my gear: 1/8" audio input jack.

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deastman wrote:
Kalamata Kid wrote:Wouldn't it be great if Borderlands Granular was ported to multi-touch Windows as a VST. This will instantly solve the audio file issue.
Seriously, check out the new version. If you have Audiobus and Audioshare, you're going to love it!
You mean this?
http://www.borderlands-granular.com/app/

Very very interesting! I wish that the demo did something more musical rather than just show off the features.

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jc_vt wrote:Not the latest version...
aMUSEd wrote:It's just such as arse to get audio files into it
Cool, I'll check out the update. I meant the desktop version as well though:
Libraries
Libsndfile is used for loading .aiff and .wav files

NOTE: when installing libsndfile, you will need to first run ./configure, then run make, then (IMPORTANT) run sudo make install. The sudo is necessary to give you root priviledges for the install, and you will need to enter your system password. The libsndfile documentation does not make this clear. If you do not do all of these steps, the library will not install correctly and you will receive errors ("cannot find SndFile.h," for example) when compiling Borderlands.

RtAudio is used for real-time audio I/O
who wants to go through all that just to get it to load audio files?

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