Thoughts on Waldorf PPG Wave 3.V?

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Sorry I find the GUI interface far too small and fiddly, subsequnetly use it as a patch bank rather than synth (within my limited skills)!

I just find on my monitor rez it's difficult to navigate and get into. Not very intuitive at all.

However if it's the sound you're after, no question it delivers.

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Thanks folks, I jumped in. Glad they're helpful with soft license issues, hope I don't need them to be.

Re hub issues, I've heard of enough problems to be concerned, especially running an audio interface through one. I can't remember what specific thing I was digging into, but I do remember the first thing some company's tech support said was "are you using a USB hub, if so go direct". I could run my audio interface direct, and only use a hub for less critical stuff though, and I will keep in mind that at least some people seem to be doing audio fine with one, good to know.

So what do all you Waldorf-ish folks think about the rest of the Waldorf Edition? I've been much more interested in the 3.V than D-Pole or Attack, neither of which I've tried, but OTOH, I actually did call out the 3.V filter as outstanding, so a standalone version seems like a fun thing. Don't know anything beyond the very very basics about Attack. Are people enjoying it too? Is it on anything like the same level as the 3.V?

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dwozzle wrote:Re hub issues, I've heard of enough problems to be concerned, especially running an audio interface through one. I can't remember what specific thing I was digging into, but I do remember the first thing some company's tech support said was "are you using a USB hub, if so go direct". I could run my audio interface direct, and only use a hub for less critical stuff though, and I will keep in mind that at least some people seem to be doing audio fine with one, good to know.
That's good advice for a regular hug; they're only for connecting mouse, keyboard, printer, etc.
But usually you can connect anything to a powered hub. :wink:

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dwozzle wrote:Thanks folks, I jumped in. Glad they're helpful with soft license issues, hope I don't need them to be.

Re hub issues, I've heard of enough problems to be concerned, especially running an audio interface through one. I can't remember what specific thing I was digging into, but I do remember the first thing some company's tech support said was "are you using a USB hub, if so go direct". I could run my audio interface direct, and only use a hub for less critical stuff though, and I will keep in mind that at least some people seem to be doing audio fine with one, good to know.

So what do all you Waldorf-ish folks think about the rest of the Waldorf Edition? I've been much more interested in the 3.V than D-Pole or Attack, neither of which I've tried, but OTOH, I actually did call out the 3.V filter as outstanding, so a standalone version seems like a fun thing. Don't know anything beyond the very very basics about Attack. Are people enjoying it too? Is it on anything like the same level as the 3.V?
Maybe I missed here but are we talking about PPG V3 (which is separate product) or PPG V2 (which is part of the Waldorf Edition package)? PPG V2 is not up to similar standard as PPG V3. V3 sounds much better. V2 is still a nice synth though. D-Pole is a nice plugin too, it's probably one of the oldest plugins I regularly use. Attack I have never liked that much. One of the main gripes I have with WE is that the knobs are really fiddly and it's quite hard to dial in precise values.

The problem with the latest version of Waldorf Edition is that basically they just took the old version and pretty much added nothing but bugs and new GUI that is not much of an improvement.
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@robotmonkey, originally I was asking about PPG Wave 3.V, which is what got me looking at any of this, and I know it's much more recently been given meaningful updates that the rest. But a side effect of that upgrade was ending up with the whole Waldorf Edition. I was never super attracted to Attack (I'm more about acoustic-sounding percussion) or D-Pole (not a big standalone filter user), but thinking about it, I'm a bit interested, at least enough to check them out. I actually really like the filter in 3.V, and if D-Pole is similar, I'd consider that a good thing. Attack, we'll see, actually both, haven't had three seconds free to even install...

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robotmonkey wrote:One of the main gripes I have with WE is that the knobs are really fiddly and it's quite hard to dial in precise values.
What you describe as 'fiddly' might be the fact that the Wave 2.V is one of the plugins that respond to MouseX and MouseY at the same time. Thus if you dont drag up and down in a perfectly straight line you will either add or subtract to/from the vertical movement, at the extreme doubling or completely neutralizing the knobs rotation. (Try clicking a knob at its center and drag along the UpLeft/DownRight axis. If youre perfectly on the axis the knob wont move at all. The more off-the-axis you get, the less X/Y will neutralize each other and the knob will 'twitch'. Try the same along the UpRight/DownLeft axis and you will see that the knob turns up to twice as fast since X and Y are now added.)

And i agree, this can be highly annoying when youre trying to make accurate adjustments. Its not quite as bad as circular mode, but it probably comes right after that on the 'not a good thing' list.
robotmonkey wrote:The problem with the latest version of Waldorf Edition is that basically they just took the old version and pretty much added nothing but bugs and new GUI that is not much of an improvement.
No, thats not true. There are at least 2 things that are really new, one being that the keyboard now allows for dragging the mouse across the keys, (which is of course minor, but still), and the other being that the user interface was made with a newer version of whatever they are using for this because VSTHost no longer freezes when you hold down a control for longer than a few seconds. (This effect can only be observed with older plugins, so they definitely did more than just making a new UI and calling it Version 2.)

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I already wrote sometimes ago, that some presets which i made on ppg 2v i can not fully recreate on 3v, and their original sound slightly different yet and more interesting a bit for my ears.
But this is only what concerns to specific presets. I.e. this does not mean that the sound of 3v is worse.
In 3v it turns as slightly more sterile,sharp - that's fine too (probably this is due to operation of the filter, not the essence). Basically, I'm even glad that there is a difference. Good to have both tools and a more wider palette than the same product.
Well and of course more powerful 3V possibilities (with multiouts and custom waveforms etc etc) really impressive to me, although i touched 3v only superficially so far, but nevertheless. I strongly for both products :)

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T-CM11 wrote:That's good advice for a regular hug;
:hug:


I had problems with both powered and unpowered hubs, like attached devices not being recognized so I have a bunch of longer usb cables running from PCI-USB cards.
The more I hang around at KVR the less music I make.

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Ingo, question about 3V, is there somewhere info (detailed fix list) what new in 1.0.5 (on Win) since 1.0.2 ?
Just finally i think update from 1.0.2 (after good 2V update), but did not find the info that has changed, and well whether it works now.

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Well, I tried the 1.0.5, and rollback to 1.0.2 after 15 minutes.
Optimization and GUI response is bad (at least worse than in 1.0.2), also various GUI issues (even got one crash when tried change wavetable bank in Digital section, but crash without closed host, but even so).
I would explain everything in detail, but a few moments difficult to express by words, since this requires rape of google translator, and to be honest did not really want to do it because of the lack of any response to my question.

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