Zebra Redux

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There's a property called "Full Screen" which defines the size of the main canvas. But changing its size won't automatically fill the new areas with the elements, so you'd also have to resize several main panels as well (generators rack, modulators rack, library). If you're interested, I can explain this process in more detail.

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Thank you, that would be a great help.

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The size of the main window is 1168x720. Let's say you want to make the window 100px taller. The easiest way is to use find and replace command in your text editor. You'll need to find every occurrence of 720.00 and replace it with 820.00. This will change the size of main canvas and performance page. Then you'll need to replace every occurrence of 680.00 with 780.00. This will fix the racks. And that's it.

If you want to edit everything manually, here're the exact lines to change:

CONTROL type='Pane' name='Full Size' bounds='0.00 0.00 1168.00 720.00' parent='root' layerMask='ffffffff'

CONTROL type='Pane' name='Top Panel' bounds='0.00 0.00 1165.00 720.00' parent='Full Size' layerMask='ffffffff'

CONTROL type='Pane' name='MetaPane' bounds='0.00 0.00 255.00 720.00' parent='Top Panel' layerMask='7fffffff'

CONTROL type='Pane' name='Perf Pane' bounds='0.00 0.00 1168.00 720.00' parent='root' layerMask='7fffffff'

CONTROL type='Rack' name='Rack 404' bounds='259.00 40.00 339.00 680.00' parent='Top Panel' layerMask='1'

CONTROL type='Rack' name='Rack 413' bounds='826.00 40.00 339.00 680.00' parent='Top Panel' layerMask='1'

Let me know if you need any help :)

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Thanks so much for your help! I will get cracking with this.

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It helped! All that is missing is the vertical setting of the information pane (you know, the patch info pane)

And what is the background used for the expanded XY page? Not the XY pad backgrounds themselves (I have already altered their transparency).

EDIT: And the dimensions to the OSC and MSEG editors? :pray:

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OK. Here's some more :) Note that global find and replace will probably break a lot of things this time, so better edit these lines manually.

The background color for Performance page is perf_bg, it's in the User Colors block.

Preset browser:

CONTROL type='PresetManager' name='PresetManager 1516' bounds='255.00 40.00 228.00 676.00' parent='Top Panel' layerMask='2'

CONTROL type='Pane' name='Column Line 1' bounds='482.00 40.00 1.00 676.00' parent='Top Panel' layerMask='2'

CONTROL type='Pane' name='Column Line 2' bounds='711.00 40.00 1.00 662.00' parent='Top Panel' layerMask='2'

CONTROL type='Pane' name='Column Line 3' bounds='938.00 40.00 1.00 662.00' parent='Top Panel' layerMask='2'

CONTROL type='PresetSelector' name='PresetSelector 1517' bounds='483.00 40.00 684.00 678.00' parent='Top Panel' layerMask='2'


Patch info:

CONTROL type='Pane' name='MetaInfo Pane' bounds='4.00 230.00 247.00 490.00' parent='Full Size' layerMask='7fffffff'

CONTROL type='Pane' name='MetaInfo Text Holder' bounds='8.00 8.00 231.00 478.00' parent='MetaInfo Pane' layerMask='1'

CONTROL type='Label' name='MetaInfoText' bounds='0.00 0.00 212.00 482.00' parent='MetaInfo Text Holder' layerMask='1'


Main MSEG panel:

CONTROL type='Pane' name='MSEGs Pane' bounds='255.00 0.00 913.00 226.00' parent='Full Size' layerMask='1'

CONTROL type='CollPane' name='All MSEGs Holder' bounds='0.00 0.00 913.00 226.00' parent='MSEGs Pane' layerMask='1'

MSEG 1:

CONTROL type='Pane' name='MSEG1 Editor Ghost' bounds='0.00 0.00 913.00 226.00' parent='All MSEGs Holder' layerMask='1'

CONTROL type='Pane' name='MSEG1 Editor ID BG' bounds='0.00 0.00 914.00 226.00' parent='MSEG1 Editor Ghost' layerMask='1'

CONTROL type='Pane' name='MSEG1 Editor MultiStage Pane' bounds='3.00 36.00 908.00 188.00' parent='MSEG1 Editor ID BG' layerMask='1'

CONTROL type='MultiStage' name='MSEG1 MultiStage' bounds='4.00 0.00 900.00 188.00' parent='MSEG1 Editor MultiStage Pane' layerMask='1'


Main OSC panel:

CONTROL type='Pane' name='OSCs Pane' bounds='255.00 0.00 913.00 226.00' parent='Full Size' layerMask='1'

CONTROL type='CollPane' name='All OSCs Holder' bounds='0.00 0.00 913.00 226.00' parent='OSCs Pane' layerMask='1'

OSC 1:

CONTROL type='Pane' name='OSC 1 Editor Ghost' bounds='0.00 0.00 913.00 226.00' parent='All OSCs Holder' layerMask='1'

CONTROL type='CollPane' name='OSC 1 Editor Mode Layers' bounds='3.00 0.00 899.00 226.00' parent='OSC 1 Editor Ghost' layerMask='1'

CONTROL type='Pane' name='Multipoint Editor 1 Holder' bounds='0.00 36.00 899.00 164.00' parent='OSC 1 Editor Mode Layers' layerMask='7fffffff'

CONTROL type='MultiPoint' name='Multipoint Editor 1' bounds='0.00 0.00 899.00 164.00' parent='Multipoint Editor 1 Holder' layerMask='1'

CONTROL type='MultiOrder' name='MultiOrder Editor 1' bounds='6.00 203.00 902.00 20.00' parent='OSC 1 Editor Ghost' layerMask='1'

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Great! Thanks again so much for your help :tu:

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how to add skin to zebralette?

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There's no zebralette version.

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:( great skin nontheless

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EvilDragon wrote:Had to make a custom image and find out what's the hidden close button in the script and reposition it, along with assigning the image to it. Repeat for Zebrify.
Been looking and searching but struggling to find where the invisible close button is in the script?

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The OSC editor close button doesn't have a graphic resource. So first you'll need to create a 143x30 px PNG file and save it in Redux\Images folder. Let's say you named it osc_editor_close.png. Then in the script you'll need to find this line:

PROPERTY control='OSCs Popup Close Button' name='graphics' id='1' value='none'

and change it to:

PROPERTY control='OSCs Popup Close Button' name='graphics' id='1' value='osc_editor_close'


The size of the close button in MSEG editor is 123x30 px. So you'll need to create another PNG file for it (mseg_editor_close.png) and then edit this line in the script:

PROPERTY control='MSEGs Popup Close Button' name='graphics' id='1' value='none'

like this:

PROPERTY control='MSEGs Popup Close Button' name='graphics' id='1' value='mseg_editor_close'

You'll need to reopen Zebra GUI to make the new images work.

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Victory!! :)

Don't understand why the the png is brighter in the MSEG pane than in the OSC pane. They both have the same transparency setting and layermask value's :scared:

Image

Image

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LFO8 wrote:Don't understand why the the png is brighter in the MSEG pane than in the OSC pane.
Neither do I :P

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:lol:

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