MEQs & Reaper result in unintended undo log entries - SOLVED

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I found this issue which results in unintended undo steps, which interferes with using undo normally. The details are at the link below with accompanying video demonstrations.

MDynamicEQ & MEqualizer (perhaps others?)
"send occasional asynchronous parameter change notifications to REAPER while being automated."

Can ignore my first short post and see the detailed one after it:
http://forum.cockos.com/showthread.php? ... ost1559632

Thanks for taking a look!
Last edited by ericzang on Mon Oct 12, 2015 6:25 pm, edited 1 time in total.

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Ok, I'll check it out. I think it indeed is possible. Though I must say, we publicly recommend people to disable the undo in Reaper, it causes way too much processing for the repeatitive saving of the state, and the plugins have their own undo engine, which is better anyway.
Nevertheless I'll add it to to-do list, we'll see.

For the record, could you send me a reaper project that exhibits the problem to info@meldaproduction.com?

EDIT: One more thing, check the newest version about it. The plugins now send automation only if the parameter value has actually been changed, so maybe it it is already solved.
Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

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This issue has been solved as of Reaper 5.04

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Cool, 9.11 should fix it too probably :D (or maybe it was 9.10 already...)
Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

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