i'm trying to make a ClyphX-ish controller script for bitwig (v1.2)...
(how) can i get the names of every clip/scene in the project.. also those outside of the clip launcher window/rectangle?
or add an observer that will be triggered when a clip is launcher/triggered.. again, also for those outside of the clip launcher rectangle/window..
- tor-helge
project clip/scene names
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tor.helge.skei tor.helge.skei https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=152647
- KVRian
- 566 posts since 30 May, 2007
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tor.helge.skei tor.helge.skei https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=152647
- KVRian
- Topic Starter
- 566 posts since 30 May, 2007
some progress...
now, if a clip name starts with a "$" (will change this.. it's just prototype work at the moment), the next series of numbers (separated by ",") are action indexes.. these actions (and their indexes) are printed out in the controller script console when the script starts..
so, if i name a clip "$143,148", and trigger it with a button on my midi controller, it will first show the dsp performance graph, and then add an audio track..
cool!
next:
* add actions to scenes
* execute actions in all clips triggered by a scene
* execute action by name, not just by number/index..
- tor-helge
now, if a clip name starts with a "$" (will change this.. it's just prototype work at the moment), the next series of numbers (separated by ",") are action indexes.. these actions (and their indexes) are printed out in the controller script console when the script starts..
so, if i name a clip "$143,148", and trigger it with a button on my midi controller, it will first show the dsp performance graph, and then add an audio track..
cool!
next:
* add actions to scenes
* execute actions in all clips triggered by a scene
* execute action by name, not just by number/index..
- tor-helge
