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Dive technical Issues with add and multiply
It can be all kinds of other combinations .

Sometimes it is crashing Cubase , and sometimes it just stuck diva and then you do not hear anything , but you can see the oscilloscope work

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There are some mistakes with the names of the buttons .

For example - in digital oscillator , when You move detune it's called digitalshapes or pulsewidth.

Uhbie filter - it's doesn't make self-oscillation?!

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kyhon wrote:Dive technical Issues with add and multiply
It can be all kinds of other combinations .

Sometimes it is crashing Cubase , and sometimes it just stuck diva and then you do not hear anything , but you can see the oscilloscope work

Image
Well... we haven't "forbidden" recursive assignments, but, yeah, they can explode easily. I think in Bazille they are clipped, but in Diva they aren't. I'll figure something out...
There are some mistakes with the names of the buttons .

For example - in digital oscillator , when You move detune it's called digitalshapes or pulsewidth.
Well that is because the different models share similar knobs/parameters. One's pulsewidth is another one's waveshape and so on.
Uhbie filter - it's doesn't make self-oscillation?!
Nope, it doesn't. Just like the filters in the SEMs and OB-Xs 8)

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┣▇▇▇═───────────/╲/\╭ºo Thanks URS oº╮/\╱\ ───────────═▇▇▇┫

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themachinelt wrote:
Urs wrote:Regarding GUI loading times - I think we'll have a huge speed boost shortly. Needs testing but looks very promising :D
Cant wait (literaly :D ) for the update :)
Haha great punchline ! [name for the next u-He phat drum machine ?... :lol: )

+1

BTW, I downgraded (all) to Rev3304 and the differences in load times are Abyssal... :(
Professional technicians are assessed by the abilities they possess.
Amateur technicians are assessed by the tools they possess - and the amount of those tools, with an obvious preference to the latest hyped ones.
(Gabe Dumbbell)

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[quote="Urs"]
Well... we haven't "forbidden" recursive assignments, but, yeah, they can explode easily. I think in Bazille they are clipped, but in Diva they aren't. I'll figure something out...

[quote]There are some mistakes with the names of the buttons .

I do no know if this behaviour is related, but in Bazille sound may vanish if for example I have key follow set to the max on filter cutoff and I set the cutoff a little too high. The sound never comes back but the oscilloscope shows that the plug-in stil computes the wave, and I need to reload Bazille. IIRC (I try to be careful with this now), there must be a bit of resonance too.

Thanks!

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moscom_electronics wrote:I do no know if this behaviour is related, but in Bazille sound may vanish if for example I have key follow set to the max on filter cutoff and I set the cutoff a little too high. The sound never comes back but the oscilloscope shows that the plug-in stil computes the wave, and I need to reload Bazille. IIRC (I try to be careful with this now), there must be a bit of resonance too.
That was a bug in the initial release version. The current official version and the latest builds don't exhibit that behaviour :)

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Ok! Thanks! :)

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Recently purchased Bazille - really enjoying it! Something I noticed the other day while getting it to show on a smaller screen... If I reduce the size of the gui below 100% the oscilloscope trace doesn't go completely across the scope display... Seems to track fine when enlarging the display. (THANK YOU for including that! It looks great on a 27" monitor! :) )

Using windows 8.1 x64. Asus Hero VII mobo with built-in Intel graphics. 4790K/16Gig memory.
Dave

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des wrote:Recently purchased Bazille - really enjoying it! Something I noticed the other day while getting it to show on a smaller screen... If I reduce the size of the gui below 100% the oscilloscope trace doesn't go completely across the scope display... Seems to track fine when enlarging the display. (THANK YOU for including that! It looks great on a 27" monitor! :) )

Using windows 8.1 x64. Asus Hero VII mobo with built-in Intel graphics. 4790K/16Gig memory.
That should be fixed now, in the builds posted here… 8)

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Urs,

how realistic is to expect new builds this week ? :) just asking because im one of those unlyck who has problem with distorted sound on FL Studio :)

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themachinelt wrote:Urs,

how realistic is to expect new builds this week ? :) just asking because im one of those unlyck who has problem with distorted sound on FL Studio :)
This is most likely fixed. I'm in good spirits for a Thursday beta seed.

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Urs wrote:
themachinelt wrote:Urs,

how realistic is to expect new builds this week ? :) just asking because im one of those unlyck who has problem with distorted sound on FL Studio :)
This is most likely fixed. I'm in good spirits for a Thursday beta seed.
Awesome! :)

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Can we have separate AU's for Zebralette, Zrev and Zebrify like it is with the VST's? I like to have the option to fully delete those 3 as I don't use them. I'd like to see Zebra as a instrument on it's own and then those three effects as an optional add-on and not a package containing all 4.

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Urs wrote:
des wrote:...Something I noticed the other day while getting it to show on a smaller screen... If I reduce the size of the gui below 100% the oscilloscope trace doesn't go completely across the scope display... Seems to track fine when enlarging the display...
That should be fixed now, in the builds posted here… 8)
Great! :)
Dave

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LFO8 wrote:Can we have separate AU's for Zebralette, Zrev and Zebrify like it is with the VST's? I like to have the option to fully delete those 3 as I don't use them. I'd like to see Zebra as a instrument on it's own and then those three effects as an optional add-on and not a package containing all 4.
Maybe just delete those files (if it isn't too much work), and U-he can concentrate on the real important bugs and feature requests? :roll:

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