Bug (9.10): graphical features somehow "crash" FL (bug suddenly gone)

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Edit 3: I did a windows update in which also was an update for my graphics card. Maybe this fixed the issue? I cannot reproduce this bug anymore, but I will keep you up to date, if it occurs again! Computers . . .

Hi there,

since the new update 9.10 I figured something out:

1. Open FL and load a Meldaplugin into an insert.
2. Open any graphical feature (the meters or in my case the analyzer inside MAutoDynamicEq).
3. Try just t move the window around.

Result #1: FL gets slow somehow and the plugin window does not move smooth - more some kind of "halting".

4. Close and re-open the plugin window.

Result #2: At least in MAutoDynamicEq the bottom of the plugin is just black, like shown below:
graphic_bug.jpg
5. Try to close FL with the plugin window (and the graphics) opened.

Result #3: FL does not close anymore close, but very slowly (edited). Edit 2: it does close only if another application gets into focus ... weird!



I did test it with GPU activated and deactivated and in FL 32 bit and 64 bit - both the same.

Hopefully this information will help. Feel free to let me test other things to help finding the reason for this bug! :)

best,
Manu
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System: Win 10 64 bit / i9 9900K (8x 3.6 GHz) / 16 GB DDR4-3200 RAM / 1TB M.2 SSD + 2x 500 GB SSD / RME Babyface / Reaper

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Hehe well I'm glad it is ok ;). There are numerous things that could cause this. My guess would be something with GPU, but it's just a wild guess.
Vojtech
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