Now that version 2.7 is out the door we have more time for R&D on improving our filter algorithms
We started out with the ladder filter and tried to get similar results compared to the subphatty that we have on board:
http://www.synthmaster.com/synthmaster/ ... Reso7A.wav
http://www.synthmaster.com/synthmaster/ ... Reso7B.wav
http://www.synthmaster.com/synthmaster/ ... Reso8A.wav
http://www.synthmaster.com/synthmaster/ ... Reso8B.wav
http://www.synthmaster.com/synthmaster/ ... Reso9A.wav
http://www.synthmaster.com/synthmaster/ ... Reso9B.wav
http://www.synthmaster.com/synthmaster/ ... eso10A.wav
http://www.synthmaster.com/synthmaster/ ... eso10B.wav
(This is still work in progress, we havent added system noise, resonance scaling, etc to the filter yet)
Hopefuly in December I'll sample an original "mini" model D in Istanbul, I'm really looking forward to modelling that filter as well
I also played with the TT303 that I got last year, and came up with this "acid" filter, still work in progress:
http://www.synthmaster.com/synthmaster/ ... sTest1.wav
Once I am done with the "acid" filter, I'll work on 12 dB LP/HP MS20 filters as well. I have samples from my MS20 mini and I think I finally figured how to achieve that original ms20 filter sound
For those of you who wonder, these filters do not use "zero delay" architecture yet. If I feel like it's really necessary and efficient, I'll use that
