Sorry man, that is what I meant, I screwed the paste into the forum wrong(I tested on the Push to make sure). I said the code makes the existing steps red, which the steps are blue not green originally, so I forced you to get it right!Redukt wrote:Actually, what worked better for me isTeotiGraphix wrote:
Make it look like this;
this.surface.pads.lightEx (x, 7 - y, isSet ? (hilite ? PUSH_COLOR2_RED_HI : PUSH_COLOR2_BLUE) : hilite ? PUSH_COLOR2_GREEN_HI
That will make the sequencer's selected steps red.
Mike
this.surface.pads.lightEx (x, 7 - y, isSet ? (hilite ? PUSH_COLOR2_GREEN_HI : PUSH_COLOR2_RED_HI) : hilite ? PUSH_COLOR2_GREEN_HI
Now all already selected steps are red - makes it a lot easier to see.
Mike
