All new guis are sucking valuable resources

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david.beholder wrote:
pdxindy wrote:I love the new Valhalla Plate reverb... Great sound and GUI... one of the reasons the GUI works great for me is that the plugin has a total of 12 parameters.
I'm 100% with you.

Btw, how do you rate Valhalla Room? How does it in comparison with VVV room?
I have VVV and VRoom as well as the new VPlate. I use VV more than Room... can't really tell you why.

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Urs wrote:
MikeCallon wrote:which is hopefully working on Zebra3
Yep, some of us are working on Zebra stuff, for both Z2 and Z3.
:tu:

I expect Zebra 3 to be extraordinary. U-he has learned a lot since Zebra 2 first arrived. See ACE, Bazille, Diva and Hive!

It is just so mouthwatering to imagine some of that new tech mixed into a freshly re-witten Zebra and some slick new feature implementations added in. :love: :love: :love:

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pdxindy wrote: I have VVV and VRoom as well as the new VPlate. I use VV more than Room... can't really tell you why.
That's exaclty i was afraid of that it would just keep on using vvv and simple have one more plugun abandoned. Thanks.

p.s. i really want to buy vspring if there would be one.
Murderous duck!

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Also, if urs just adds in more external skinning support for products, then the UI purists could shop around for their preferred skin including bitmaps that are mostly black and white for performance reasons :-).

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david.beholder wrote:
pdxindy wrote: I have VVV and VRoom as well as the new VPlate. I use VV more than Room... can't really tell you why.
That's exaclty i was afraid of that it would just keep on using vvv and simple have one more plugun abandoned. Thanks.

p.s. i really want to buy vspring if there would be one.
Plate is great and different from VV or Room... VV and Plate would be enough for me... I'll keep using Room since I have it, but my other algo reverbs I have stopped using. The Valhalla reverbs are simple and fast and sound great. I have no interest in tweaking minutia for a reverb. The subtle tweaking of a preset in Zebra matters to me because it is part of expressive playing.

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Urs wrote:Vector GUIs were seen as a remedy, but as far as I can tell, they won't be unless we port all our drawing to an OpenGL-style GPU processing (which might have loads of undesired side effects)
I have played around with some Shaders (graphics demo things) that run in the GPU. Cool stuff but it can crash a PC so hard that you have no choice but to cycle the power to recover. My feeling is GPU code would be undesirable in a synth.
Last edited by Frantz on Sat Dec 05, 2015 2:34 am, edited 1 time in total.

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2ZrgE wrote:
scintillator wrote:
Urs wrote:
gentleclockdivider wrote:Some examples of flat vector graphics that do seLL :
I don't have those sales numbers, but I need to feed 12 people and their families. Every month, all year, every year.
A bit off topic, don't you think? So you take absolutely NO criticism, views different from yours (as also shown in the current tape thread), recommendations that are not in your line of thinking, etc. If someone persists, you become aggressive (4damind tape thing), leave thread or... point out that you have throats to feed.

You should have said this from the very beginning, to save us the time and effort of typing about your products, because you're obviously not going to listen, because you obviously know best.

This quote, just make it your sig. This will keep the buggers off. :clap:
Just show some figures which show that flat vector grafics do sell (good enough) to let a 12 man company survive.

You are assuming only because the fanboy base on KVR praises Valhalla products to heaven and more this (one man?) company sells reverbs like iPhones?


Ableton, 200 employees.
dedication to flying

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I can't believe this thread has survived for so long.

Guys, no modern day computer will have any problem running any U-he plugin GUI. If you're still riding a horse an carriage and wondering why it's not working so well for you on the highway, then it might be time to get a car instead of thinking that maybe a different feed for the horse would speed it up.

If your computer is underpowered, it's underpowered. The amount of resources being used by U-he plugins is in no way disproportionate to what for instance your DAW would be using.

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Urs wrote:Our gamma presets are rendered into the bitmaps. While we *could* do all sorts of compositing (similar to Photoshop transfer modes), we don't.
Gamma adjustment (somehow) affects all layers of on root pane, even the pngs added afterwards. Does plugin scans files, and injects gamma settings into header of newely scanned/added files..? Hmm.. some kind od u-he wizardry.. Blend modes on pane must clouded my "perception".. :ud:
Nevertheless; never builds do have gui issues. When (more or less, plugin dependant) gui is closed and parameters are moved or played afterwards by recorded automation; nothing happens. When they are automated (with "stock", not tempered gui), and then, gui is opened; all hell (frozen one) breaks lose.
Not something that would go into glitch, hi-res load lag, simple nag.. category. And definitely (in comparison with "reaktors" gzilion graphic macros.. inside macros..) not something related to lack of cpu, memory or graphic card resources.... No spikes, hiccups, tremors.. They stays low.. or at least, the same.
Just a pointer in faulty direction. People are fairly superficial. Can be annoyed (turned away) by trivialities.
It is illogical that " binary wooden (or carbon..) pannels" on flat lcd screen are warmer and resonates diferently from metal ones.. but.. logic is anyway overra(p)ted..

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rod_zero wrote:
2ZrgE wrote:
scintillator wrote:
Urs wrote:
gentleclockdivider wrote:Some examples of flat vector graphics that do seLL :
I don't have those sales numbers, but I need to feed 12 people and their families. Every month, all year, every year.
A bit off topic, don't you think? So you take absolutely NO criticism, views different from yours (as also shown in the current tape thread), recommendations that are not in your line of thinking, etc. If someone persists, you become aggressive (4damind tape thing), leave thread or... point out that you have throats to feed.

You should have said this from the very beginning, to save us the time and effort of typing about your products, because you're obviously not going to listen, because you obviously know best.

This quote, just make it your sig. This will keep the buggers off. :clap:
Just show some figures which show that flat vector grafics do sell (good enough) to let a 12 man company survive.

You are assuming only because the fanboy base on KVR praises Valhalla products to heaven and more this (one man?) company sells reverbs like iPhones?


Ableton, 200 employees.
Yeah right, Urs mentioned Ableton as the only excpetion he knows of. But the guy spoke about Valhallal.

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MikeCallon wrote:Hey Urs,

The only criticism you'll get from me is that you spend too much time on here answering to folk who have no respect for the amazing work you and your team do :D

I think this question has now been answered, so can we please let Urs get back to doing what he does best ? (which is hopefully working on Zebra3 :wink:)
+2
“I'd far rather be happy than right any day.” ~ Arthur Dent, Hitchhikers Guide to the Galaxy

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RedChameau wrote:
scintillator wrote: You should have said this from the very beginning, to save us the time and effort
Why the second person plural man ?

Don't indulge in your lone wolf wishful thinking, you're completely alone on this one, and nobody will support you in your excessive rant.
Now we can hopefully expect that shitillator didn't respond to any u-he topic anymore. 8)
Whoever wants music instead of noise, joy instead of pleasure, soul instead of gold, creative work instead of business, passion instead of foolery, finds no home in this trivial world of ours.

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scintillator wrote:
Urs wrote:
gentleclockdivider wrote:Some examples of flat vector graphics that do seLL :
I don't have those sales numbers, but I need to feed 12 people and their families. Every month, all year, every year.
A bit off topic, don't you think? So you take absolutely NO criticism, views different from yours (as also shown in the current tape thread), recommendations that are not in your line of thinking, etc. If someone persists, you become aggressive (4damind tape thing), leave thread or... point out that you have throats to feed.

You should have said this from the very beginning, to save us the time and effort of typing about your products, because you're obviously not going to listen, because you obviously know best.

This quote, just make it your sig. This will keep the buggers off. :clap:
My point exactly ..
Will somebody think of all the children's mouth to feed :cry:
Just kidding :party:

Cytomic the drop = vector based.
So is fx pansion strobe 2 and looks fantastic .
NO ,we don't have the sale numbers , and maybe they won't be high enough to feed your family.

.
Serious , the modmapper is the biggest pita ...with all u-he plugins
There is no reason to keep the largest backround when the plugin is used in 1/1 scale ...
So maybe provide different rar dowloads suited to one's need .
Eyeball exchanging
Soul calibrating ..frequencies

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dtmd wrote:
Urs wrote:Our gamma presets are rendered into the bitmaps. While we *could* do all sorts of compositing (similar to Photoshop transfer modes), we don't.
Gamma adjustment (somehow) affects all layers of on root pane, even the pngs added afterwards. Does plugin scans files, and injects gamma settings into header of newely scanned/added files..? Hmm.. some kind od u-he wizardry.. Blend modes on pane must clouded my "perception".. :ud:
Nevertheless; never builds do have gui issues. When (more or less, plugin dependant) gui is closed and parameters are moved or played afterwards by recorded automation; nothing happens. When they are automated (with "stock", not tempered gui), and then, gui is opened; all hell (frozen one) breaks lose.
Not something that would go into glitch, hi-res load lag, simple nag.. category. And definitely (in comparison with "reaktors" gzilion graphic macros.. inside macros..) not something related to lack of cpu, memory or graphic card resources.... No spikes, hiccups, tremors.. They stays low.. or at least, the same.
Just a pointer in faulty direction. People are fairly superficial. Can be annoyed (turned away) by trivialities.
It is illogical that " binary wooden (or carbon..) pannels" on flat lcd screen are warmer and resonates diferently from metal ones.. but.. logic is anyway overra(p)ted..
Uhm, what?

We have bitmaps. The gamma setting is rendered into the bitmaps while the bitmap is loaded. None of our UIs use transfer modes other than "normal" alphblending (we could, but we don't).

We have no bug reports about glitches, freezes or automation issues for the current versions of our plug-ins. Vice versa, the recently released updates have fixes for all of those issues ever reported.

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Frantz wrote:
Urs wrote:Vector GUIs were seen as a remedy, but as far as I can tell, they won't be unless we port all our drawing to an OpenGL-style GPU processing (which might have loads of undesired side effects)
I have played around with some Shaders (graphics demo things) that run in the GPU. Cool stuff but it can crash a PC so hard that you have no choice but to cycle the power to recover. My feeling is GPU code would be undesirable in a synth.
We wouldn't need shaders. Flat UIs like Ableton Live, Valhalla plug-ins or Cytomic's can get along with plain OpenGL vector drawing.

However, I talked to some developers that went the route. They commonly need to invest more time getting this to work reliable than on their dsp code.

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