Diversion 1.4 released

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Love the new GUI, I was hoping Diversion would get the Tantra-treatment!

There seems to be a typo though, it says "OVERSEMPLING", should be "OVERSAMPLING", right?

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:hyper: :hyper: I'm so happy this killer synth finally got a nice GUI. :clap:

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aMUSEd wrote:The blue glow is far too bright. I would prefer to cpu optimisations/multicore support.
Have to agree, great sound and features but really unusable in any moderately CPU heavy session. It really needs to be optimised.
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aMUSEd wrote:The blue glow is far too bright. I would prefer to cpu optimisations/multicore support.
Plus further development of the sample editor (crossfade/alternate looping please, sfz-support) and the granular engine, both are extremely basic, useful but basic.

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Never mind the complainers. The blue hue is excellent, as is the rest of the GUI. Nice work! :tu:

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aMUSEd wrote:The blue glow is far too bright. I would prefer to have cpu optimisations/multicore support.
I also think the blue glow is too much (actually, I would prefer no glow at all, or if any, something really subtle). Besides, I don't like to have the right half of the GUI in a different colour either. Besides these two details, I love the new GUI.l If you could just give us the alternative to have the GUI in a single coulour with no glow, it would be perfect.
Fernando (FMR)

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The only thing missing for me is mousewheel support.

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Thanks guys for your support and interest! Sorry for the "oversempling", for sure will be fixed :dog: As well, we'll try to tweak GUI a bit. As for resizing, it's very complicated with the current engine implementation, but Diversion will be constantly improving, so eventually I hope to solve that question too. Really we need some neat way to maintain different GUI sizes. Have few ideas for sampling as well, later will come. Will be working on that. Thanks for suggestions :tu:

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And thanks again, I hope YOU don't see me/us as complainers just as helpful suggestions to try and make it an even better product :-)
rsp
sound sculptist

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sches wrote:Thanks guys for your support and interest! Sorry for the "oversempling", for sure will be fixed :dog: As well, we'll try to tweak GUI a bit. As for resizing, it's very complicated with the current engine implementation, but Diversion will be constantly improving, so eventually I hope to solve that question too. Really we need some neat way to maintain different GUI sizes. Have few ideas for sampling as well, later will come. Will be working on that. Thanks for suggestions :tu:
Thank's for listening, you rock!

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woodsdenis wrote:
aMUSEd wrote:The blue glow is far too bright. I would prefer to cpu optimisations/multicore support.
Have to agree, great sound and features but really unusable in any moderately CPU heavy session. It really needs to be optimised.
3

I thought the plan was to have version 2 of Diversion with CPU optimization, or am I mixing up things now?
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sches wrote:Hello dear all, I'm proud to introduce you the new update version 1.4 for Diversion which brings the new GUI design. Here is a main screenshot of the GUI:

Image

You could download the update 1.4 by the following link (or through the website):

Windows: http://dmitrysches.com/files/DiversionSetup_140.exe
Mac: http://dmitrysches.com/files/Diversion_140_MacOS.zip

I hope you will like the feel and look!

Additionally, the Winter sale for Diversion and Tantra just has been launched and you could get:
- Diversion for $79 USD, excl. VAT
- Tantra for $49 USD, excl. VAT
- Factory Expansion for Tantra for $12 USD, excl. VAT

The sale will end on Jan 15th, 2016.

Thanks everyone for support and be always well and happy!
Wow! That looks great! Great synth with an even better GUI...nice work, congrats

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New GUI looks great - Diversion was already an attractive synth, now it's downright sexy!

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This is timely. Only very recently, I was using Diversion and thinking " I do like this GUI theme, but it would benefit from more color.". Using Tantra made me think that was where it should be heading. Boom! Here it is. I'd be fine with even a few more little touches of vibrant colors.

I do, however, agree that optimization and nicely-spread multi-core utilization would be a great step.

Thanks for the good work Dmitry. You are on a roll. :tu:
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..and don't forget about these patches!

http://dmitrysches.com/patches

:)

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