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Suloo wrote:select several devices and hit cmd+g on mac to make them a layer:

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Ah yes what i meant on windows ctrl+g :) probably ctrl+g on linux also
desktop: windows 10 x64, i5 4690k, 32gb ram 1600mhz, 2x ssd 128 gb +2x3 tb, asus gtx 970, asus proz gamer motherboard, no external audiocard
laptop: windows 10 x64, i7 mq4700, 12gb ram 1600mhz, 1 tb, asus gt 750

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some good information from TeePee about recording/routing/latency for those using hardware.
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TeePee wrote:
TeePee wrote:Fixing the relative timing at your outputs/DAC/speakers by using the Hardware Instrument's 'Latency' function, should also cause your recordings to line up. RLC needs to be on on for this.
Actually it doesn't matter if RLC is left on or off. It doesn't make any difference when software monitoring through the Hardware Instrument device, because the only way to get your software monitored recordings in sync is simply to NOT record straight from an input:

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If I try to record my hardware sampler to an audio track with it's input set to 'Input 9', I get early recordings with RLC on, and late recordings with RLC off.

But as soon as I set the recording track's input to one of the Hardware Instrument Track's objects (enclosed in orange above) the recordings are correctly aligned. So, when recording from a track object Bitwig doesn't get it's timing information from the RLC system - Bitwig ignores RLC and therefore effectively switches off RLC for that recording track. It appears that RLC is only used (if enabled in the Options menu) when recording straight from an input listed under "AUDIO INPUTS".

So, I suppose the answer to your OP is it doesn't matter if ARLC is on or off when software monitoring because RLC isn't used. I'd still leave RLC on though, as it's still used for direct/mixer monitoring or recording a mix through an analogue 2Bus/mastering chain etc.

Back soon.
TeePee wrote:OK, here's how I set everything up for software monitoring an external sampler through the Hardware Instrument device. The sampler is just playing a click track. Buffer size is 128 samples:

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The Hardware Instrument track is playing 16th MIDI notes, with 13ms LATENCY for the Hardware Instrument device. As I said before, if you don't increase the LATENCY figure when software monitoring you'll be monitoring the external synth late in your speakers:

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Set the input on the synth's recording track to a track object, in this case I've set the input to the Hardware Instrument track's 'Tool Out' for gain purposes. Again, RLC isn't used because I'm using a track object rather than 'Input 9':

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When I play back the recording you can see that the 'DAW click' (top) is pretty much in line with the external sampler click (bottom). In this case, the click recorded from the external sampler is only 3 samples earlier on the grid than the sample accurate 'DAW Click':

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Hope this helps.

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svervs wrote:Double-click Scene Launcher to enter Layered Editing.
Works inside groups as well.

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working with meta-clips too, with pressed ctrl can be more than one selected (clip based editing so the meta clips can be different places on the timeline)

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"Where we're workarounding, we don't NEED features." - powermat

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In case someone missed it so far: select any object and hit alt+a to mute/unmute it, doesn't work on meta clips sadly..

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JamWide - a cross-platform Ninjam client for DAWs

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Suloo wrote:In case someone missed it so far: select any object and hit alt+a to mute/unmute it, doesn't work on meta clips sadly..

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just the shortkey not working check the mute inside the inspector on the left :hihi: (meta selects the arrangement clips too)
"Where we're workarounding, we don't NEED features." - powermat

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Suloo wrote:In case someone missed it so far: select any object and hit alt+a to mute/unmute it, doesn't work on meta clips sadly..
Bonus to this one:

Using the shortcut on a mixed selection of muted/unmuted objects inverts each object.
Whereas the button in the inspector unmutes all.

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there is a topic for autohotkey script but putting my current one here (win only, https://autohotkey.com/ )

Code: Select all

~ESC::
   if (WinExist("Bitwig Studio") && WinActive("ahk_class vstpluginwindow"))
      SendEvent !{F4}
return

#IfWinActive Bitwig Studio

~LButton & WheelDown::MouseMove 0,2,0,R
~LButton & WheelUp::MouseMove 0,-2,0,R
can close any focused VST window by ESC key(which is routed to alt+f4), and simulate mouse scroll wheel with pressed left mouse button, just have to install the macro engine then creating a new script windows desktop > context menu/new/AutoHotkey Script with the content above saving/starting the script and done (it state can be checked in the system tray)
"Where we're workarounding, we don't NEED features." - powermat

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there is track color inheritance in Bitwig (or there is a transparent one). found it accidentally :D

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"Where we're workarounding, we don't NEED features." - powermat

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I used to neglect the 'Edit' mode, but this was a huge mistake. I barely even use the note editor panel anymore. For anyone who misses resizable track heights, the 'Edit' mode has you covered (and I hope they never add variable resizing to the 'Arrangement' mode, it would just be another potential source of bugs with no benefits because 'Edit' does it all if you just give it a chance).

However, I was only able to achieve this new-found integration of 'Edit' into my workflow by binding the 'Switch to Mode 1/2/3' commands to 'Cmd + 1/2/3'. Otherwise it is just cumbersome enough to perhaps inspire you to stay put in the 'Arrange' mode.

This way I can be working in the arrangement, select some clips I want to edit, quickly switch to 'Edit' mode. From 'Edit' mode you have access to the device panel and the mixer panel.

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Where are all the installed packages shown in Content Manager?
Many can be found from menu File/Open From Template, then select Demo tab.

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Found a really nice feature yesterday:

Drag a sample (audio clip) onto a drumrack. It opens the slice dialog and adds the slices to the drum rack, onto the pad you've dragged it on. It leaves pads previously filled with samples in place!

One weird thing, I could not find a way to crop a waveform inside an audio clip, so the slicer would only slice the cropped sample. I've used bounce in place for this as a workaround.

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Here is a cool trick for working in layer. Its quite a basic feature most will learn anyway. but for those who dont know how to easiest copy values between bitwig instruments/fx check it out.

desktop: windows 10 x64, i5 4690k, 32gb ram 1600mhz, 2x ssd 128 gb +2x3 tb, asus gtx 970, asus proz gamer motherboard, no external audiocard
laptop: windows 10 x64, i7 mq4700, 12gb ram 1600mhz, 1 tb, asus gt 750

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SB-SIX wrote:Found a really nice feature yesterday:

Drag a sample (audio clip) onto a drumrack. It opens the slice dialog and adds the slices to the drum rack, onto the pad you've dragged it on. It leaves pads previously filled with samples in place!
To simplify and explain more in detail.
It do this when you drag from arranger or cliplauncher. Not when you drag from browser :) its not all case scenario.
desktop: windows 10 x64, i5 4690k, 32gb ram 1600mhz, 2x ssd 128 gb +2x3 tb, asus gtx 970, asus proz gamer motherboard, no external audiocard
laptop: windows 10 x64, i7 mq4700, 12gb ram 1600mhz, 1 tb, asus gt 750

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syncing the layer visibility between the arrangement and the editor view,

select the clips then press the "Toggle layered editing" button twice, if u want to remove all the visibility select a meta clip then repeat the prev. process

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this was one my favorite missing feature in Bitwig :D yeah, always wondered why don't working automatically
"Where we're workarounding, we don't NEED features." - powermat

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FAST ZOOMING with the Apple Trackpad 2!: 2 Finger Drag (up/down) + Control and Option.

I discovered the above after finding out that you could quickly zoom in and out using the Middle Mouse drag on a normal mouse. In Logic, I use the Pinch In and Out gestures to zoom in and out and I was missing this feature in Bitwig. Since I use a Trackpad, I needed to find a way to mimic the 'middle mouse drag' and with some Googling + trial & error, I somehow managed to figure it out :tu: Hope this is helpful!

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