As fast and as many cores as you can afford. I have a 12-core Mac Pro cylinder. This is the best possible at the moment on the Mac side of things.Michael L wrote:What computer specs (cpu cores & speed, gpu, L3) do you recommend to run Kaleidoscope to its full potential?
On the win side you could do even better with a dual socket xeon system. You could currently build a 36-core dual socket Xeon beast for example. KS can use as many cores as you throw at it.
Some time in the next couple months there will be 22-core Xeons. KS will love them.
On the non-xeon side of things, Ivy-Bridge-E, Haswell-E, Broadwell-E (when available) are nice choices.
I would say 4-cores is about the minimum you should consider for a workable experience, and the best possible experience is limited only by your hardware and wallet.
However it really depends on your workflow also. If you have lesser hardware you can still use KS; you just need to do more bouncing/freezing/exporting.
If you want to do full many-track KS ambient pieces plus some B2, Aether, and 3rd party FX, and keep everything live, as I did for pieces like this:
https://soundcloud.com/andrew_souter/wa ... ian-fields
...you want lots of cores.
This is something like 15 KS's + 4 B2s + 1 Aether + general mix/mastering comp/eq/limiting etc. all "live". I exported only the stereo master track. That was approaching the edge of what the current 12-core Mac Pro could handle. There was no audio data in the track. Same as the "Cocoon" example I posted a screen shot of earlier in the thread.
If you have less, just bounce more though.
And if you simply want to process some existing audio content, for some special FX, there is no reason to keep it live. Just render it as soon as you find something you like. This will be perfectly fine on standard laptops for example.

