presets sound different in 64bit?
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- KVRist
- 124 posts since 18 Jan, 2016
I just upgraded to the 64-bit version of Sylenth for mac. A patch I had loaded in a Logic project now sounds very different. It is saved as a preset, and I've tried loading the exact same preset file in the 32 and 64 bit version of Sylenth: totally different sound. This doesn't occur with other sounds in said project. Anyone else run into this?
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- KVRian
- 1330 posts since 25 Sep, 2006
The presets should sound exactly the same, please send us the preset that you think sounds different in the new version (save it as .fxp file via MENU -> Save Preset in Sylenth1), so we can locate the problem.
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fluffy_little_something fluffy_little_something https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=281847
- Banned
- 12880 posts since 5 Jun, 2012
I have had similar experiences regarding different sounding patches, but now I know it has to do with the phaser initialization. Sometimes the phaser is shown as active, but isn't, so the same patch can sound very different. In the new version that bug is gone, so maybe your 32-bit patch uses the phaser as well, which now always works the way it should.
Just a wild guess
Just a wild guess
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- KVRist
- Topic Starter
- 124 posts since 18 Jan, 2016
I managed to solve this by simply re-saving the original patch under a different name, then loading that new .fxp into the 64-bit version. After doing that, it sounded the same in 64-bit as it did in the 32-bit demo version.

