Am I the only one who couldn't care less about touchscreen?

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Suloo wrote:It is difficult to find sweet spots of two parameters with a mouse, wether volume levels or other parameters. Therefore its quite useful to be able to multitouch the mixer imo.
Really? Can't you hold down the Shit button and make smaller precise adjustments?

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anp27 wrote:
Suloo wrote:It is difficult to find sweet spots of two parameters with a mouse, wether volume levels or other parameters. Therefore its quite useful to be able to multitouch the mixer imo.
Really? Can't you hold down the Shit button and make smaller precise adjustments?
two parameters

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Suloo wrote:It is difficult to find sweet spots of two parameters with a mouse, wether volume levels or other parameters. Therefore its quite useful to be able to multitouch the mixer imo.
That is what real faders and knobs are for...

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sure, i would also prefer something like this:
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but controlling mix faders with cheap midi plastic faders on a keyboard feels, well cheap. Personally i do not like that and prefer touch faders then.
JamWide - a cross-platform Ninjam client for DAWs

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the trend is pretty clear towards touch tho:

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http://mackie.com/products/axis
JamWide - a cross-platform Ninjam client for DAWs

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UncleMarty wrote:I remember a long time ago when mobile phones were bricks with big buttons. Eventually, touch screen phones started coming out and people scoffed at them and how they were harder to operate and were a waste of time.
to me that comparsion does not really work out. first of all, smart phones opened a whole new realm of usage per se (from phone to everything else but phoning), while a touchscreen for an existing daw just transforms existing features to be used in a different way. then, a cellphone pretty much was used as as smart phone is being used now - your thumb is the center of activity (leaving aside the enhanced possibilities of a smartphone for a moment) - so for the basic ooeration like dialing numbers or texting, it is used just pretty much the same as a button based nokia 2010 back in 92. and to be honest, still, after all that time an effort that went into the development of touchscreen smartphones, the ease of opertation when it comes down to using the keyboard on a smartphone has yet to reach the tactile feeling of a phone with real buttons. i never had to correct my texting more often since using smartphone touchscreen keyboard, still, after all the development effort.
then, to me even more important, the comparsion of a professional music application to a smartphone - a "freetime wasting" application with _just_ fun factor for the most - shows a dangerous move of the music industry in general - more impulse buyer-consumer oriented - not pro task based.
pretty much apple style, which kinda ruined logic as a pro music making icon down to a rather big garage band, pissing off a lot of pro users, forcing them to actually change the daw. to me the focus on a music making platform always has to be, that it provides real solution related to the result that has to be achieved. with some rare exeptions, the touchscreen implementation has not brought any noticable effect regarding this, especially not when compared to the effort that has been put in.
to me music making has to do with a lot of editing. if you want high quality, it's not the musical idea, but the editing of it, in order to put the idea in the right light (how often the great idea was ruined by not taking care of the perfect supporting placement). and for doing so, precision of the editing features are crucial and sinply cannot be transferred to touchscreen operation.
the touchscreen hype is to a great amout pushed by the hardware industry, to keep up "innovation", to sell new, fresh products. and that's not a bad thing per se - if the user has a real benefit from it. i've yet to see that in music making apps regarding touchscreens (rare exeptions tighten tge rule).
so in the end the complaining comes from the concern that the weighting, the balance, is kinda lost in the development, meaning, there's being put way too less focus into basics that are not working as desired, or introducing new bugs, while finally fixing old ones.
i wouldn't care less for the bitwig team to put a lot of effort into the development of touchscreen compatibility, as long as that wouldn't give me the feeling that the core of care (bugfixing and smart feature additions) is becoming less important than the shiny front-end, that makes the hobby one-time-attracted impulse buyer happy (hipsterstyle ipad wannabe musician, where lifestyle is more important than the actual result).
music making, albeit the sheer fun (which of course has to be a driving force), is too important to actually go that route. i think that's the base of concern people express in the moaning here.
regards,
brok landers
BIGTONEsounddesign
gear is as good as the innovation behind it-the man

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WXLF wrote:two parameters
Aah.. right. Missed that.
anp27 wrote:Really? Can't you hold down the Shit button and make smaller precise adjustments?
And I just realized that I wrote 'Shit' button instead of 'Shift' button :dog: :oops:

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Suloo wrote:the trend is pretty clear towards touch tho:

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http://mackie.com/products/axis
what mixerboard is that?
saw link under so solved, missed that first
Last edited by takaii on Fri Jan 22, 2016 10:22 am, edited 1 time in total.
desktop: windows 10 x64, i5 4690k, 32gb ram 1600mhz, 2x ssd 128 gb +2x3 tb, asus gtx 970, asus proz gamer motherboard, no external audiocard
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i posted a link^^
JamWide - a cross-platform Ninjam client for DAWs

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Suloo wrote:i posted a link^^
do you know what it will cost? it looks sweet
desktop: windows 10 x64, i5 4690k, 32gb ram 1600mhz, 2x ssd 128 gb +2x3 tb, asus gtx 970, asus proz gamer motherboard, no external audiocard
laptop: windows 10 x64, i7 mq4700, 12gb ram 1600mhz, 1 tb, asus gt 750

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no, was just announced at NAMM
JamWide - a cross-platform Ninjam client for DAWs

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Suloo wrote:no, was just announced at NAMM
probably no support for bitwig... more cubase, pro tools etc
desktop: windows 10 x64, i5 4690k, 32gb ram 1600mhz, 2x ssd 128 gb +2x3 tb, asus gtx 970, asus proz gamer motherboard, no external audiocard
laptop: windows 10 x64, i7 mq4700, 12gb ram 1600mhz, 1 tb, asus gt 750

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write a script then ;)
JamWide - a cross-platform Ninjam client for DAWs

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So it seems that mostly studio-centric-people are against the touch screen implementation.
I agree that it may not be the hottest thing for micro-edits.
For live and on the road use I would say it looks quite handy though.
Since BWS is made for that just as much as for the studio, I don't see much sense in the bickering and bean counting.

Each DAW on this planet contains a lot of things I personally don't ever use.
Some of it even overlaps with stuff that people in this thread think is absolutely necessary to make music...

So in the end the ops question can be answered with: "No, you are not the only one".
But at the same time I am sure that you could create a thread with just about any such topic and get some people to agree with you ;-)

Over and out from me personally.
I look forward to get a touch screen the next time the opportunity arises, mainly for use with BWS...

Cheers,

Tom
"Out beyond the ideas of wrongdoing and rightdoing, there is a field. I’ll meet you there." · Rumi
UrbanFlow.art · Instagram · YouTube

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Suloo wrote:write a script then ;)
Have no interest in learning scripts... :tu:
desktop: windows 10 x64, i5 4690k, 32gb ram 1600mhz, 2x ssd 128 gb +2x3 tb, asus gtx 970, asus proz gamer motherboard, no external audiocard
laptop: windows 10 x64, i7 mq4700, 12gb ram 1600mhz, 1 tb, asus gt 750

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