Tone2 will release Icarus - 3D WaveTable Synthesizer

VST, AU, AAX, CLAP, etc. Plugin Virtual Instruments Discussion
Post Reply New Topic
RELATED
PRODUCTS
Elevation for Icarus$38.00Buy Icarus3$169.00Buy

Post

3D would mean for me a new kind of wavtable which morphs into X, Y and Z axis.
So like i could move a point through a big cube where i could modulate (polyphony of course) the size and way of movement.... Makes sense? Pure description, i know!
Simple maybe a kind of 3 dimension vector based synthesis thing.
Sorry, my imagination goes wild but mostly i got a bit dissapointed by such "marketing" things and then i thought..... That's it?!??! :D

Post

http://www.waldorf-music.info/en/nave-p ... ifications
3D wavetable editing
Not saying it's the same thing, just that the term itself has been used before in the context.

Post

edited. nvm
Last edited by Ingonator on Tue Feb 16, 2016 2:13 pm, edited 1 time in total.
Ingo Weidner
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
Live 10 Suite / Cubase Pro 9.5 / Pro Tools Ultimate 2021 // NI Komplete Kontrol S61 Mk1

Post

chk071 wrote:http://www.waldorf-music.info/en/nave-p ... ifications
3D wavetable editing
Not saying it's the same thing, just that the term itself has been used before in the context.
Yep, it's a 3D editing but only 2D morphing trough it while playing for me since it cycles trough 2 axis. If i could add a third layer to change the Z axis in real time via modulation while playing it would be real 3D for me!
But maybe it's possible in Nave? I used it long time ago on my iPad but can't remember such a feature.

Post

Cinebient wrote:
chk071 wrote:http://www.waldorf-music.info/en/nave-p ... ifications
3D wavetable editing
Not saying it's the same thing, just that the term itself has been used before in the context.
Yep, it's a 3D editing but only 2D morphing trough it while playing for me since it cycles trough 2 axis. If i could add a third layer to change the Z axis in real time via modulation while playing it would be real 3D for me!
But maybe it's possible in Nave? I used it long time ago on my iPad but can't remember such a feature.
Oh, you're right about that of course, i can't remember that either from when i demo'd it.

Post

Ingonator wrote:
recursive one wrote: We have had this in Massive for ages (WT selector, WT position and intensity). Moreover, intensity may work in five different modes. Did you know, Massive is 7D wavetable synth!
Only if you would be able to use all Intensity modes at once and with the same oscillator...
Well, it was a stretch to say that :) But at least in Massive you can automate Intensity and WT position at once and as I udnerstand from your explanations, the very same thing would be possible in Icarus - you control WT position and some additional parameter of the waveform at once. I udnerstand that this second parameter will most probably do something different to "intensity" in Massive.

It was just me deeply puzzled by the term "3D wavetable", now things look much clearer and more or less familiar.
You may think you can fly ... but you better not try

Post

All a synth have to do would be to interpolate not only between the different waveform cycles, it should also be able to change the single waveform cycles on the fly or could also interpolate between the whole wavetables..... Not sure if any synth can do it and/or current cpu's are could hande it.
Well, if not someone could do.
Add that with sample import and i pay a grand :hihi:

Post

edited. nvm
Last edited by Ingonator on Tue Feb 16, 2016 2:13 pm, edited 1 time in total.
Ingo Weidner
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
Live 10 Suite / Cubase Pro 9.5 / Pro Tools Ultimate 2021 // NI Komplete Kontrol S61 Mk1

Post

Ingonator wrote:
Cinebient wrote:
chk071 wrote:<span class="skimlinks-unlinked">http://www.waldorf-music.info/en/nave-p ... ions</span>
3D wavetable editing
Not saying it's the same thing, just that the term itself has been used before in the context.
Yep, it's a 3D editing but only 2D morphing trough it while playing for me since it cycles trough 2 axis. If i could add a third layer to change the Z axis in real time via modulation while playing it would be real 3D for me!
But maybe it's possible in Nave? I used it long time ago on my iPad but can't remember such a feature.
Nave has then "Spectrum" feature as another "axis" (or "dimension), Massive has the "intensty" feature (as someone mentioned above), Falcon has the additional phase distortion feature and Codex the "Formant" knob (and additionlly the FM amount knob). Largo has the FM amount to add another "axis" (with all 3 Oscs or Noise as possible sources).

Some have already noticed the "Granulator" at the official Icarus GUI screenshot. I could tell you that this is not the only available option. Of course i will not post details about this at the moment.
There is also another very cool feature related to this in Icarus that in a similar way AFAIK is not possible in any other synth i just mentioned.
Yeah, but for me that´s not a "real" 3D wavetable thing.... it´s just a modulation source on top of a 2D wavetable.
However, i´m just very sceptic about such marketing words these days. I hope i can test it in near future for myself. I will never again buy a tool without a demo (like Falcon)...

Post

Falcon sounds flat and boring, you dont need a demo.

Post

TrueAndFalse wrote:Falcon sounds flat and boring, you dont need a demo.
I already bought it! It is a fantastic tool but the true is i hadn't bought it if i could had try a demo because the workflow is not my thing and especially the wavetable part is lacking better interpolations....
But let's go back to topic :arrow:

Post

TrueAndFalse wrote:Falcon sounds flat and boring, you dont need a demo.
This seems to be a really serious evaluation :lol: ironic mode off
Was Große tun, beschwatzen gern die Kleinen.

Post

edited. nvm
Last edited by Ingonator on Tue Feb 16, 2016 2:14 pm, edited 1 time in total.
Ingo Weidner
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
Live 10 Suite / Cubase Pro 9.5 / Pro Tools Ultimate 2021 // NI Komplete Kontrol S61 Mk1

Post

First off, I'm Italian, so my pen15 is pretty big; so if I talk about Icarus, a small thingy is not the reason ;-P

Seriously, I remember when Nemesis came out and how lots of people only focused on its FM capabilities, and obviously lots of them criticized the technicalities behind it. True enough, the marketing part focused on that, too.
The truth is, Nemesis is - so far - the most inspiring instrument I've ever had, I made three albums using that instrument only and a whole soundset for it. After all this time, I still use it a lot and it still gives me inspiration.
Musical instruments should be exactly that, they are tools for a musician to express himself, not toys for technicians and people who commit specs to memory.
I see the same thing here regarding Icarus and its 3d wavetable thing. Quite honestly and frankly, who cares what it is, how it works, whether its real or not, to me the point is that it is a beautiful instrument, I've already recorded enough material for a double album even if it was still being taken out of beta and missing some functions up to a few versions ago. I don't know anything of what happens inside of it, I barely understand most of what it does, and I don't care. I'm a musician, and this is a beautiful tool that allows me to create music as it is in my head and soul, and makes even more music form inside of me with its sounds and workflow. And I know it will take Nemesis' place as my favorite when it's finished, and that's saying a lot.
To me this is all that counts.
And did I mention the size of my pen15? ;-P

Post

Ingonator wrote:
Cinebient wrote:
Ingonator wrote:
Cinebient wrote:
chk071 wrote:<span class="skimlinks-unlinked">http://www.waldorf-music.info/en/nave-p ... ions</span>
3D wavetable editing
Not saying it's the same thing, just that the term itself has been used before in the context.
Yep, it's a 3D editing but only 2D morphing trough it while playing for me since it cycles trough 2 axis. If i could add a third layer to change the Z axis in real time via modulation while playing it would be real 3D for me!
But maybe it's possible in Nave? I used it long time ago on my iPad but can't remember such a feature.
Nave has then "Spectrum" feature as another "axis" (or "dimension), Massive has the "intensty" feature (as someone mentioned above), Falcon has the additional phase distortion feature and Codex the "Formant" knob (and additionlly the FM amount knob). Largo has the FM amount to add another "axis" (with all 3 Oscs or Noise as possible sources).

Some have already noticed the "Granulator" at the official Icarus GUI screenshot. I could tell you that this is not the only available option. Of course i will not post details about this at the moment.
There is also another very cool feature related to this in Icarus that in a similar way AFAIK is not possible in any other synth i just mentioned.
Yeah, but for me that´s not a "real" 3D wavetable thing.... it´s just a modulation source on top of a 2D wavetable.
However, i´m just very sceptic about such marketing words these days. I hope i can test it in near future for myself. I will never again buy a tool without a demo (like Falcon)...
Features that change the basic sound of a wavetable in realtime (either subtile or more drastic) are just "modulation sources"?

FWIW with the "Spectrum" feature in Waldorf Nave i had transformed a certain imported sample (by resynthesis) into a totally different sound. Also adding phase distortion (like in Falcon) or FM (like in Codex or Largo) is far from a "simple" modulation as they could change the original sound a lot.
The point also is that you could modulate the amount of those additional features in the synths i just mentioned which is the reason why this adds another "dimension".
We will see.... how i said.... i will never judge a tool until i can paly with it myself.... but then i doesn´t hold back my dissapointments (if there is something).
I agree with you and you´re right but i just meant that "dimension" is too often a marketing word for me. I´m thinking just to physical here :borg:

Post Reply

Return to “Instruments”