hi nick you wrote you had a fix in a earlier rc1 1.3.x of something with a fix for slow midi when you have a lot of midi information on a track. How has it been going with that? need more testing before releasing out?nickallen wrote:Yes we now show visual indications for notes that are truncated. This also helps to understand playback of the notes as a note can start in one clip and continue in another clip (e.g if you use the knife tool on a clip that splits a note in half)u-u-u wrote:Haha, really nice:![]()
didn't noticed that before. Is it since this RC?
Bitwig Studio 1.3.8 RC-1
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- Banned
- 1601 posts since 29 Sep, 2014 from Halmstad, Sweden
desktop: windows 10 x64, i5 4690k, 32gb ram 1600mhz, 2x ssd 128 gb +2x3 tb, asus gtx 970, asus proz gamer motherboard, no external audiocard
laptop: windows 10 x64, i7 mq4700, 12gb ram 1600mhz, 1 tb, asus gt 750
laptop: windows 10 x64, i7 mq4700, 12gb ram 1600mhz, 1 tb, asus gt 750
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- Banned
- 1601 posts since 29 Sep, 2014 from Halmstad, Sweden
Bug with loop if you set start up different than loop start. BUt loop end with clip length end the midi wont loop within bitwig 1.3.8 rc
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desktop: windows 10 x64, i5 4690k, 32gb ram 1600mhz, 2x ssd 128 gb +2x3 tb, asus gtx 970, asus proz gamer motherboard, no external audiocard
laptop: windows 10 x64, i7 mq4700, 12gb ram 1600mhz, 1 tb, asus gt 750
laptop: windows 10 x64, i7 mq4700, 12gb ram 1600mhz, 1 tb, asus gt 750
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- KVRist
- 217 posts since 1 Apr, 2014
I can't reproduce this. Would you be able to make a minimal project with just one track and clip that shows this problem and send it to me (PM or as attachment)?anoise wrote:Visual bug: notes hanging out of the arranger clips and waveforms are not right either.
(Windows 10)
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- KVRist
- 217 posts since 1 Apr, 2014
That is the correct behaviour. The loop start is in the middle of the note so there is no note on when the loop goes back. If you want a long note that goes through the loop just extend the end of the note beyond the loop end. That way the note will play as long as the clip is playing.takaii wrote:Bug with loop if you set start up different than loop start. BUt loop end with clip length end the midi wont loop within bitwig 1.3.8 rc
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- KVRist
- 217 posts since 1 Apr, 2014
We're still working on that fix but it will hopefully make it into the 1.3.9 version.takaii wrote:hi nick you wrote you had a fix in a earlier rc1 1.3.x of something with a fix for slow midi when you have a lot of midi information on a track. How has it been going with that? need more testing before releasing out?nickallen wrote:Yes we now show visual indications for notes that are truncated. This also helps to understand playback of the notes as a note can start in one clip and continue in another clip (e.g if you use the knife tool on a clip that splits a note in half)u-u-u wrote:Haha, really nice:![]()
didn't noticed that before. Is it since this RC?
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- KVRist
- 217 posts since 1 Apr, 2014
If there is a crash we cannot restore absolutely everything. Well we can for Bitwig native devices but for plugins we are backing up their state every 5 seconds as long as transport is not playing (as asking plugins to save during playback could cause performance problems or audio glitches). So if you are constantly playing the arranger and never stopping transport for more than 5 seconds the plugin's state will not be backed up. The correct way to fix this problem is not to crash of course!der_r wrote:Yes!! More stability improvements.
It's not clear from the bug fix list, but did the bug where plugins reset to default state on crashes get fixed yet?
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- Banned
- 1601 posts since 29 Sep, 2014 from Halmstad, Sweden
Take time needed, so there dont have to be a fix for a fixnickallen wrote:We're still working on that fix but it will hopefully make it into the 1.3.9 version.takaii wrote:hi nick you wrote you had a fix in a earlier rc1 1.3.x of something with a fix for slow midi when you have a lot of midi information on a track. How has it been going with that? need more testing before releasing out?nickallen wrote:Yes we now show visual indications for notes that are truncated. This also helps to understand playback of the notes as a note can start in one clip and continue in another clip (e.g if you use the knife tool on a clip that splits a note in half)u-u-u wrote:Haha, really nice:![]()
didn't noticed that before. Is it since this RC?
desktop: windows 10 x64, i5 4690k, 32gb ram 1600mhz, 2x ssd 128 gb +2x3 tb, asus gtx 970, asus proz gamer motherboard, no external audiocard
laptop: windows 10 x64, i7 mq4700, 12gb ram 1600mhz, 1 tb, asus gt 750
laptop: windows 10 x64, i7 mq4700, 12gb ram 1600mhz, 1 tb, asus gt 750
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- Banned
- 1601 posts since 29 Sep, 2014 from Halmstad, Sweden
haha was about to write a mail about it. good to know =)nickallen wrote:That is the correct behaviour. The loop start is in the middle of the note so there is no note on when the loop goes back. If you want a long note that goes through the loop just extend the end of the note beyond the loop end. That way the note will play as long as the clip is playing.takaii wrote:Bug with loop if you set start up different than loop start. BUt loop end with clip length end the midi wont loop within bitwig 1.3.8 rc
desktop: windows 10 x64, i5 4690k, 32gb ram 1600mhz, 2x ssd 128 gb +2x3 tb, asus gtx 970, asus proz gamer motherboard, no external audiocard
laptop: windows 10 x64, i7 mq4700, 12gb ram 1600mhz, 1 tb, asus gt 750
laptop: windows 10 x64, i7 mq4700, 12gb ram 1600mhz, 1 tb, asus gt 750
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- KVRist
- 217 posts since 1 Apr, 2014
Actually if I recreate this same setup the note plays forever but it should only play in the first loop not subsequent loops (unless the note hangs out over the loop end) so there is definitely a bug there.takaii wrote:Bug with loop if you set start up different than loop start. BUt loop end with clip length end the midi wont loop within bitwig 1.3.8 rc
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- Banned
- 1601 posts since 29 Sep, 2014 from Halmstad, Sweden
Yeah had same issue (y)nickallen wrote:Actually if I recreate this same setup the note plays forever but it should only play in the first loop not subsequent loops (unless the note hangs out over the loop end) so there is definitely a bug there.takaii wrote:Bug with loop if you set start up different than loop start. BUt loop end with clip length end the midi wont loop within bitwig 1.3.8 rc
desktop: windows 10 x64, i5 4690k, 32gb ram 1600mhz, 2x ssd 128 gb +2x3 tb, asus gtx 970, asus proz gamer motherboard, no external audiocard
laptop: windows 10 x64, i7 mq4700, 12gb ram 1600mhz, 1 tb, asus gt 750
laptop: windows 10 x64, i7 mq4700, 12gb ram 1600mhz, 1 tb, asus gt 750
- KVRian
- 1353 posts since 31 Mar, 2014
Yeah, that's awesome. Using note clips as switches between different automation envelopes/loops without retriggering the note came to my mind. Was possible before I think but can really see what's going on now: And consolidated...perfect: Maybe even more powerful in clip launchernickallen wrote:Yes we now show visual indications for notes that are truncated. This also helps to understand playback of the notes as a note can start in one clip and continue in another clip (e.g if you use the knife tool on a clip that splits a note in half)u-u-u wrote:Haha, really nice:
Cut notes at end of clip.PNG
![]()
didn't noticed that before. Is it since this RC?
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- KVRAF
- 1551 posts since 14 Feb, 2010
That is a really interesting piece of text there nickallen.nickallen wrote:If there is a crash we cannot restore absolutely everything. Well we can for Bitwig native devices but for plugins we are backing up their state every 5 seconds as long as transport is not playing (as asking plugins to save during playback could cause performance problems or audio glitches). So if you are constantly playing the arranger and never stopping transport for more than 5 seconds the plugin's state will not be backed up. The correct way to fix this problem is not to crash of course!der_r wrote:Yes!! More stability improvements.
It's not clear from the bug fix list, but did the bug where plugins reset to default state on crashes get fixed yet?
Thnx... sometimes slap the spacebar and leave it for 5secs.
(When heavy editing of course
- KVRAF
- 2562 posts since 1 Oct, 2013
You could just hit ctrl+s instead of waiting the 5 seconds, right?codec17 wrote:That is a really interesting piece of text there nickallen.nickallen wrote:If there is a crash we cannot restore absolutely everything. Well we can for Bitwig native devices but for plugins we are backing up their state every 5 seconds as long as transport is not playing (as asking plugins to save during playback could cause performance problems or audio glitches). So if you are constantly playing the arranger and never stopping transport for more than 5 seconds the plugin's state will not be backed up. The correct way to fix this problem is not to crash of course!der_r wrote:Yes!! More stability improvements.
It's not clear from the bug fix list, but did the bug where plugins reset to default state on crashes get fixed yet?![]()
![]()
Thnx... sometimes slap the spacebar and leave it for 5secs.![]()
(When heavy editing of course)
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- KVRAF
- 1551 posts since 14 Feb, 2010
Well yes but no, sometimes i dont want to save it as a project... but just working on cutting beats,basslines,fx etc, and drag them as clips into my browser for later use. In that way i dont end up with a bunch of projects i wont open anymore.
(yes i know you can drag certain tracks of a project from browser to working project , but i like it sorted)
(yes i know you can drag certain tracks of a project from browser to working project , but i like it sorted)
- KVRian
- 1353 posts since 31 Mar, 2014
Sry, for being off-topic but just tried that again. Drag tracks and sends in from another project simultaneously and it will even restore send routing+automation of these tracks! Very cool indeedcodec17 wrote:(yes i know you can drag certain tracks of a project from browser to working project , but i like it sorted)
OK, it's probably the same as having that project open in another tab and drag tracks over. very great nevertheless...
off-topic: off
