NEW Studio One v3 updates incoming.
- KVRAF
- 20767 posts since 22 Nov, 2000 from Southern California
In addition to many enhancements in speed and usability, Presonus announces Mix Engine FX, a new plugin standard that breaks the boundaries of what is possible with current plugin standards. The first Mix Engine Effect, Console Shaper, is available free with Studio One 3.2 and more Mix Engine Effects will be coming from Presonus, Slate Digital, Softube, Acustica Audio, and other developers in the coming months.
Please watch the webinar to hear it for yourself:
http://www.presonus.com/videos/presonuslive
A written synopsis can be found on the JRR Shop Studio One Professional pages:
www.jrrshop.com/presonus
Please watch the webinar to hear it for yourself:
http://www.presonus.com/videos/presonuslive
A written synopsis can be found on the JRR Shop Studio One Professional pages:
www.jrrshop.com/presonus
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Robert Randolph Robert Randolph https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=7328
- KVRAF
- 2226 posts since 25 May, 2003 from Saint Petersburg, Florida
Oh man, their mix fx engine demo... the channels are out of phase.
That's not very good hahaha
That's not very good hahaha
- Beware the Quoth
- 35449 posts since 4 Sep, 2001 from R'lyeh Oceanic Amusement Park and Funfair
so, their second new plugin standard after ARA, then.Uncle E wrote:Presonus announces Mix Engine FX, a new plugin standard
just as well; we didnt have quite enough plugin standards.
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."
- KVRAF
- 24416 posts since 7 Jan, 2009 from Croatia
Uncle E wrote:Presonus announces Mix Engine FX, a new plugin standard that breaks the boundaries of what is possible with current plugin standards.

Speed and usability enhancements, but what about CPU usage enhancements?
Last edited by EvilDragon on Thu Feb 25, 2016 4:23 pm, edited 1 time in total.
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- KVRAF
- 5200 posts since 17 Aug, 2004
That was very funny...EvilDragon wrote:Uncle E wrote:Presonus announces Mix Engine FX, a new plugin standard that breaks the boundaries of what is possible with current plugin standards.
- KVRAF
- 24416 posts since 7 Jan, 2009 from Croatia
Because it's true 
- Beware the Quoth
- 35449 posts since 4 Sep, 2001 from R'lyeh Oceanic Amusement Park and Funfair
nearly posted that myself.EvilDragon wrote:Uncle E wrote:Presonus announces Mix Engine FX, a new plugin standard that breaks the boundaries of what is possible with current plugin standards.:
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."
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- KVRAF
- 2429 posts since 11 Jan, 2009 from Portland, OR, USA
This is enough to steer me away from Presonus and S1 completely.
What a bag of crap.
This is 100% marketing ploy, 0% something needed by the user base. We are drowning in plugins already. We are drowning in "analog emulation" plugins already. The last thing anybody "needs" is yet another plugin standard, with yet more plugins to spend your $$ on. And what's more, plugins that do the exact same thing a million other plugins we already have, already do.
Seriously, what a load of junk.
and that is officially my two cents.
-M
What a bag of crap.
This is 100% marketing ploy, 0% something needed by the user base. We are drowning in plugins already. We are drowning in "analog emulation" plugins already. The last thing anybody "needs" is yet another plugin standard, with yet more plugins to spend your $$ on. And what's more, plugins that do the exact same thing a million other plugins we already have, already do.
Seriously, what a load of junk.
and that is officially my two cents.
-M
- KVRAF
- 24416 posts since 7 Jan, 2009 from Croatia
Isn't ARA Celemony's idea, not Presonus'?whyterabbyt wrote:so, their second new plugin standard after ARA, then.
EDIT: Ah, joint venture.
- KVRAF
- 20767 posts since 22 Nov, 2000 from Southern California
Investors love Intellectual Property.whyterabbyt wrote:so, their second new plugin standard after ARA, then.
Anyway, that's just for Melodyne and it's very good.
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Robert Randolph Robert Randolph https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=7328
- KVRAF
- 2226 posts since 25 May, 2003 from Saint Petersburg, Florida
Did you not notice the workflow enhancements included as well?mholloway wrote:This is enough to steer me away from Presonus and S1 completely.
What a bag of crap.
This is 100% marketing ploy, 0% something needed by the user base. We are drowning in plugins already. We are drowning in "analog emulation" plugins already. The last thing anybody "needs" is yet another plugin standard, with yet more plugins to spend your $$ on. And what's more, plugins that do the exact same thing a million other plugins we already have, already do.
Seriously, what a load of junk.
and that is officially my two cents.
-M
There's a lot more to the update than just the console emulation thing.
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- KVRAF
- 1628 posts since 3 Oct, 2001 from Thailand
Well, to be fair, the Mix Engine FX does something no other plugin standards can, doesn't it? It's a mix engine replacement that affects all channels in the group, which allows for interaction among channels. Probably not of much use to most people yet, but could be something that opens up more possibility in the future.
Peace, my friends. I'm not seeking arguments here. 
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- KVRian
- 804 posts since 18 Apr, 2011
i admit to being a sucker for console emulation.. though i'm very skeptical of all of them. I'm at least kind of interested.