Bazille Feature Request: Multiple Outputs

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Hi folks,

just had the idea that it would be great to have multiple audio outputs for Bazille.

It could be done so that you could patch a cable into every output.

Would enhance the possibilities in a whole new direction. Bazille already is a sound generator for pretty complex sounds. But sometimes it would be great to take the single elements out of a sound to process them indiviually.

A simple example: a percussion sound which has an attack and a sustain sound. Bazille lets me do that very well and the two sound parts are greatly correlated in the end thanks to the modular approach and that is important for achieving a coherent sound. E.g. attack and sustain have to be in-phase but there are also other "parameters" which are great if they corrolate.
But then sometimes I really would like to process them indiviually afterwards to make them fit even more perfectly.

Would be really great to have that! :) :pray:
What do you think?

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That's a great idea!

(For ACE as well :))

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u-u-u wrote: just had the idea that it would be great to have multiple audio outputs for Bazille.
It could be done so that you could patch a cable into every output.
+1

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I had requested more outputs when the Alpha was first released in 2009. I also asked for the DC blockers to be removed so that control signals could be sent to the outputs and used to control hardware synths.

I'm still holding out hope!

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justin3am wrote:I had requested more outputs when the Alpha was first released in 2009. I also asked for the DC blockers to be removed so that control signals could be sent to the outputs and used to control hardware synths.

I'm still holding out hope!
Oh, now as you say it: I also had this issue one time where I wanted to modulate something in Bitwig Studio with an envelope coming from Bazille but I only gave me short clicks. Now I know why ;)
So we already have two requests: removing DC blockers on outputs ad multi-outs for Bazille.
ATM u-he seems to do other things (some research stuff as I read) but let's hope for the best :)

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I would add my support for this also.
Great idea.

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It could be amazing for live performance.
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u-u-u wrote: Oh, now as you say it: I also had this issue one time where I wanted to modulate something in Bitwig Studio with an envelope coming from Bazille but I only gave me short clicks. Now I know why ;)
So we already have two requests: removing DC blockers on outputs ad multi-outs for Bazille.
ATM u-he seems to do other things (some research stuff as I read) but let's hope for the best :)
hey u-u-u, if i may ask you, how you did it... did you use a Audio Mod to receive the Bazilles Output with White Noise enveloped or just thew Envolope patched into Output???
Everyone knows more than I do...

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operator wrote:
u-u-u wrote: Oh, now as you say it: I also had this issue one time where I wanted to modulate something in Bitwig Studio with an envelope coming from Bazille but I only gave me short clicks. Now I know why ;)
So we already have two requests: removing DC blockers on outputs ad multi-outs for Bazille.
ATM u-he seems to do other things (some research stuff as I read) but let's hope for the best :)
hey u-u-u, if i may ask you, how you did it... did you use a Audio Mod to receive the Bazilles Output with White Noise enveloped or just thew Envolope patched into Output???
Oh yes, nice idea!
Actually I patched the envelope into the output directly in Bazille and then turned off the "Env Follow" on Audio Mod to get the audiorate signal as mod source. But of course with DC blocker I only got the clicks ;) But your method would be a solution in this case.

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u-u-u wrote: Oh yes, nice idea!
Actually I patched the envelope into the output directly in Bazille and then turned off the "Env Follow" on Audio Mod to get the audiorate signal as mod source. But of course with DC blocker I only got the clicks ;) But your method would be a solution in this case.
:tu: :tu: :tu:
Everyone knows more than I do...

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u-u-u wrote:
operator wrote:
u-u-u wrote: Oh, now as you say it: I also had this issue one time where I wanted to modulate something in Bitwig Studio with an envelope coming from Bazille but I only gave me short clicks. Now I know why ;)
So we already have two requests: removing DC blockers on outputs ad multi-outs for Bazille.
ATM u-he seems to do other things (some research stuff as I read) but let's hope for the best :)
hey u-u-u, if i may ask you, how you did it... did you use a Audio Mod to receive the Bazilles Output with White Noise enveloped or just thew Envolope patched into Output???
Oh yes, nice idea!
Actually I patched the envelope into the output directly in Bazille and then turned off the "Env Follow" on Audio Mod to get the audiorate signal as mod source. But of course with DC blocker I only got the clicks ;) But your method would be a solution in this case.
Yes, this will work well for envelopes but not so well with bipolar modulation sources like LFOs. It's also not ideal when trying to track signals with abrupt changes, like the output of the sequencer, quantizer or sample and hold. Setting the attack and decay too low on the Audio Mod's envelope follower results in a noisy modulation signal.

I wonder if differential signaling would work. You could mix the dc signal with a high frequency, symmetrical wave form (sine or square) and an inverted version of the that wave and pan each signal hard right and left, then sum the left and right signals to mono outside of Bazille. I'll have to try that.

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justin3am wrote:
u-u-u wrote:
operator wrote:
u-u-u wrote: Oh, now as you say it: I also had this issue one time where I wanted to modulate something in Bitwig Studio with an envelope coming from Bazille but I only gave me short clicks. Now I know why ;)
So we already have two requests: removing DC blockers on outputs ad multi-outs for Bazille.
ATM u-he seems to do other things (some research stuff as I read) but let's hope for the best :)
hey u-u-u, if i may ask you, how you did it... did you use a Audio Mod to receive the Bazilles Output with White Noise enveloped or just thew Envolope patched into Output???
Oh yes, nice idea!
Actually I patched the envelope into the output directly in Bazille and then turned off the "Env Follow" on Audio Mod to get the audiorate signal as mod source. But of course with DC blocker I only got the clicks ;) But your method would be a solution in this case.
Yes, this will work well for envelopes but not so well with bipolar modulation sources like LFOs. It's also not ideal when trying to track signals with abrupt changes, like the output of the sequencer, quantizer or sample and hold. Setting the attack and decay too low on the Audio Mod's envelope follower results in a noisy modulation signal.

I wonder if differential signaling would work. You could mix the dc signal with a high frequency, symmetrical wave form (sine or square) and an inverted version of the that wave and pan each signal hard right and left, then sum the left and right signals to mono outside of Bazille. I'll have to try that.
Wouldn't it be easier to use Numerology?

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pdxindy wrote:Wouldn't it be easier to use Numerology?
Yes, any number of things would be easier. I just wanted to see if it was possible. :lol:
It turns out my idea didn't work anyway... but now I'm taking it as a challenge. I want to see if there is a way to encode a DC signal with the modules within Bazille, in a way that can be decoded with simple tools. No real practical reason to do so but it could be a fun exercise. :wink:
Last edited by justin3am on Mon Feb 29, 2016 6:13 am, edited 1 time in total.

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justin3am wrote:
pdxindy wrote:Wouldn't it be easier to use Numerology?
Yes, any number of things would be easier. I just wanted to see if it was possible. :lol:
It turns out my idea didn't work anyway... but now I'm taking it as a challenge. I want to see if there is a way to encoder a DC signal with the modules within Bazille, in a way that can be decoded with simple tools. No real practical reason to do so but it could be a fun exercise. :wink:
I completely understand :hihi:

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Multiple midi inputs for each oscillator would be fun too.
:borg:

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