I have a project that I've just finished and need to render, but I can't. Every time, Tracktion exits the instant I press the Render button. I've tried it at 44100 and 48000, rendering 1x speed or not.
Here's the last log...
9 Jun 2016 4:53:26 ** Plugin crashed: Kontakt 5 (VST)
9 Jun 2016 4:53:26 0: VSTPlugin.cpp:VSTPlugin::resetFilter:1438
9 Jun 2016 4:53:26 1: Renderer.cpp:Renderer::RenderTask::RendererContext::renderNextBlock:309
9 Jun 2016 4:53:26 2: Renderer.cpp:Renderer::RenderTask::renderAudio:519
9 Jun 2016 4:53:26 3: Renderer.cpp:Renderer::RenderTask::runJob:108
9 Jun 2016 4:53:26 4: EditClipRenderJob.cpp:EditRenderJob::renderNextBlock:106
9 Jun 2016 4:53:26 5: RenderManager.cpp:RenderManager::Job::runJob:43
Each time I try to render it, it randomly reckons that either Kontakt 5, Reaktor 6 or SampleTank 3 have crashed. All plugins are their latest versions. These are the only 3 synth plugins that I'm using besides the built-in sampler.
I've tried rendering it with "Render each track to a separate file" and then doing a new edit and importing the rendered tracks back in to re-render as a mix again. I can't do that either because two of the tracks are cut off, one about a third of the way through, the other just over half way. This is absolutely pathetic.
It is an embarrassing state of affairs.
Oh look, I just got another crash when I accidentally dragged the tab of the project and then put it back:
9 Jun 2016 5:40:43 Thread 0:
9 Jun 2016 5:40:43 ** Plugin crashed: Kontakt 5 (VST)
9 Jun 2016 5:40:43 0: VSTPlugin.cpp:VSTPlugin::applyToBuffer:1462
9 Jun 2016 5:40:43 ** Plugin crashed: SampleTank 3 (VST3)
9 Jun 2016 5:40:43 1: VSTPlugin.cpp:VSTPlugin::applyToBuffer:1462
9 Jun 2016 5:40:43 ** Plugin crashed: SampleTank 3 (VST3)
9 Jun 2016 5:40:43 2: VSTPlugin.cpp:VSTPlugin::applyToBuffer:1462
9 Jun 2016 5:40:43 ** Plugin crashed: Limiter6-x64 (VST)
9 Jun 2016 5:40:43 3: H‹×H‹ËH‹œ$À: ±-C:1462
9 Jun 2016 5:40:43 4: devices/WaveOutputDevice.cpp:WaveOutputDeviceInstance::fillNextAudioBlock:174
9 Jun 2016 5:40:43 5: devices/WaveOutputDevice.cpp:WaveOutputDeviceInstance::fillNextAudioBlock:174
9 Jun 2016 5:40:43 6: EditPlaybackContext.cpp:EditPlaybackContext::fillNextAudioBlock:590
9 Jun 2016 5:40:43 7: DeviceManager.cpp:DeviceManager::audioDeviceIOCallback:917
9 Jun 2016 5:40:43 Thread 1:
9 Jun 2016 5:40:43 Thread 2:
9 Jun 2016 5:40:43 Thread 3:
9 Jun 2016 5:40:43 0: Renderer.cpp:Renderer::RenderTask::RendererContext::renderNextBlock:309
9 Jun 2016 5:40:43 1: Renderer.cpp:Renderer::RenderTask::renderAudio:519
9 Jun 2016 5:40:43 2: Renderer.cpp:Renderer::RenderTask::runJob:108
9 Jun 2016 5:40:43 3: EditClipRenderJob.cpp:EditRenderJob::renderNextBlock:106
9 Jun 2016 5:40:43 4: RenderManager.cpp:RenderManager::Job::runJob:43
9 Jun 2016 5:40:43 Thread 4:
I've exclusively used Tracktion since version 1. If this crap happens in the next release I'm switching to a new DAW. What's the point of having all these features if you can't even render out the track?
I just tried to manually render each track out by selecting a track and doing "Render replacing current track". It nearly worked. Except that for when I rendered a folder track it just completely disappeared. Both tracks just completely disappeared with no replacement. So I pulled the track out of the folder track and all of my Melodyne edits on that clip disappeared. I don't know what to do now and I have to deliver it soon. The only thing left is to plug my portable recorder into the headphone output and record the realtime playback.
