One of my simple approaches...open to ideas
1.Creating
I almost always start with Vsampler and use the piano roll to programme some drums. Then I will add fx, render, mute the Vsampler track (seems to cut off the CPU usage) and start on the bass track again with Vsampler and repeat the process for other tracks.
2.Arranging
I like a two bar intro followed by a one bar fill then the rest of the song structure would be
verse
fill
chorus
fill
2nd verse
fill
2nd chorus
fill
interlude
fill
chorus
anything goes around here a sudden stop with a delay maybe or a gentle fade out for the whole song using Tracktion master fade.
Even that song structure can change but it works on some songs.
3.Mixing
Drums I sometimes use Blockfish or Endorphin for compression although ozone has some great 4 band compression presets for drums which I use as well.Eq follows with maybe the linear phase Eq 2,Paris EQ, Trackitons EQ or Ozone's EQ
Other instruments get similar treatment but the amount or even use of a particular FX can vary depending on the sound I'm looking for.
All track levels are then balanced properly.
3.Mastering
Good old Ozone again is used on a single rendered version of the the whole song. It has some very nice *final cd* presets which I will tweak to suit.
I would usually dither from 24 bits using Ozone as well but I am currently thinking of working or at least exporting to a 32bit file but that takes up far more space on the hard drive. Any thoughts?
That in a nutshell is one of the approaches I use what's yours?
