Obxd synthesizer
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- KVRAF
- 5632 posts since 18 Jul, 2002
Here it is the skinning tutorial.
- KVRAF
- 1649 posts since 18 Feb, 2005 from Serbia
I miss dots around the dials. Any chance of adding them?
I would do it myself, but I am too busy at the moment.
Thanks
I would do it myself, but I am too busy at the moment.
Thanks
New users PM me for a 10% FabFilter or 20% MeldaProduction/United Plugins discount
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- KVRAF
- 5632 posts since 18 Jul, 2002
Just make a skin 
- KVRAF
- 1649 posts since 18 Feb, 2005 from Serbia
Yes, I will do that when I get some time, probably next week.George wrote:Just make a skin
Anyway, I will repeat my old request for this synth:
Is there any way of disabling the analog drift? It may be cool for other sounds, but for bass it isn't very useful.
It keeps on phasing and losing bass frequencies periodically.
I like the way U-HE did it, for example.
Thanks,
Lesha
New users PM me for a 10% FabFilter or 20% MeldaProduction/United Plugins discount
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- KVRAF
- 5632 posts since 18 Jul, 2002
A switch could be possible.
- KVRAF
- 1649 posts since 18 Feb, 2005 from Serbia
That would be great, thank you very much!George wrote:A switch could be possible.
New users PM me for a 10% FabFilter or 20% MeldaProduction/United Plugins discount
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- KVRAF
- 5632 posts since 18 Jul, 2002
PKG installer is now gatekeeper compatible for Mac and does not require administrator privileges.
http://www.discodsp.com/download/?id=2
http://www.discodsp.com/download/?id=2
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fluffy_little_something fluffy_little_something https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=281847
- Banned
- 12880 posts since 5 Jun, 2012
Did the original programmer sell you the code? That would probably mean he no longer makes synths. Would be a pity as he obviously got talent for it...
Well, at least you will get a lot of additional traffic on your site now
The dark skin design looks nice, very much like the original hardware. I hope Oberheim won't complain
Well, at least you will get a lot of additional traffic on your site now
The dark skin design looks nice, very much like the original hardware. I hope Oberheim won't complain
- KVRian
- 622 posts since 14 Jun, 2006 from Finland
There are definitely big differences in the CPU usage between the new and the old version. New version is using more CPU per voice but the old one always uses the same amount of CPU no matter if it's playing something or not.
Here is a little test I made on my old i7 laptop:
OS: W10 x64
DAW: Reaper 5.26 x64
Project Samplerate: 96khz
OB-dX:
Old version voices set to 1 - 0 voices playing: 0.70%
Old version voices set to 1 - 1 voices playing: 0.70%
New version voices set to 1 - 0 voices playing - 0.22%
New version voices set to 1 - 1 voices playing - 0.97%
Old version voices set to 8 - 0 voices playing: 4.60%
Old version voices set to 8 - 8 voices playing: 4.60%
New version voices set to 8 - 0 voices - 0.28%
New version voices set to 8 - 8 voices - 6.31%
Here is a little test I made on my old i7 laptop:
OS: W10 x64
DAW: Reaper 5.26 x64
Project Samplerate: 96khz
OB-dX:
Old version voices set to 1 - 0 voices playing: 0.70%
Old version voices set to 1 - 1 voices playing: 0.70%
New version voices set to 1 - 0 voices playing - 0.22%
New version voices set to 1 - 1 voices playing - 0.97%
Old version voices set to 8 - 0 voices playing: 4.60%
Old version voices set to 8 - 8 voices playing: 4.60%
New version voices set to 8 - 0 voices - 0.28%
New version voices set to 8 - 8 voices - 6.31%
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- KVRAF
- 5632 posts since 18 Jul, 2002
No sale, thanksfluffy_little_something wrote:Did the original programmer sell you the code? That would probably mean he no longer makes synths. Would be a pity as he obviously got talent for it...
Well, at least you will get a lot of additional traffic on your site now![]()
The dark skin design looks nice, very much like the original hardware. I hope Oberheim won't complain
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- KVRAF
- 5632 posts since 18 Jul, 2002
Will check. Mac or Win? Be aware 1.3 filter DSP is different.filter303 wrote:There are definitely big differences in the CPU usage between the new and the old version. New version is using more CPU per voice but the old one always uses the same amount of CPU no matter if it's playing something or not.
Here is a little test I made on my old i7 laptop:
OS: W10 x64
DAW: Reaper 5.26 x64
Project Samplerate: 96khz
OB-dX:
Old version voices set to 1 - 0 voices playing: 0.70%
Old version voices set to 1 - 1 voices playing: 0.70%
New version voices set to 1 - 0 voices playing - 0.22%
New version voices set to 1 - 1 voices playing - 0.97%
Old version voices set to 8 - 0 voices playing: 4.60%
Old version voices set to 8 - 8 voices playing: 4.60%
New version voices set to 8 - 0 voices - 0.28%
New version voices set to 8 - 8 voices - 6.31%
- KVRian
- 622 posts since 14 Jun, 2006 from Finland
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- KVRAF
- 5632 posts since 18 Jul, 2002
I think the new filter does not have SSE optimizations maybe that's why.filter303 wrote:Win 10x 64 / Reaper 5 x64
- KVRAF
- 22887 posts since 8 Oct, 2014
Is this still 32 bit only?
