Repro-1 (out now)

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To your ears, which filter behaves most analogue

1
87
22%
2
28
7%
3
88
22%
4
118
30%
5
74
19%
 
Total votes: 395

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This was probably mentioned earlier, but are there plans to make the Repro-1 interface resizable as is the case with Diva and other u-he plugins?

EDIT: Doh, never mind. I just found the setting. :-)
Matrix-1000, MicroWave with Access programmer, MicroWave II, MKS-50 with MidiClub programmer, MKS-70, MKS-80 with Kiwi Patch Editor, Nord 2 Rack, Nord 3 Rack, Prophet REV2 module, Pulse 2, Shruthi, Virus TI

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Funkybot's Evil Twin wrote:
ghettosynth wrote:Now I understand why people were asking for the master output as a modulation destination.
There's a workaround. Turn on Sonic Conditioner, and use the Gain as a modulation destination. It's good for compensating the resonance and simulating Vel to Amp. For instance, to compensate resonance:
Got it. I don't really need the workaround, I just wanted more modulators :)

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ghettosynth wrote:
Funkybot's Evil Twin wrote:
ghettosynth wrote:Now I understand why people were asking for the master output as a modulation destination.
There's a workaround. Turn on Sonic Conditioner, and use the Gain as a modulation destination. It's good for compensating the resonance and simulating Vel to Amp. For instance, to compensate resonance:
Got it. I don't really need the workaround, I just wanted more modulators :)
4 slots would be great, once or twice I wanted a third, but overall, I'm happy with just the two.

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Funkybot's Evil Twin wrote:
ghettosynth wrote:
Funkybot's Evil Twin wrote:
ghettosynth wrote:Now I understand why people were asking for the master output as a modulation destination.
There's a workaround. Turn on Sonic Conditioner, and use the Gain as a modulation destination. It's good for compensating the resonance and simulating Vel to Amp. For instance, to compensate resonance:
Got it. I don't really need the workaround, I just wanted more modulators :)
4 slots would be great, once or twice I wanted a third, but overall, I'm happy with just the two.
Yeah, I still would like to see the sequencer pitch/vel outputs as modulation sources. By itself that wouldn't require any U/I changes. It would be better if you could tweak the two sequencers to run in parallel, but ultimately, still useful.

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ghettosynth wrote:
Funkybot's Evil Twin wrote:
ghettosynth wrote:Now I understand why people were asking for the master output as a modulation destination.
There's a workaround. Turn on Sonic Conditioner, and use the Gain as a modulation destination. It's good for compensating the resonance and simulating Vel to Amp. For instance, to compensate resonance:
Got it. I don't really need the workaround, I just wanted more modulators :)
Since it is a mono synth, host modulation is working great... I just add a modulator and modulate any parameters I want.

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pdxindy wrote:
ghettosynth wrote:
Funkybot's Evil Twin wrote:
ghettosynth wrote:Now I understand why people were asking for the master output as a modulation destination.
There's a workaround. Turn on Sonic Conditioner, and use the Gain as a modulation destination. It's good for compensating the resonance and simulating Vel to Amp. For instance, to compensate resonance:
Got it. I don't really need the workaround, I just wanted more modulators :)
Since it is a mono synth, host modulation is working great... I just add a modulator and modulate any parameters I want.
Sure, I should complain less, but, still, that doesn't get saved with patches which has more value to me than I once thought that it did. In any case, this machine is a lot of fun.

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ghettosynth wrote:Yeah, I still would like to see the sequencer pitch/vel outputs as modulation sources.
The sequencer velocity output is already available as modulation source. When the sequencer runs, the 'Velocity' mod source uses the sequencer velocity values.
That QA guy from planet u-he.

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pdxindy wrote:
ghettosynth wrote:
Funkybot's Evil Twin wrote:
ghettosynth wrote:Now I understand why people were asking for the master output as a modulation destination.
There's a workaround. Turn on Sonic Conditioner, and use the Gain as a modulation destination. It's good for compensating the resonance and simulating Vel to Amp. For instance, to compensate resonance:
Got it. I don't really need the workaround, I just wanted more modulators :)
Since it is a mono synth, host modulation is working great... I just add a modulator and modulate any parameters I want.
Using a MUX would allow to save your modulation as a preset, MUX preset, rather than just being a project only preset.
ABEFLGMOPPRRST :phones:

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ghettosynth wrote:
pdxindy wrote:
ghettosynth wrote:
Funkybot's Evil Twin wrote:
ghettosynth wrote:Now I understand why people were asking for the master output as a modulation destination.
There's a workaround. Turn on Sonic Conditioner, and use the Gain as a modulation destination. It's good for compensating the resonance and simulating Vel to Amp. For instance, to compensate resonance:
Got it. I don't really need the workaround, I just wanted more modulators :)
Since it is a mono synth, host modulation is working great... I just add a modulator and modulate any parameters I want.
Sure, I should complain less, but, still, that doesn't get saved with patches which has more value to me than I once thought that it did. In any case, this machine is a lot of fun.
These days, I'm using Bitwig, so it is easy to save any device presets I want... which allows all sorts of complex device chains.

but yes, saving in the synth is a bit more convenient and cross host compatible...

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tasmaniandevil wrote:
ghettosynth wrote:Yeah, I still would like to see the sequencer pitch/vel outputs as modulation sources.
The sequencer velocity output is already available as modulation source. When the sequencer runs, the 'Velocity' mod source uses the sequencer velocity values.
You know, that makes perfect sense, I should have tried it.

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GUI suggestion as the mod section looks a bit messy/awkward.

Image

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Lixma wrote:GUI suggestion as the mod section looks a bit messy/awkward.

Image
As you could assign all 3 mod sources to all 5 destinations (while using both direct or mod wheel modulation) your picture does not really seem to represent how the mod section works. For example you could route both Osc B to Osc A+B pitch, Osc A+B pulse width and the filter at the same time which makes it possible to use audio rate modulation for all those.

Your picture looks like only certain sources and destination will work together.
Ingo Weidner
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
Live 10 Suite / Cubase Pro 9.5 / Pro Tools Ultimate 2021 // NI Komplete Kontrol S61 Mk1

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I'd like the gui to be more on the black and white side rather than beige and brown. More like the original.
"If less is more, just think of how much more, more will be".

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pepelogu wrote:I'd like the gui to be more on the black and white side rather than beige and brown. More like the original.
+1

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Ingonator wrote:As you could assign all 3 mod sources to all 5 destinations (while using both direct or mod wheel modulation) your picture does not really seem to represent how the mod section works. For example you could route both Osc B to Osc A+B pitch, Osc A+B pulse width and the filter at the same time which makes it possible to use audio rate modulation for all those.

Your picture looks like only certain sources and destination will work together.
Yes, that's exactly what confused me at first in the GUI, even though they are not perfectly aligned, the sources and destinations still feel grouped together. IMHO something like this would have been clearer for me:
repro1-mod1.png
Or even better, replacing a switch with a second knob (not only for the added possibilities, but also because it clearly separates interaction with sources and interaction with destinations):
repro1-mod2.png
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