MuLab 7.2.24

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Thanks for reporting this Taifunk. No the grain player editor should not show the loop marker/mode. Will fix that.

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Ok,thanks Jo :tu:

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There is a new MuLab 7.2.2 test version in http://www.mutools.com/galaxa/

What's new: Improved Grain Player editor.

How to install:

Windows: Put the new .exe and .id files into an existing M7.1 installation folder.
Mac: Put the new .app file into an existing M7.1 installation folder.

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Thanks Jo :tu:

For anyone who has a bit of difficulty with the new module,
Here a small project that includes a template for the new Grain Player module in waveform mode
the sound is a little aggressive :!:
but you can use the included patch as you want,drag your samples in,experiment and have a little fun:D
I added the module to the front panel using add>sample player,
I do not think is correct but it works(?),
however, it is a temporary patch since we are in the testing phase.
EDIT:UPDATED
GP EX.zip
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Last edited by Taifunk on Thu Nov 17, 2016 3:53 pm, edited 1 time in total.

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Tip also post this kind of update to your social media that's all? :phones:

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I always do, but only for the release versions.

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PS: Ok maybe a good idea indeed to also post info about the start of new test phases. Will do from the next test phase on, cause M7.2 is already close to release.

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There is a new MuLab 7.2.3 test version in http://www.mutools.com/galaxa/

What's new:
  • Grain Player: Improved behavior when integrating the sample section into a front panel.
  • Grain Player: Finetuned a couple UI issues.
  • MuSampla and MuDrum: Sample display shows the current play position.
  • Sample Player and Grain Player modules: Sample display shows the current play position.
  • Finetuned default preferences for the play position cursor: Smaller size and a different color.
  • Added protection against moving windows above the top of the screen so to avoid an unaccessible title bar.
How to install:

Windows: Put the new .exe and .id files into an existing M7.1 installation folder.
Mac: Put the new .app file into an existing M7.1 installation folder.

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Taifunk wrote:I added the module to the front panel using add>sample player,
I do not think is correct but it works(?),
however, it is a temporary patch since we are in the testing phase.
Best to re-add that grain sample section to the front panel using M7.2.3.

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mutools wrote:Best to re-add that grain sample section to the front panel using M7.2.3.
Ok,Thanks Jo!

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I'm digging the upgrade to the sample players immensely.
Seeing what part of the sample that's currently being played is pure excellence. 8) 8)

Just a thought for the basic sample player: It would be cool to be able to click on the sample while it's playing and have it the sample tracking line start at the point and continue playing. And also, if a new sample could be cued up to play automatically after the last one is finished, that would be top notch.

Of course, these are all suggestions.
Still humbly waiting on the clip launcher, but these upgrades are excellent.

Much appreciated man. Stay cool.
The Works of Tryezz: Spreading Vitality and Wisdom with the Arts and the Groove
http://www.tryezz.com

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Until jo adds the Clip Launcher have a look at this http://www.kvraudio.com/forum/viewtopic ... 9&t=464809

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There is a new MuLab 7.2.4 test version in http://www.mutools.com/galaxa/

What's new:
  • Grain Player: Added Attack and Decay parameters that apply an amplitude envelope on the grains.
  • Grain Player: Fixed a little issue wrt the length parameter display when starting without a sample.
How to install:

Windows: Put the new .exe and .id files into an existing M7.1 installation folder.
Mac: Put the new .app file into an existing M7.1 installation folder.

About the grain amplitude envelope: It's expressed in % of the grain's length. Note that the decay only starts when the attack is finished.

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Tryezz wrote:I'm digging the upgrade to the sample players immensely.
Seeing what part of the sample that's currently being played is pure excellence. 8) 8)
Just a thought for the basic sample player: It would be cool to be able to click on the sample while it's playing and have it the sample tracking line start at the point and continue playing. And also, if a new sample could be cued up to play automatically after the last one is finished, that would be top notch.
Of course, these are all suggestions.
Still humbly waiting on the clip launcher, but these upgrades are excellent.
Much appreciated man. Stay cool.
Thanks! And to be continued :tu:

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runaudio wrote:Until jo adds the Clip Launcher have a look at this http://www.kvraudio.com/forum/viewtopic ... 9&t=464809
Much thanks for this. Can't believe I didn't see this earlier. Will be digging into this much more.
mutools wrote:Thanks! And to be continued :tu:
Righteous. Looking forward to it. 8)
The Works of Tryezz: Spreading Vitality and Wisdom with the Arts and the Groove
http://www.tryezz.com

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