Now I have Simon's pack I'm realising how difficult it is to access the active presets and can't understand why they are not all available from the same preset browser. Firstly even from the main view you don't actually see them until you click on tree - took me ages to work that out. But then when you go into edit mode there doesn't seem to be any way to access them except by going back to the simpler view so I find I'm unable to just flick through presets and see/edit their structure. It's all very clunky workflow wise.
Ironically if you want to actually save an active preset you can only do that in edit mode, but you can't access them from there.
Accessing active presets in MXXX (in particular)
- KVRAF
- 37507 posts since 14 Sep, 2002 from In teh net
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MeldaProduction MeldaProduction https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=176122
- KVRAF
- 14339 posts since 15 Mar, 2008 from Czech republic
I'm not sure I follow - I think you sort of misunderstood the point of the easy screen. The plugins are designed this way for the users who do NOT want to dig into the depths, so that everything they need is on the easy screen. If you got some 3rd party active presets, you are also assumed to use them, not to dig into them from the inside. But if you want, sure, but certainly it's not going to be that easy.
- KVRAF
- Topic Starter
- 37507 posts since 14 Sep, 2002 from In teh net
That's a false assumption though - some people may do that but there will also be people like me that just use presets as a way of learning how to do stuff and as inspiration and want to be able to access them in the full edit mode. Creating obstacles to using a plugin a certain way based on that assumption makes it even worse.MeldaProduction wrote:If you got some 3rd party active presets, you are also assumed to use them, not to dig into them from the inside. But if you want, sure, but certainly it's not going to be that easy.
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MeldaProduction MeldaProduction https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=176122
- KVRAF
- 14339 posts since 15 Mar, 2008 from Czech republic
It's not about creating obstacles. It's about creating at least somewhat quick learning curve for an extremely deep software. There will always be things that just need to be hidden for most, but you'll like them to be accessible right now at some point. That's the reality of complex software.
