I think you are getting closer to the crux: what one person considers a "great reverb" another person will consider it a "poor reverb". You just said that "...which is recommended by pretty much everyone" and then "... I just don't see a way to use this..."MeldaProduction wrote:Well, I agree only partly. When I first clapped in a cathedral, I was like "wowwwww" and since then I'm clapping every time. And one probably cannot simulate this using 2 speakers indeed, ever. Sadly. I'd really like that
. But I think convolution makes things sound pretty realistic, nearly as far as one can get. And so I take these real IRs as benchmark.
(btw. after spending some time with them, I often seemed to like my algo version more than the original IR, but I'm a little worried if I'm not biased now)
When it comes to "musicality", I have one problem with it - everyone considers something else musical. After all that's why there are so many music styles etc. But I hear your point. The problem is, I'm having a hard time find the "use" for many Bricasti presets. Now I'm trying the Sunset chamber, which is recommended by pretty much everyone, and it has the distinctive delayed echo buildup, and I just don't see a way to use this, trying just about every audio material... It makes the mix completely muddy and filled with "stuff". Any hints?
Btw. the point here is that MTurboReverb doesn't really have a distinct character. It's programmable, and so it can sound in various way, and if you'd make a topology like in say Bricasti, it should be possible to make it sound pretty much the same. Or better. Or worse.
There are no absolutes here. It's music. That's just the way it is. You simply will not be able to create a reverb that everyone likes. But, no harm in trying.
