Zebra Redux

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Like so?

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I'll take that osc multiply image update. Sold! :)

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Here we are:

zebra.redux.hd.2017.0113.2305.zip

To enable labels in osc editors you'll need to remove leading underscore in _osc_in_rack_id_*.png filenames in Images/Options/ folder.

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drzhnn wrote:Like so?

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That's great. Although I like it a bit less obtrusive:
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BTW drzhnn, arp_piano_roll_bg is not fully transparent, so the arp_bg_sub color doesn't have any influence?

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Yep. I had trouble fighting the white borders glitch, so I just made the whole thing opaque.

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I think that white border is just a resizing artifact of the algorithm u-he is using... Not much can be done about it. :/

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Yes. But I found that it sometime can be cured by adding an >2px transparent border to an image.

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BTW, top_panel_zebrify is not HD'd :) And label_module_number color is not implemented to it (w70 is used).

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And ModFX too :) Honestly I haven't even worked on Zebrify HD yet. Also I broke EQs in this version a little bit. I'm replacing some of the graphics with text labels. The changes are already in ZHZ, but not in Z2 version:

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I'm thinking since any EQ band can have any frequency, H/M/M/L doesn't really play any role here. Should probably use numbers 1-4.

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L is always Low-shelf, H is always High-shelf.

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drzhnn, am I correct in that I am missing any code in the Redux HD to alter the color of the text whenever you select a module in the matrix?

This option would be good to have since the module_highlight is not employed (as it is not as pleasing looking in the Redux skin as it is in the original u-he skin)

Also, what is the code that positions the MSEG label text on the MSEG modules? I found it for the OSC modules, but not the MSEG 9not yet at least) I would like to do the same for the Noise, Combfilter and XMF modules (place a label text in the dark boxes of those modules; see pic)
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drzhnn wrote:L is always Low-shelf, H is always High-shelf.
Yeah, but you can put it anywhere in the spectrum... So I suppose S/P/P/S makes more sense (shelf/peak) then? Or indeed, 1-4 as it used to be :)

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LFO8 wrote:drzhnn, am I correct in that I am missing any code in the Redux HD to alter the color of the text whenever you select a module in the matrix?
Yes. I experimented with grid_module_bg.png a little and now it is opaque, so no user colors are coming though. I will change this in the next update and add user color variables for this and other grid elements.
LFO8 wrote:Also, what is the code that positions the MSEG label text on the MSEG modules? ...
In OSCs I used wave editor background for the label. In MSEGs the label is a separate pane and it's not supposed to be used in the curve editor area. For the Noise and Comb modules this feature is not implemented at all yet. I'm still looking for a better way of doing this, because I don't really like how it all looks right now. Too inconsistent and patchworky.

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