Synthmaster One?

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zxant wrote: 
Crossgrade link not working anymore?
No it works. If the demo detects SynthMaster 2.8 under documents/synthmaster folder it'll show the crossgrade option.

here's the link anyways:

http://www.synthmaster.com/purchaseprod ... SSGRADESM2
Works at KV331 Audio
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll

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Hmm, strange. The links I copied earlier didn't work and now that link does work!

Thanks Bulent! Off to do a purchase ;)

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kv331 wrote:
nusound mind wrote:
3rd time's a charm (well, 4th time incl. email) Simple yes/no/maybe would suffice.

Enjoying the new synth thus far. Light cpu hit is nice, interface as well, as i mentioned before.
Sorry about my late response, it's hard to keep track of the message flow :)

Yes we are planning to release a larger GUI for SynthMaster 2.8 if time permits, but first we'll have to figure out to do it right with SynthMaster One (Satya will be working on 150% and 200% images for us)

?? 150% why? Most displays are 1080P anyway? Best size with this synth on a 1080p screen is 130%> The original size is a tad too small, 150% is a bit too big...if you ask me...

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exmatproton wrote:
kv331 wrote:
nusound mind wrote:
3rd time's a charm (well, 4th time incl. email) Simple yes/no/maybe would suffice.

Enjoying the new synth thus far. Light cpu hit is nice, interface as well, as i mentioned before.
Sorry about my late response, it's hard to keep track of the message flow :)

Yes we are planning to release a larger GUI for SynthMaster 2.8 if time permits, but first we'll have to figure out to do it right with SynthMaster One (Satya will be working on 150% and 200% images for us)

?? 150% why? Most displays are 1080P anyway? Best size with this synth on a 1080p screen is 130%> The original size is a tad too small, 150% is a bit too big...if you ask me...
Agree. SM1 Prototype skin 150% on Macbook pro retina 1920x1200 is exactly the size of the screen. 130%-140% would make more sense. Again, for Macbook pro retina 1680x1050 130% is edge-to-edge. So as a mac user, 130% is the preferred scaling.

200% works only on a crazy high 2880x1800

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Yes, don't go the Predator 2 way :hihi:
Since many monitors and displays are rather wide today, maybe 150% would make sense if one could collapse the keyboard/matrix/settings panel, like with Tal's Noizemaker.

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125%

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More skins is more disk space usage. I think that's where Arturia kinda went wrong. They provide skins going 120%, 140%, 160%, 180%, 200%, and installations are in the absurd range of hundreds of MB.

However, I counted the size of the satYatunes default skin as only 7.5MB, so a few larger sizes aren't going to do much harm.
<list your stupid gear here>

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The size of the GUI as such is not that bad, actually. I think the problem is bad design decisions, like knobs with tiny position markers, wrong fonts, wrong color combinations, etc.
I assume the blue GUI was developed on a notebook.

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The reverb is strange. The size knob for instance seems to work the wrong way around. When I turn it up, the sound becomes "smaller".

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fluffy_little_something wrote:The reverb is strange. The size knob for instance seems to work the wrong way around. When I turn it up, the sound becomes "smaller".
There is a distance knob, that also appears to need to be turned up in order to make the reverb sound bigger. Oh, and you need to increase Time knob and Dampening knob too. :hihi:

EDIT: Also the E-L Mix knob needs to be turned up too. :lol:
<list your stupid gear here>

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kv331 wrote:
nusound mind wrote:
3rd time's a charm (well, 4th time incl. email) Simple yes/no/maybe would suffice.

Enjoying the new synth thus far. Light cpu hit is nice, interface as well, as i mentioned before.
Sorry about my late response, it's hard to keep track of the message flow :)

Yes we are planning to release a larger GUI for SynthMaster 2.8 if time permits, but first we'll have to figure out to do it right with SynthMaster One (Satya will be working on 150% and 200% images for us)
Might be good to include alternative resolutions slightly smaller than the most common native monitor screen resolutions. 150/200 % means little to actual use, whereas being able to choose a resolution just smaller than the monitor's default size, allows accessing a gui in the background that is placed by an edge, for just such easy access.
Cheers

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I'm going to assume that in Synthmaster Three, layers are confined to oscillators (and possibly filters), but FX and ARP will be global.

However, I'd hope there is some kind of way to get FX and ARP functions per layer. In LuSH-101, for example, it's truly multilayered, meaning that each layer uses a full synth engine, including FX (only one FX per layer) and ARP and even unison. They're all pushed into a single Mixer section with Delay and Reverb.

I'm less familiar with Dune 2, so I assume FX and ARP are global, but you can use four Multi Segment Envelope Generators (MSEGs) for sequencing instead.

This allows for the creation of complex rhythmic pieces, drum loops and many more creative possibilities. IMO, the preset sound design in both Dune 2 and LuSH-101 are genius, fully pushing the possibilites of the instrument beyond what people would normally expect, and making them both extremely inspirational.

Synthmaster One's layout seems to be inspired by Hive, and it works perfectly as a single layer synth. It's great for a quick workflow. MSEGs allow for greater possibilities, but add a dimension of complexity that would interfere with workflow, unless there was a vast array of preset shapes to use.

In terms of simplicity and workflow, the best solution would be a separate ARP section per layer, just like LuSH-101. Although this might not be possible in terms of software development of Synthmaster Three. If neither multiple ARPs nor MSEGs are possible, then I think that would be a big limitation to the potential for a multilayered synthesizer.

As for FX per layer, this might be easily possible with the Algorithm part in Synthmaster One for each Oscillator, which already has a bit crush function. Again, other FX may not be possible due to limitations of software development, but adding simple modulation effects like Chorus, Ensemble, Phaser, Flanger and effects, as well as various distortion effects or morph/transform effects (think Z3ta+2 which is also a multilayered synthesizer) would greatly increase the potential for creativity.
<list your stupid gear here>

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kv331 (& others) thanks for info. Forgive me, don't mean to complain, the gui in 2.8 small enough that my mouse has trouble click and dragging b/c of the size so functionally it's finicky in that respect, thus my insistence.

SM1 on the other hand size wise is nicely in the goldie locks zone for me, & so far loving the sound it makes as well.

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egbert101 wrote:I'm going to assume that in Synthmaster Three, layers are confined to oscillators (and possibly filters), but FX and ARP will be global.

However, I'd hope there is some kind of way to get FX and ARP functions per layer. In LuSH-101, for example, it's truly multilayered, meaning that each layer uses a full synth engine, including FX (only one FX per layer) and ARP and even unison. They're all pushed into a single Mixer section with Delay and Reverb.
It would seem you are not familiar with the ORIGINAL SM... now at version 2-8-7>>>SM_2-8-7
this has two layers... each layer has it's own ARP (settings can be copied/pasted) there are both layer FX and Global FX (the devices can be interchanged) with two busses...
My interpretation of the eight layers is that it will (HOPEFULLY) be of similar architecture. )))) PLZZZ!
Dune2 does indeed have one global ARP.. BUT the way they have done the voices and modulatio allows the sound designer to modulate each and or various voices separately, using an mseg to manipulate these voice tuning as well as other parameters.

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nusound mind wrote:kv331 (& others) thanks for info. Forgive me, don't mean to complain, the gui in 2.8 small enough that my mouse has trouble click and dragging b/c of the size so functionally it's finicky in that respect, thus my insistence.

SM1 on the other hand size wise is nicely in the goldie locks zone for me, & so far loving the sound it makes as well.
I am an old git.. I have to wear glasses to read... so much has been negative about the GUI...
I see it perfectly.. I use the blue skin (to match my eyes ofc ))))) and it looks and works perfectly on win7 with both my monitors... one at 1280 x 1024 , the other at 1920 x 1080...
although I do agree with others that the actual workflow could be better, it is hard to imagine how so much user power could be delivered. As to click and drag.. they work for me.. though the facility to have text fields to edit would be nice, even the outer parameter mod values are ok to change once you find their sweet spot ))))

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