V11 proposed changes

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Big +1 for moving forward, simplifying the product line and creating a leaner base for the future.

Consider that for new users MeldaProduction is a daunting and complicated world to dip in to (but with lots of reward if you invest the time and money). You have years and years of growth, and new products, and redundancy, and complicated layers upon layers – all good once you understand them, but why not simplify where possible without losing all the benefits?

This process of growth… then trimming the excess… repeat… is important, in a lot of things in life.

Will be painful in the short term, but could have big advantages in the future (for both new and old customers).

Your only hope in achieving this is to make bold moves, ripping the old plaster, but supporting the transition through a parallel phased approach, with clear deadlines:
- Introduce a completely new product line – go big – maybe all new naming schemes (if you want), cut out redundancy, simplify the automation, etc. – make MeldaProduction 10x better than today. But treat it as completely new and improved – free to innovate and simplify the way you want.
- All new Melda products are only developed for the new line.
- Maintain the current product line for a fixed period of time – people can continue using these. Provide critical and important bugfixes, but encourage use of the new product line in new projects. Old projects can continue as normal, but don't need to migrate any existing plugin usage (no real benefit in the short term).

… very similar to what you've (Vojtech) already suggested in your initial post, but more clear on expectations, e.g. migrating existing usage of plugins is not supported (just too much work and hassle for potentially little gain?)

Draw a line in the sand. Use it as an opportunity to take things in a direction you want, for the future.

Or, you know, continue as-is :) There's no true single answer, just choices :)
Last edited by terminus_one on Tue Feb 28, 2017 11:47 am, edited 1 time in total.

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MeldaProduction wrote:Unfortunately that doesn't work like that... GUIDs don't work for many hosts, so the names are what we have to count on. Also there's no way to switch between the 2 seemlessly...
If it's the naming that is course the trouble, couldn't you "just" prefix all "next gen" plugin names with something like "_"?

Example:
"_MBassador"
"_MTurboComp"

Not the prettiest solution, but it would work, right?

Edit:
Or go crazy, have a competition and rename every single plugin. :clown:
Last edited by ElevatedBeing on Tue Feb 28, 2017 11:52 am, edited 1 time in total.
I can't lie to you about your chances, but... you have my sympathies.

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Sadly, but understandable. The only question, what is still on the table? Vojtech, do you have more development time after such a decision? Oh, forget about mdrummer v7.
Does a v11 still make much sense? A growing mturbo series would be nice, mturbodelay, a character delay with 10min feedback;-).

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Good post by terminus_one.

My understanding for the replies posted was that the users were OK with the automation tidy-up / clear-out.

The problem is the renaming / rationalising / removal of some of the v10 plug-ins. Add, if it is not implemented now, you (Vojtech) will need to do it later anyway. And it will only get more difficult to do. Maybe this is a way forward:
-- anyone who will be affected is currently using v10.xx (or earlier) and is using only the features available in that version;
-- keep the final v10.xx version on the web site for future downloads;
-- release v11.00
-- for new projects I would install v11; for old projects I would reinstall v10.xx

When I want to upgrade an old project to v11, I load it in v10.xx, save each affected plug-in's settings as a preset and Export it. Then install v11, load the project, replace the "missing" plug-ins and Import / Load the presets.

Job done; but it would be painful if I have loads of projects. Doing a few at a time would make it less painful.

(Not to gloat, but plug-in renaming may not be a problem is Reaper projects as the project file can be edited to change the names (at least, I've done that with Kontakt ;))
DarkStar, ... Interesting, if true
Inspired by ...

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Thinking outside the box, how about a new plug-in: MUpgradeto11?

I would load it into a current project and it would identify all the MeldaProduction plug-ins used, capture all their settings into some big preset and save it to disk. It would also list the plug-ins.

I would do that for each of my projects.

I then install v11.00. When I load the project some of the plug-ins will be reported as missing. I load MUpgradeto11 and the project's preset. MUpgradeto11 lists the plug-ins and prompts me to replace them (or does it itself, automagically ???), then loads the new plug-ins settings from the preset.

( Should I stop smoking this stuff? )
DarkStar, ... Interesting, if true
Inspired by ...

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If the changes are really going to break things, I would really appreciate a migration tool as darkstar suggests. As I stated before, I've got hundreds of Reaper projects that will need to be opened at random times in the future. A messy or complex install/export/reinstall/import process is going to massively impact my workflow. I will want to switch everything over in one go so I can move on with my life.

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I deem the OP request (for v11 - when v10 is only at its 7th phase) : MPossible

:hihi:
Professional technicians are assessed by the abilities they possess.
Amateur technicians are assessed by the tools they possess - and the amount of those tools, with an obvious preference to the latest hyped ones.
(Gabe Dumbbell)

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MeldaProduction wrote:Well, I read all your comments and thought a bit more about it, and I'm getting negative about this... :( Damn... The problem is that for sake of just changing the names and keeping the automation parameters intact, one would have not 100 Melda plugins there, but 200... That doesn't seem like a good idea... Perhaps the best way would be indeed to create some backward compatibility option for those, who are dependent on the automation and keep the plugins the way they are... Damn... and I so wanted a clean slate :).
Well, realistically, you're only going to get one shot at doing something like this - so don't be hasty. I understand perfectly your desire for a clean slate. After years of development of any software technology base, we learn *so* much about how certain things could have been done *so* much better. We rarely get to go back and fix things that alter an external interface, though.

But maybe the way to approach this is to make it a goal a bit further off, say V12 or even V13 (ahem, maybe we just skip 13 and go straight to 14 :D ). Keep thinking about it for another year and when the time comes you can probably approach the initiative with a good deal more confidence and have really good answers to concerns from your user base.

Oh yeah, and one more thing ... I bought both MDynamicEQ and MAutoDynamicEQ before you enacted the upgrade discount. If you drop MDynamicEQ, I want a credit voucher. :D

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I feel the same... to break backward compatibility (which is a big thing to many of us) just to change a name or two and drop 3 redundant plugins just does not seem appropriate.
Break backward compatibility when you really need to do that major cleanup.

Also to all supporters of the "tidy up a bit" idea consider that means instead of 100 plugins you will need to have 100 V10 and 100 V11 plugins on your system if you want to keep backward compatibility. Does not feel very tidy to me.

Cheers,
Codex

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You are right folks... having 100 additional duplicate plugins for this is just too much... Ok, so backwards compatibility mode it is, no name changes, no extended parameter ranges. :( :D
Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

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