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justin3am wrote:I may have asked this before but... any chance of a feedback module in Z3? Just a way to get signals back to the top of the grid, if you know what I mean. I do this with Zebrify by feeding the outputs back to the inputs (using host routing) but it would be nice to do this within a patch.
I'm thinking about it. I had this in Zebra 1.5, but the inevitable latency was a bit of a drag. Depends on CPU consumption if I can minimize delay to useable lengths.

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justin3am wrote:I may have asked this before but... any chance of a feedback module in Z3? Just a way to get signals back to the top of the grid, if you know what I mean. I do this with Zebrify by feeding the outputs back to the inputs (using host routing) but it would be nice to do this within a patch.
I love having the availability of feedback in some of the NI synths. So, yes, very much, please.

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Urs wrote:
justin3am wrote:I may have asked this before but... any chance of a feedback module in Z3? Just a way to get signals back to the top of the grid, if you know what I mean. I do this with Zebrify by feeding the outputs back to the inputs (using host routing) but it would be nice to do this within a patch.
I'm thinking about it. I had this in Zebra 1.5, but the inevitable latency was a bit of a drag. Depends on CPU consumption if I can minimize delay to useable lengths.
Cool. I'm sure you have a lot to think about, so no worries if it's not practical. I'm not too bothered by delay but I understand that some are more picky than I. I'm really excited by the stuff that has already been discussed.

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I would like to see a lfo section as that of Arcsyn.

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goleat wrote:I would like to see a lfo section as that of Arcsyn.
I'm not thrilled with the Arcsyn lfo concept

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And you can get more flexible than that with MSEGs anyways.

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Urs wrote:
justin3am wrote:I may have asked this before but... any chance of a feedback module in Z3? Just a way to get signals back to the top of the grid, if you know what I mean. I do this with Zebrify by feeding the outputs back to the inputs (using host routing) but it would be nice to do this within a patch.
I'm thinking about it. I had this in Zebra 1.5, but the inevitable latency was a bit of a drag. Depends on CPU consumption if I can minimize delay to useable lengths.
please let it happen. ><;;

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EvilDragon wrote:And you can get more flexible than that with MSEGs anyways.
I do not agree, the MSEG concept is pretty far from what can be achieved with Arcsyn LFO blocks (16 parts). This is because each block of "Arcsyn LFO's" has its own "cycle" (honestly I can not find the correct way to call it, sorry), whereas a simple MSEG is linear and restricted only to the reproduction of the patterns In a certain space and not modulable in terms of amplitude and longitude.

I would love to see in Zebra the ability to make every point or shape of MSEG be modulable, or something like that.
Last edited by goleat on Wed May 03, 2017 11:10 pm, edited 4 times in total.

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double post

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I think a few pages back, Urs mentioned something about a parameter that helps you locate anything connected to a specific modulation source. I really like that idea. I'm very particular about documenting MW/AT etc. when saving a patch, so if there's a way to highlight parameters linked to modulators, that would be a huge time saver.

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Sound Author wrote:I think a few pages back, Urs mentioned something about a parameter that helps you locate anything connected to a specific modulation source. I really like that idea. I'm very particular about documenting MW/AT etc. when saving a patch, so if there's a way to highlight parameters linked to modulators, that would be a huge time saver.
Actually, now that I think of it, that's already been taken care of within the XY, Mod Mapper and MSEG editors that now have target controls. :tu:

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Sound Author wrote:
Sound Author wrote:I think a few pages back, Urs mentioned something about a parameter that helps you locate anything connected to a specific modulation source. I really like that idea. I'm very particular about documenting MW/AT etc. when saving a patch, so if there's a way to highlight parameters linked to modulators, that would be a huge time saver.
Actually, now that I think of it, that's already been taken care of within the XY, Mod Mapper and MSEG editors that now have target controls. :tu:
That's 3 different places. The overview of modulation assignments should all be in one list. IMHO.

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Here is a question on the Z3 wavetables: I always found the custom wavetables in Zebra to sound just a slight bit lower resolution / duller sound compared to say Serum or Massive. More comparable to Dune 2 I would say. Although I am able to get some sharpness with some of the cool oscillator shaping fx, are there plans to have sharper sounding wavetables in Z3?
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Did you try setting the oscillator mode to Crisp?

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EvilDragon wrote:Did you try setting the oscillator mode to Crisp?
Yes
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