What We're Working On (Jan 2017 Edition)
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- KVRAF
- Topic Starter
- 4683 posts since 16 Mar, 2004 from Columbia, MD
Celestia2 is far from forgotten - our upcoming hybrid synth engine will be the basis for it. This engine is going to be our biggest project ever and we've taken a lot of time to plan for it. Super Audio Cart was an essential step in that direction, along with the release of Kontakt 5.6. It is happening.
Shreddage 3 Stratus: Next generation Kontakt Player guitar, now available!
Impact Soundworks - Cinematic sounds, world instruments, electric guitars, synths, percussion, plugins + more!
Impact Soundworks - Cinematic sounds, world instruments, electric guitars, synths, percussion, plugins + more!
- KVRist
- 494 posts since 1 Apr, 2012 from bamboo tube
Looking forward to the bansuri and Celestial 2. Thanks!
Would love to see Resonance get a new coat of sonic paint one of these days, as well.
Would love to see Resonance get a new coat of sonic paint one of these days, as well.
Tangled roots perplex her ways.
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- KVRist
- 47 posts since 22 Apr, 2008
Man you gotta get in on the 8-String guitar business! It's still relatively untapped niche with just two competitors having one. Both are pretty good products but for metal I know you would top them easily.
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- KVRist
- 104 posts since 9 May, 2005
Love the idea of the Stratocaster with the three-way-pickup switch, but strats are a popular sample library to purchase these days, though many lack the 'Real Tone' of said guitar. What will this library have that will make us want this library in particular?
Scar.
Scar.
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- KVRAF
- Topic Starter
- 4683 posts since 16 Mar, 2004 from Columbia, MD
The Strat is currently on hold at the moment because our guitarist is dealing with some extremely serious medical problems. There's no other way to phrase it; he's currently recovering but does not yet have the strength to play.
Shreddage 3 Stratus: Next generation Kontakt Player guitar, now available!
Impact Soundworks - Cinematic sounds, world instruments, electric guitars, synths, percussion, plugins + more!
Impact Soundworks - Cinematic sounds, world instruments, electric guitars, synths, percussion, plugins + more!
- KVRian
- 736 posts since 29 Nov, 2015
Is there any possibility of getting all the drumkits in super audio kart as clean versions? I found some of them sound a bit too bitcrushed even though Im all for lo-fi. It would just be useful to have. Im assuming its not possible to mix kits element by element?
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- KVRAF
- Topic Starter
- 4683 posts since 16 Mar, 2004 from Columbia, MD
We want to release a drumkit-centric update that will allow for MPC-style building of kits - that will make it much easier to put them together. Right now there's a lot of stuff going on under the hood to create the kits, like custom mapping, pitch/arp...
As for higher-fi samples... well, this might be the wrong library for that All the audio was captured from the respective systems. It's just not possible!
As for higher-fi samples... well, this might be the wrong library for that All the audio was captured from the respective systems. It's just not possible!
Shreddage 3 Stratus: Next generation Kontakt Player guitar, now available!
Impact Soundworks - Cinematic sounds, world instruments, electric guitars, synths, percussion, plugins + more!
Impact Soundworks - Cinematic sounds, world instruments, electric guitars, synths, percussion, plugins + more!
- KVRian
- 736 posts since 29 Nov, 2015
I totally get that, It's just something I experienced personally, that I was reaching for a cleaner version of the drums, having the control to blend between the hardware captured version and the clean version would be a great addition to be able to dial in more.zircon wrote:We want to release a drumkit-centric update that will allow for MPC-style building of kits - that will make it much easier to put them together. Right now there's a lot of stuff going on under the hood to create the kits, like custom mapping, pitch/arp...
As for higher-fi samples... well, this might be the wrong library for that All the audio was captured from the respective systems. It's just not possible!
- KVRAF
- 23103 posts since 7 Jan, 2009 from Croatia
Well, the clean versions don't exist.
- KVRian
- 736 posts since 29 Nov, 2015
I was assuming they put their own samples into the hardware systems to capture them, but I may be completely wrong. (Refering to the snes and genesis kits obviously)EvilDragon wrote:Well, the clean versions don't exist.
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- KVRer
- 9 posts since 15 Oct, 2012 from UK
Zircon, any chance of some more instruction videos for Archtop?
You currently have an introductory video, but as I have never used Shreddage before I'm finding it all a bit confusing. A few videos giving some pointers, tips and instructions, "how-to" stuff would be great! Love the sound, but struggling a bit with the technical side and some visual help would be very welcome.
You currently have an introductory video, but as I have never used Shreddage before I'm finding it all a bit confusing. A few videos giving some pointers, tips and instructions, "how-to" stuff would be great! Love the sound, but struggling a bit with the technical side and some visual help would be very welcome.
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ELECTRONICHAOS ELECTRONICHAOS https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=354174
- KVRist
- 196 posts since 20 Mar, 2015 from Quebec, Canada
Zircon... any chance of having this SAC patch that allows me to map drums the way I want using ANY of the given samples within SAC's library ?
One way or another, you can't deny death.
Simply said...
We're dead but we just don't know it yet.
Simply said...
We're dead but we just don't know it yet.