Sample-accurate splits?

Official support for: bitwig.com
RELATED
PRODUCTS

Post

I just upgraded to v2, and can't figure out a way to make sample accurate edits, unless I'm missing something. If I use the knife tool and split an arranger clip on the timeline, it seems to mess up the samples at the edit point and there are audible clicks/pops. This also happens when making cuts to regions inside a clip - but with different spectral results (see the images below). Toggling the "automatically create fades" option on/off doesn't affect this - still pops/clicks/unclean splits. In fact, even with that on I don't actually ever get fades created on splits (but that's another story). I really just want the audio left alone 100%, but split into clips where I make the edits.

Spectral view of splitting an arranger clip at multiple spots:
Image

Spectral view of splitting the audio events inside the clip at multiple spots:
Image

Post

As an alternative example, here's the same source audio file split multiple times in Reaper's arranger (with auto-crossfades for new media items turned off in preferences).

Image

Post

Thanks for posting this stuff. Did you have the same issues in version 1.xx?

Post

LFOkid87 wrote:Thanks for posting this stuff. Did you have the same issues in version 1.xx?
Doesn't occur for me in 1.3.16, so it must be a regression. I'll report it (compiling a list of other things too):
Image

Post

Thanks for the reply I'm gonna stay on 1.3.16 for now then, I chop a lot of audio.

Post

Image

Post

shadiradio wrote:If I use the knife tool and split an arranger clip on the timeline, it seems to mess up the samples at the edit point and there are audible clicks/pops.
Thank you shadiradio, for posting this. I have this same issue, too, in 2.0.
https://www.reverbnation.com/toddsilva
Ryzen 9 5950x with 64G, i7 5820K with 32G DDR4, networked using AudioGridder, Bitwig, NI, U-he, and Arturia soft synths to name a few
Eurorack system https://www.modulargrid.net/e/racks/view/432465

Post

sagetone wrote:
shadiradio wrote:If I use the knife tool and split an arranger clip on the timeline, it seems to mess up the samples at the edit point and there are audible clicks/pops.
Thank you shadiradio, for posting this. I have this same issue, too, in 2.0.
That was literally my first attempt at using 2.0 for anything. I decided to give it a shot for some contract work (a commercial). Launched it, imported the source material, made some cuts, listened. Sad face.

v1.0 has clicks at clip edges on any multiplicative volume automation, and now there are clicks if you just use the knife. I'll compile a list of everything I've found so far and send it to them. Hopefully this license model gives them some amount of development liberty to focus on a more rock solid foundation.

It doesn't seem like anyone would be able to get any work done (in any genre of music or audio editing) with this. So perhaps it's system-specific? Although it happens for me on both my Mac (10.12.4) and PC (Windows 7).

Post

shadiradio wrote:So perhaps it's system-specific? Although it happens for me on both my Mac (10.12.4) and PC (Windows 7).
I'm on a PC. Again, thanks for posting this. I hadn't done it yet. But the couple of times I've tried to cut and run into this, agree, it's annoying and not very workable.
https://www.reverbnation.com/toddsilva
Ryzen 9 5950x with 64G, i7 5820K with 32G DDR4, networked using AudioGridder, Bitwig, NI, U-he, and Arturia soft synths to name a few
Eurorack system https://www.modulargrid.net/e/racks/view/432465

Post

I thought this may have been fixed in 2.2.1 beta 1, because there is this line in the release notes:
FIXED: Slicing raw audio may create sample resources with negative sample start locators.
But that must refer to something else. I still get the spikes/clicks when simply cutting an audio sample on the timeline.

Post

Is this still an issue? I love chopping stuff.... :tu:

Post

LFOkid87 wrote:Is this still an issue? I love chopping stuff.... :tu:
Unfortunately, yup. I sent in a bug report and a sample project though, so hopefully they'll fix it in an upcoming patch.

Post

I know I ask every little while what's the word on this?

Post

LFOkid87 wrote:I know I ask every little while what's the word on this?
You can't slice audio in Bitwig without artifacts, and only a handful of us seem to care. I've sent a sample project a long time ago, not that they need one. Drop an audio file in, slice it, and listen/look at it.

I bought Bitwig v2, but spent this year using Reaper for anything non-music related.

¯\_(ツ)_/¯

Post

Here's the same test in 2.1.4. Dropped in a sample from the default sample libraries, it's set to raw, no crossfades at the edit points, and you can hear and see the clicks/pops. This is a 32-bit export
Image

Post Reply

Return to “Bitwig”