How to get this in Mux ?
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- KVRist
- Topic Starter
- 203 posts since 26 Sep, 2014
Thanks
Sometimes a short bleep to hear by playing a drumsound: no idea yet what causes this
The ideal situation is to assign flexible a drum sound to a effect rack in the frontpanel, like in the Mudrum instrument
Why is this functionality is not yet present in the MUX ?
I think i first use your modified Pad and if necessary later add additional effects to a drumsound
Sometimes a short bleep to hear by playing a drumsound: no idea yet what causes this
The ideal situation is to assign flexible a drum sound to a effect rack in the frontpanel, like in the Mudrum instrument
Why is this functionality is not yet present in the MUX ?
I think i first use your modified Pad and if necessary later add additional effects to a drumsound
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- KVRian
- 877 posts since 28 Feb, 2015 from Interstella 5555
As Jo said in the previous post,mudrum is a coded device.
Not all components are available in the front panel, I recommend you experiment in the modular area.
I personally like to build front panels for the patches, but for my projects I always use patches with no control on the front panel(ok maybe some knob, but nothing special).
The first times that you use mux to build your patches you may be scared,but soon you start to figure out how it works and it's all a lot of fun.
when updating mulab / mux,make sure to extract and replace both files (MuLab.exe and MuLab.ID)
Not all components are available in the front panel, I recommend you experiment in the modular area.
I personally like to build front panels for the patches, but for my projects I always use patches with no control on the front panel(ok maybe some knob, but nothing special).
The first times that you use mux to build your patches you may be scared,but soon you start to figure out how it works and it's all a lot of fun.
this seems like you have not properly updated mulab/mux,janhardo wrote:Sometimes a short bleep to hear by playing a drumsound: no idea yet what causes this
when updating mulab / mux,make sure to extract and replace both files (MuLab.exe and MuLab.ID)
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- KVRian
- 877 posts since 28 Feb, 2015 from Interstella 5555
Yes exactly,do not forget that you can also assign the most relevant controls to the metaparameters inside the modular area,this is very useful when you do not want to open all modules simply to adjust a specific control.
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- KVRist
- Topic Starter
- 203 posts since 26 Sep, 2014
I did and decided still to use the Multi sampla GM sounds on every drumpad for the general midi sounds and add some effects racks connected to every drumpadAs Jo said in the previous post,mudrum is a coded device.
Not all components are available in the front panel, I recommend you experiment in the modular area.
i need only to add some switches for on/off for assigning one effect in rack
Its experimenting ..
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- KVRist
- Topic Starter
- 203 posts since 26 Sep, 2014
I made a little mess of my "drumsoundmodule" in the learning flow, because what to do for setup?
It needs a extra note key ranger for each the 47 percussion sounds, because note numbers are not standarized (it must be adjusted for drumpatterns)
Thanks for making this TF 24 Pad mod .. @ Taifunk !If you want to use large multiple-sample kits, it's best to use one instance of the multisampla,
however if you do not want to lose pads on the front panel you can use this modified patch.
It needs a extra note key ranger for each the 47 percussion sounds, because note numbers are not standarized (it must be adjusted for drumpatterns)
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- KVRist
- Topic Starter
- 203 posts since 26 Sep, 2014
I made a nice drummodule with all sorts of drumming sounds with MUX..default a General midi MUX and can be supported by a MUdrum
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- KVRist
- 149 posts since 31 Mar, 2017 from New Caledonia
Nice one 
