Sonic Academy new synth!

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ANA ANA 2 The Earth & Moon Expansion

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Phil, just wondering if a "punch" option in the VA osc's in addition to the included sample osc's impulses would be a consideration for future updates? It seems like an odd choice to have to "use up" a sample osc to achieve a punch effect (although there seem to be plenty of osc's to go around)...but still...a dedicated punch factor would be cool and just a bit more direct workflow-wise.

Anyway, I was kidding about ANA2 killing the other mainstay synths. Synths don't become obsolete, maybe just less trendy.

No responses to my question about licensing restrictions...has that just not been finally decided upon yet, or did I miss that discussion earlier in the thread? :D

And last question for now...it looks like there's no 303 filter? In the Acid demo video the EMS filter was used. It sounded really good, but no 303 filter just seems like a missed opportunity in such an EDM orientated synth with huge onboard arp/seq capabilities.
(unless Roly is a 303? 8) )

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Phil Sonic Academy wrote: Samples are not embedded in the preset. You will have to create an installer or ask the user to put the samples in the right place.

We have a Sample DLC folder for 3rd parties to put their samples in.

We have quick access to the sample folder from the drop down menu on the front so its easy to find.
Does one have to copy samples to these folder or you can access them from anywhere on your HHDs once dropped?

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Are we there yet? Pricing? Pre-orders? Free cookies? :hyper:

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A combination of sample oscillators, vowel filters, modulation and bitcrushing leads to a pointless, useless preset.

https://soundcloud.com/bluffmunkey/soni ... ss-madness

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tehlord wrote:A combination of sample oscillators, vowel filters, modulation and bitcrushing leads to a pointless, useless preset.

https://soundcloud.com/bluffmunkey/soni ... ss-madness
well, what I can conclude
- you have too much free time on your hands
- ANA can do good bitcrushing
- the vowel filters sound great
- I think I hear some FM here

Basing on the last three I assume that ANA can psytrance because 50% of psytrance is bitcrushing + vowel filters + FM. There rest 50% is bandpass filters but I think this should be sorted because ANA has a variety of analogue modelled filters.
You may think you can fly ... but you better not try

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tehlord wrote:A combination of sample oscillators, vowel filters, modulation and bitcrushing leads to a pointless, useless preset.

https://soundcloud.com/bluffmunkey/soni ... ss-madness
Now this is great stuff. What do you got a f**king lawn mower sample in there? LOL

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recursive one wrote: well, what I can conclude
- you have too much free time on your hands - my time isn't free :lol:
- ANA can do good bitcrushing - yes, it is
- the vowel filters sound great - yes, they are
- I think I hear some FM here - no, not yet :borg:

Basing on the last three I assume that ANA can psytrance because 50% of psytrance is bitcrushing + vowel filters + FM. There rest 50% is bandpass filters but I think this should be sorted because ANA has a variety of analogue modelled filters.
I haven't really tried properly yet, but I can't imagine that it won't be excellent for Psytrance. It's not my forte, but I'll give it a whirl :tu:

wagtunes wrote:
Now this is great stuff. What do you got a f**king lawn mower sample in there? LOL
Haha, well it's really just a combination of pitch/filter modulation. One part of it is just a drum sample retriggering, also mod on the pitch and panning etc.

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tehlord wrote:One part of it is just a drum sample retriggering, also mod on the pitch and panning etc.
Using sample's loop or envelope's loop?
Another way to ask, can you loop an envelope to use it like aa LFO?
Just this question again, does the synth access samples from anywhere without the need to copy it into dedicated folder(s)?

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nordickvr wrote:
tehlord wrote:One part of it is just a drum sample retriggering, also mod on the pitch and panning etc.
Using sample's loop or envelope's loop?
Another way to ask, can you loop an envelope to use it like aa LFO?
Just this question again, does the synth access samples from anywhere without the need to copy it into dedicated folder(s)?
You can loop the G-Envs. the graphic envs... theres 3 of them with a Big Screen Mode.

Yes you can add custom folder locations to the sample file browser

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Some Psy acidy type stuff.

Using a 3d Wavetable to FM mod a sine... with some self sync on the modulator at the same time.

If you watch the Macro controls you can kinda see whats going on.


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nordickvr wrote:
tehlord wrote:One part of it is just a drum sample retriggering, also mod on the pitch and panning etc.
Using sample's loop or envelope's loop?
Another way to ask, can you loop an envelope to use it like aa LFO?
Just this question again, does the synth access samples from anywhere without the need to copy it into dedicated folder(s)?

This is the samples loop points. You can set start, end and loop start point with crossfade on the loop points. You can't currently loop the standard envelopes, but the new G-Envelopes can be looped.

As far as I know samples need to placed in the import folder, but Phil would be better answering that. I do know that missing samples offer a prompt from the GUI to locate, but I don't know exactly how much of that is fully functional at this point.
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nordickvr wrote:
tehlord wrote:One part of it is just a drum sample retriggering, also mod on the pitch and panning etc.
Using sample's loop or envelope's loop?
Another way to ask, can you loop an envelope to use it like aa LFO?
Just this question again, does the synth access samples from anywhere without the need to copy it into dedicated folder(s)?
If it behaves like most synths that don't embed samples, it's going to look for it in a specific location relative to some hardcoded path like documents/ana2/samples. Or something like that. So when sharing libraries, you'll need to put those samples in that path so that when the user loads the patch, it'll look to the corresponding relative path.

In other words, if you decided to arbitrarily put a sample in, say, c:/temp and load it from there on your machine, it may find it, but most likely would not find it on another user's machine. This is why I so much prefer embedded samples, so you don't have to worry about stuff like this.

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wagtunes wrote:
nordickvr wrote:
tehlord wrote:One part of it is just a drum sample retriggering, also mod on the pitch and panning etc.
Using sample's loop or envelope's loop?
Another way to ask, can you loop an envelope to use it like aa LFO?
Just this question again, does the synth access samples from anywhere without the need to copy it into dedicated folder(s)?
If it behaves like most synths that don't embed samples, it's going to look for it in a specific location relative to some hardcoded path like documents/ana2/samples. Or something like that. So when sharing libraries, you'll need to put those samples in that path so that when the user loads the patch, it'll look to the corresponding relative path.

In other words, if you decided to arbitrarily put a sample in, say, c:/temp and load it from there on your machine, it may find it, but most likely would not find it on another user's machine. This is why I so much prefer embedded samples, so you don't have to worry about stuff like this.
You can set up custom folders in the browser from anywhere.. but if you drag and drop it asks if you want to copy the sample to the default user folder or just reference from there.

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Phil Sonic Academy wrote:
wagtunes wrote:
nordickvr wrote:
tehlord wrote:One part of it is just a drum sample retriggering, also mod on the pitch and panning etc.
Using sample's loop or envelope's loop?
Another way to ask, can you loop an envelope to use it like aa LFO?
Just this question again, does the synth access samples from anywhere without the need to copy it into dedicated folder(s)?
If it behaves like most synths that don't embed samples, it's going to look for it in a specific location relative to some hardcoded path like documents/ana2/samples. Or something like that. So when sharing libraries, you'll need to put those samples in that path so that when the user loads the patch, it'll look to the corresponding relative path.

In other words, if you decided to arbitrarily put a sample in, say, c:/temp and load it from there on your machine, it may find it, but most likely would not find it on another user's machine. This is why I so much prefer embedded samples, so you don't have to worry about stuff like this.
You can set up custom folders in the browser from anywhere.. but if you drag and drop it asks if you want to copy the sample to the default user folder or just reference from there.
Okay, but...if I create a folder inside the default location, say wagsrfm, the user would have to make sure that this same folder was in the same default location on his machine in order for the presets to find those samples, correct?

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Phil Sonic Academy wrote:Some Psy acidy type stuff.

Using a 3d Wavetable to FM mod a sine... with some self sync on the modulator at the same time.

If you watch the Macro controls you can kinda see whats going on.

Wow!

Now that's really something :tu:
You may think you can fly ... but you better not try

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