Maybe but the sound engines are the same and there should be no difference..beside the plug-in seems to have up to 16 voices compared to 8. But still on a powerful machine you should be able run at least 2-3 times more of these.braj wrote:I don't know that it is the same code as the iPad version. A lot of things may get optimized for iPad and pay some sort of sonic price to get running on that hardware, as nice as my iPad is, it is nothing compared to my i7.Cinebient wrote:I wonder if that is on mac too. Gadget is mac and iOS only as i remember and it might be really bad windows optimized from Korg.braj wrote:Yeah, I have an older iPad and it is no problem on that. Badly optimized or more refined, I dunno, I can't tell yet. But I like what I hear, that is the most important thing, and I'll be using it mono, not for chords and pads.Cinebient wrote:Strange....i can run 10-20 on my iPhone (the Gadget which use the same engine). Maybe bad optimized...braj wrote:Back to Odyssey, it is a CPU piggy. It is more taxing than Repro with poly turned on.
I wouldn´t want to buy a more expensive plug-in of a (great) sounding synth when my little iPhone runs more instances than a desktop or powerful notebook.
Maybe a rushed out release trying to get some Christmas money
Also i7 doesn´t mean much these days. If Intel sleeps further the next iPad are faster and at the same time more easy to optimize software. I consider the next generation as sound source for those synths.
But since there is the Gadget version on mac it would be interesting to know how that works compared to the iOS version. Then it would be windows only problem maybe.
I see Korg also more focus on iOS trying to get some extra money now due to half assed ports.
