TAL Mod

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Since Tal-Audio ask to do no FR via a support ticket I post my FR and hope it will be considered. First, congratulations for the fantastic Tal-Mod. Best synthesizer since years. Nevertheless I have a little GUI request: It would be nice (and meaningful for the overall coherence of the GUI) if the ADSR would be sliders like Tal-Bassline-101 has. I think sliders are better to grasp visually. Also midi export would be good in a further update. Thanks for you products and for considering my request.
rabbit in a hole

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The envelopes look like level meters for vessels in chemical plant applications, the green brew is not bubbling, though :hihi:

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Interesting how one can totally change the GUI appearance with only three simple color settings :)

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Are the osc's phase knobs working as they should with this noisy/steppy/non-smooth behavior?
Last edited by Yorrrrrr on Fri Apr 06, 2018 7:48 pm, edited 1 time in total.

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gentleclockdivider wrote:
Cinebient wrote:
The saturation is really not good. It does close to nothing.
It's not your standard post-filter saturation , but part of the filter internal feedback loop
It's meant how filters behave when the input is overdriven , the resonant peaks will attenuate .
Switch to lP , cranck up osc volume to max and reso ..to max ...increase saturation..
Mmhh....it still does not much. There are far far better saturations in synths out there.
The rest is not bad but the saturation is a fail for me.
Maybe someone can do it better. I would like to hear a demo about this.

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Another request for a little GUI change (beside the ADSR Fader/ Slider thing)
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rabbit in a hole

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Yes, that is more user-friendly, I also suggested that change a couple of pages ago.
Actually, let's reshuffle the whole GUI like this:
LFO's to where ADSR's are.
ADSR's to where Master is.
Master to where LFO's are.

What I also noticed is that when one uses more cables from that horizontal 10-source area, it can get hard to see where each cable goes because they overlap and they are all red. So it would be nice if one could left-click on a cable and it would flash or change its color while being clicked on.

I also suggest using blue cables instead of light OR dark green ones.

And maybe right-clicking a cable to delete it.
Last edited by fluffy_little_something on Fri Apr 06, 2018 8:44 pm, edited 1 time in total.

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Nah :clown: The cables are alright maybe different color for the different two rows like with the adsr and lfo?
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rabbit in a hole

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fluffy_little_something wrote: 12 voices played at the same time use quite some CPU. More would be even worse.
What a sentence. :D

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fluffy_little_something wrote:Interesting how one can totally change the GUI appearance with only three simple color settings :)
Except you're still stuck with the green bits and the taupe bits...... :shrug:
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe

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Cinebient wrote:
gentleclockdivider wrote:
Cinebient wrote:
The saturation is really not good. It does close to nothing.
It's not your standard post-filter saturation , but part of the filter internal feedback loop
It's meant how filters behave when the input is overdriven , the resonant peaks will attenuate .
Switch to lP , cranck up osc volume to max and reso ..to max ...increase saturation..
Mmhh....it still does not much. There are far far better saturations in synths out there.
So you still don't get it .
It's NOT a saturation effect as in osc---> filter in---> filter out ---> saturator in----> out

Every vst that mimicks analogue filter behaviour in a decent way like , bazille , ace, reaktor blocks ..even zebra and it's xmf filter ( ana mode ) all have filter drive and behave more or less the same way .

Choose a sine wave and cranck up the filter saturation ..and look at an osciloscope
Eyeball exchanging
Soul calibrating ..frequencies

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Cinebient wrote:
gentleclockdivider wrote:
Cinebient wrote:
The saturation is really not good. It does close to nothing.
It's not your standard post-filter saturation , but part of the filter internal feedback loop
It's meant how filters behave when the input is overdriven , the resonant peaks will attenuate .
Switch to lP , cranck up osc volume to max and reso ..to max ...increase saturation..
Mmhh....it still does not much. There are far far better saturations in synths out there.
So you still don't get it .
It's NOT a saturation effect as in osc---> filter in---> filter out ---> saturator in----> out

Every vst that mimicks analogue filter behaviour in a decent way like , bazille , ace, reaktor blocks ..even zebra and it's xmf filter ( ana mode ) all have filter drive and behave more or less the same way .

Choose any osc and cranck up the filter saturation and osc.output to max ..and look at an osciloscope..a beatifull sat.curve
Eyeball exchanging
Soul calibrating ..frequencies

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gentleclockdivider wrote:
Cinebient wrote:
gentleclockdivider wrote:
Cinebient wrote:
The saturation is really not good. It does close to nothing.
It's not your standard post-filter saturation , but part of the filter internal feedback loop
It's meant how filters behave when the input is overdriven , the resonant peaks will attenuate .
Switch to lP , cranck up osc volume to max and reso ..to max ...increase saturation..
Mmhh....it still does not much. There are far far better saturations in synths out there.
So you still don't get it .
It's NOT a saturation effect as in osc---> filter in---> filter out ---> saturator in----> out

Every vst that mimicks analogue filter behaviour in a decent way like , bazille , ace, reaktor blocks ..even zebra and it's xmf filter ( ana mode ) all have filter drive and behave more or less the same way .

Choose any osc and cranck up the filter saturation and osc.output to max ..and look at an osciloscope..a beatifull sat.curve
And most sounds not nice here :)
I know what they do but some sounds good and some not.
This doesn‘t.
Get it? :D

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Nice ideas in this thread that I hope the developer take notes.

1. Yes, I agree that the info square is better positioned in the middle (even the Noise section can be in the bottom, not only the Px knobs).

2. Yes again! The sliders would be a better choice visually and, anyway, it would match with the knobs!

3. My own suggestion that there is an option to make the modulation destination pop up when hovering the mouse above them (an option though).
Using: Cubase Pro 15, Reason 13, Tascam US-4x4HR, MODX6, DM12D, LaunchKey 49, Yamaha guitar(Pacifica 612v) and bass (BB234) and some virtual instruments and synths.

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v 0.9.8 is out:

MIDI automation for ADSR added (v 0.9.8)
+2 modulator added (v 0.9.8)
Negative filter keyfollow added (v 0.9.8)
Improved envelope step when drawing near +-1 (v 0.9.8)
Copy / Paste for sequencer steps. Get the menu with a click at the step number (v 0.9.8)
If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new

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