MSpectralDelay dry/wet mix by source frequency?

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I enjoy playing with that thing very much (thanks for the generous freebie! :hyper: ), but quite possibly I have overlooked something here...

I am putting MSpectralDelay on a drumloop and want to exclude the bass drum from delay. Hence my "delay" graph looks like kind of a square wave, 0% below 300Hz, 100% above 300Hz.

However, that results in some kind of comb filter-sounding artefact for the lower frequency band. Makes sense, because it´s processing a super fast delay there. But I obviously want the lower frequencies to be "dry". And playing with "buffer size" and "resolution" only changes the effect from "comb filter-like" to "phaser-like", but does not make it go away.

Did I miss the option to set dry/wet according to frequency? Is that a feature request? An intentional omission? Just not technically possible the way I´d like it? :borg:

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Its quite simple actually.
A Dry/Wet for frequency is actually already there, it is the EQ :) Just use the same shape you made in the delay graph and copy it over to the EQ graph, job done.
Jason @ Melda Production

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Oops, that´s exactly what I wanted... I was so fixated on "dry/wet" that I didn´t even play with the "EQ" first :dog:

Thanks :tu:

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