Viper|1.2.2 update with bugfixes and new skin

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PiotrPochwat wrote:
1.Sometimes, when I turn on delay in fx section, audio input in viper is crashed, and work only one chanel (right or left) (the same issue is in the reverb) or not play right and left channel and I must reload plugin.
sounds like same issue(?) what I had in FL. Load Viper, play default sound, load factory bank 2 or 3 "on the fly" and Viper says click and sound goes only in left channel. Right channel output goes red and stays there all the time, but no sound. Already reported this here.

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keel wrote: sounds like same issue(?) what I had in FL. Load Viper, (...) and Viper says click and sound goes only in left channel. Right channel output goes red and stays there all the time, but no sound. Already reported this here.
Yes.

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Ok, which version of cubase is that and is it the 32 bit or 64 bit cubase?
http://www.adamszabo.com/ - Synths, soundsets and music

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Cubase 4 32 bit.

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I updated the demo version, I havent done it yet with the full one yet, can you both try to download the demo and check if this issue happens with that?
http://www.adamszabo.com/ - Synths, soundsets and music

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I've checked both 32 and 64 bit versions in Studio One Pro 4 and delay problems seem not existant here. Looks like Cubase (or FL) related.

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Roman Wisniak wrote:I've checked both 32 and 64 bit versions in Studio One Pro 4 and delay problems seem not existant here. Looks like Cubase (or FL) related.
... or perhaps another common point which is not yet appearant.
Build your life everyday as if you would live for a thousand years. Marvel at the Life everyday as if you would die tomorrow.
I'm now severely diseased since September 2018.

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adamtrance wrote:I updated the demo version, I havent done it yet with the full one yet, can you both try to download the demo and check if this issue happens with that?

Adam. Demo from this site?
http://www.adamszabo.com/viper/

or demo from the link/the email?

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The Demo from here: http://www.adamszabo.com/viper/ the link in the email is the full version
http://www.adamszabo.com/ - Synths, soundsets and music

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Ok. Tested and problem with delay and cpu also appear.

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Do you think you can make me a video because I am pressing the delay on/off as fast as I can but It doesnt get the error for me. Maybe im doing something wrong
http://www.adamszabo.com/ - Synths, soundsets and music

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adamtrance wrote:Do you think you can make me a video because I am pressing the delay on/off as fast as I can but It doesnt get the error for me. Maybe im doing something wrong
I have a idea. Please load my preset and midi file in Your DAW and press play. 15 seconds after viper finished plays the midi file, CPU spontaneously is increases. I have core 2 duo, so in your computer with better processor, cpu jump it must be proportionally less than im my computer.



I send the password for the file in a private message
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Last edited by PiotrPochwat on Wed Jun 06, 2018 7:41 pm, edited 2 times in total.

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Adam

*The cpu jump (15 seconds after viper plays the midi file) is little smaller than the CPU usage when the viper plays the melody. But it is.

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Hi,

I'm demoing version 1.0.2 (64 bit) on Cubase 8.5.30 (64 bit) (Win7) and have a strange problem...

I can
- open an empty project and browse through the presets
- let Cubase play notes I set manually in parts I add to the Viper-track

but I can not
- add a new Viper-track to my existing project and copy any of the existing parts to the Viper-track (to see how they sound with Viper)
- import one single track from the existing project into an empty project with one Viper-track and move the imported parts to the Viper-track

In both cases Cubase crashes and I do not understand why. There are no information in these parts except notes. No MIDI CCs, no automation, nothing.

This problem did not occur when I demoed the 32-bit version. In fact, my existing project already had one Viper-track and it worked fine. After updating to 64-bit, this project crashes if I don't delete the Viper-track. I hope, I could explain myself...

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Adam, good to hear you have taken care of the audio glitching on patch changes!
Also sounds like the over-all volume levels are really high in relation to all other VST's on my system. No show stopper, but seems to stand out as something to address in the future.
Chris

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