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Urs wrote:So today it makes a lot of sense to add a bit of Zebra3 tech back into Hive - and repurpose it to do something unique and utterly useful. I'm very excited about this. In fact, I can hardly sleep lately. In a few days we'll be able to fully test the new oscillator additions and maybe reveal a bit more about it.
This is indeed very exciting... but you have to stop teasing us. Spill the beans already! :D

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Urs wrote:
phreaque wrote:- I sense that Lennard was one of U-He team in the past, there's a little indication I got from what you wrote above.
Hehehe, EvilDragon is right, how do you read that out of what I wrote?

Many synths bear a lot of resemblance with Sylenth (and vice versa), but most have tried to "add more" to the game. More layers, more tabs, more waveforms, more unison voices. But this hasn't necessarily made them better. More interesting maybe, more this, more that, but hardly ever better, at least not at the things Sylenth is loved for. When people asked us to "make a synth like Sylenth", they meant its simplicity, the low CPU usage and a certain variety of presets other than "just prog, vintage and cinematic". Any attempt to go there will look like Sylenth, simply because Sylenth is the archetype of that.
Regarding Lennard was in U-He, was just a pun :D because both you don't bring updates often.

As for Hive, what I mentioned, surely isn't my own opinion, its others'
Hive for me is unique sounding, everything in it has a different character and in an artistic way. :love:

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phreaque wrote:because both you don't bring updates often.
Well this just isn't true. u-he updates far more often. And also have a far greater catalog of products to update, too.

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ionekvr wrote:Spill the beans already! :D
My guys would be at my throat for any premature announcement. Too much can go wrong, too many things can cause delays. I'm actually afraid that announcing what we do will cause so much feedback or requests, I won't be able to concentrate. Even though I haven't been this motivated for a while, it's better to keep things understated.

I have reached a few milestones though. Let's just say, there'll be loads of waveforms, but not much added clutter or complexity. Neither excessive CPU usage nor mind bending eye candy.

That said, the thing I'm most excited about does not have a name yet. It's an algorithm I invented which, much like a Zebra2 Osc FX, creates very surprising waveform transformations. There were quite a few WTF-moments in u-he HQs, as I was testing this on selected waveforms. Once "loads of waveforms" are added to Hive I will continue to explore this algorithm and if it survives a bunch of critical checks (e.g. CPU usage, ease of use), I'll happily post some examples.

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Urs wrote:I'm actually afraid that announcing what we do will cause so much feedback or requests, I won't be able to concentrate.
Too late. :wheee:
Urs wrote:That said, the thing I'm most excited about does not have a name yet. It's an algorithm I invented which, much like a Zebra2 Osc FX, creates very surprising waveform transformations. There were quite a few WTF-moments in u-he HQs, as I was testing this on selected waveforms. Once "loads of waveforms" are added to Hive I will continue to explore this algorithm and if it survives a bunch of critical checks (e.g. CPU usage, ease of use), I'll happily post some examples.
:shock:
Teaser! :help:
:hyper: M O N O S Y N T H S F O R E V E R :hyper:

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Urs wrote:
ionekvr wrote:Spill the beans already! :D
My guys would be at my throat for any premature announcement. Too much can go wrong, too many things can cause delays. I'm actually afraid that announcing what we do will cause so much feedback or requests, I won't be able to concentrate. Even though I haven't been this motivated for a while, it's better to keep things understated.

I have reached a few milestones though. Let's just say, there'll be loads of waveforms, but not much added clutter or complexity. Neither excessive CPU usage nor mind bending eye candy.

That said, the thing I'm most excited about does not have a name yet. It's an algorithm I invented which, much like a Zebra2 Osc FX, creates very surprising waveform transformations. There were quite a few WTF-moments in u-he HQs, as I was testing this on selected waveforms. Once "loads of waveforms" are added to Hive I will continue to explore this algorithm and if it survives a bunch of critical checks (e.g. CPU usage, ease of use), I'll happily post some examples.
Oh man, that sounds absolutely golden. That sort of 'light' wavetable shaping is killer for dubstep and those sorts of digital styles that wavestable synths like Massive were essentially made for. It sounds like it will pretty much solve it altogether :D.

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Shiek927 wrote:Oh man, that sounds absolutely golden. That sort of 'light' wavetable shaping is killer for dubstep and those sorts of digital styles that wavestable synths like Massive were essentially made for. It sounds like it will pretty much solve it altogether :D.
We'll see... currently hacking that algorithm into Hive...

But of course the problem is, my excitement might not at all be related to your expectations.

It might help to post a few examples as to what you expect. Preferably audio examples using presets for/from Massive or Serum.

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Urs wrote:
ionekvr wrote:Spill the beans already! :D
Let's just say, there'll be loads of waveforms, but not much added clutter or complexity. Neither excessive CPU usage nor mind bending eye candy.

That said, the thing I'm most excited about does not have a name yet. It's an algorithm I invented which, much like a Zebra2 Osc FX, creates very surprising waveform transformations. There were quite a few WTF-moments in u-he HQs, as I was testing this on selected waveforms. Once "loads of waveforms" are added to Hive I will continue to explore this algorithm and if it survives a bunch of critical checks (e.g. CPU usage, ease of use), I'll happily post some examples.
Ummm... what does that say about me if I get a little turned on by this post? :D :lol:

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It means you're a knob. Errr... that you like knobs. :D

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Wow, very interesting discussion in this tread!

Urs, if ever you'd consider writing an autobiography of your company / a book about creating softsynths (including stories about collecting analog synths and destillation of their DNA, building a company in Berlin, stories about working with Hans Zimmer, thoughts about your competitors, secrets of preset design by Howard Scarr, getting Sascha Eversmeier on board etc.), I will buy it for shure!

I enjoyed reading books/biographies about Apple, Commodore, Sequential Circuits etc., and I guess I will enjoy reading a book about U-he (written by the CEO himself) as well!

Cheers
Markus808

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Things are getting interesting again...

I think I've said multiple times in Hive threads that - part of the history of dance music was the engineers at Roland coming up with interesting circuit designs, or sound generation techniques - and dance music guys getting their hands on them and being inspired.

Probably the only soft synths that have really replicated this phenomenon are Massive and (surprisingly) FM8. Everyone else has pretty much just reacted to what's already been done.

So I'm obviously curious if U-He could manage something similar.

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Urs wrote:The special thing about Hive is the way you get so much out of so little.

If there ever was a textbook on "The Design Of A Perfect Softsynth", it would appear the designers of Sylenth have followed it letter by letter (but the chapter on PWM was ripped out by someone else). So my incentive was "how can I make it better by throwing things out?". We took things away to make space for tiny little additions. It's all about sharing resources. Two out of four oscillators became subs - full oscillators which "inherit" a few settings from their main osc. The global sections got dumped, so that everything fit into a single page. We removed the restriction of ModMatrix to only selected parameters. We added multipliers. We made the sequencer a regular mod source. We made the effects swappable and filter routing flexible. That kind of stuff.

I think we ended up with maybe 10% fewer synth parameters than suggested by The Design Of A Perfect Softsynth, while still covering 99% of its sounds. But then, Hive does a gazillion sounds which latter can't, due to the extended flexibility.

The reason we made Hive in the first place was to explore fast unison waveform playback with various detune laws for Zebra3 oscillators. So today it makes a lot of sense to add a bit of Zebra3 tech back into Hive - and repurpose it to do something unique and utterly useful. I'm very excited about this. In fact, I can hardly sleep lately. In a few days we'll be able to fully test the new oscillator additions and maybe reveal a bit more about it.

While I certainly got a bit sad over the years that Hive wasn't perceived as an advancement or even "not a u-he synth", I think that might change a little... :oops:
Osc hard sync would be a really a perfect step in the right direction :P

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I agree, hard sync really should happen soon.

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Probably ain't happening because of the "low CPU" requirement Hive needs to have. :P

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EvilDragon wrote:Probably ain't happening because of the "low CPU" requirement Hive needs to have. :P
Or... because the new shit is already a massive addition.

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