One Synth Challenge #113: The Scrooo by Full Bucket Music (Schiing Wins!)
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- KVRian
- 653 posts since 13 May, 2017 from Virginia
Good power in that track NS!
I like the space you make there Olly.
I like the space you make there Olly.
- KVRist
- 377 posts since 21 Mar, 2012 from Slovakia
Here is my entry for this round.
https://soundcloud.com/trojakew/memento
FL Studio 12.5.1
12 instances of The Scrooo by Full Bucket Music
DAW FX's:
1x Maximus
4x Fruity parametric EQ 2
2x Soundgoodizer
2x Fruity Reeverb
1x Fruity Stereo Shaper
Other FX's:
4x VST zOne Amplio 2
6x VST zOne Quo
7x OrilRiver
https://soundcloud.com/trojakew/memento
FL Studio 12.5.1
12 instances of The Scrooo by Full Bucket Music
DAW FX's:
1x Maximus
4x Fruity parametric EQ 2
2x Soundgoodizer
2x Fruity Reeverb
1x Fruity Stereo Shaper
Other FX's:
4x VST zOne Amplio 2
6x VST zOne Quo
7x OrilRiver
- KVRist
- 217 posts since 15 May, 2016 from Vienna
Wow, this is such a beautiful composition and sound choice, I am totally blown away!TrojakEW wrote:Here is my entry for this round.
https://soundcloud.com/trojakew/memento
FL Studio 12.5.1
12 instances of The Scrooo by Full Bucket Music
DAW FX's:
1x Maximus
4x Fruity parametric EQ 2
2x Soundgoodizer
2x Fruity Reeverb
1x Fruity Stereo Shaper
Other FX's:
4x VST zOne Amplio 2
6x VST zOne Quo
7x OrilRiver
Dark synth producer.
https://soundcloud.com/darksynth-fx
https://soundcloud.com/darksynth-fx
- KVRist
- 217 posts since 15 May, 2016 from Vienna
My submission. Kept it simple again as life is tricky enough.
https://soundcloud.com/darksynth-fx/dar ... x-the-path
DAW: Ableton Live 10 Suite
8x The Scrooo
4x Ableton EQ8
4x Ableton Utility
1x Voxengo Stereo Touch
1x Ableton Glue Compressor
1x Voxengo Tube Amp
1x Ableton Limiter
1x Ableton Reverb (Send)
1x Ableton Simple Delay (Send)
https://soundcloud.com/darksynth-fx/dar ... x-the-path
DAW: Ableton Live 10 Suite
8x The Scrooo
4x Ableton EQ8
4x Ableton Utility
1x Voxengo Stereo Touch
1x Ableton Glue Compressor
1x Voxengo Tube Amp
1x Ableton Limiter
1x Ableton Reverb (Send)
1x Ableton Simple Delay (Send)
Dark synth producer.
https://soundcloud.com/darksynth-fx
https://soundcloud.com/darksynth-fx
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- KVRist
- 427 posts since 24 Feb, 2015 from Stockholm, Sweden
Have thought about doing a 7/8 beat track a while now. Settled on a pretty simple Miles Davis-inspired arrangement with a few different soloists improvising over the chords but occasionally breaking things up with a more rigid theme over the chorus part.
Hope you enjoy!
https://soundcloud.com/neophile/mehum-s ... h-of-hades
DAW: Reaper 5
scrooo'd up: 26 times
Non-scrooos:
TDR Nova x3
TDR Kotelnikov
Sonimus SonEQ x3
Sanford Reverb x2
Sanford Delay x2
ReaEQ x 7
ReaDelay
Pecheneg Tremolo
Molot
Klanghelm MJUC Jr x2
Limiter No6
Klanghelm IVGI x4
Klanghelm IVGI2
audiodamage FuzzPlus3
airwindows Density
Project file:
https://www.dropbox.com/s/kp85o4x9py9w9 ... h.RPP?dl=0
Hope you enjoy!
https://soundcloud.com/neophile/mehum-s ... h-of-hades
DAW: Reaper 5
scrooo'd up: 26 times
Non-scrooos:
TDR Nova x3
TDR Kotelnikov
Sonimus SonEQ x3
Sanford Reverb x2
Sanford Delay x2
ReaEQ x 7
ReaDelay
Pecheneg Tremolo
Molot
Klanghelm MJUC Jr x2
Limiter No6
Klanghelm IVGI x4
Klanghelm IVGI2
audiodamage FuzzPlus3
airwindows Density
Project file:
https://www.dropbox.com/s/kp85o4x9py9w9 ... h.RPP?dl=0
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- KVRer
- 14 posts since 18 Nov, 2005
Here is my entry
https://soundcloud.com/val-trifonoff/vs ... m-of-home3
Daw - Cubase
16 Scrooo
CUbase channel Eq x17
Cubase dynamics x2
OldscoolVerb x2
Twindelay x2
Cubase Moddelay x2
Loudmax x2
SonEQ x1
Had some fun with Scrooo, hardest thing for me was - drums.
https://soundcloud.com/val-trifonoff/vs ... m-of-home3
Daw - Cubase
16 Scrooo
CUbase channel Eq x17
Cubase dynamics x2
OldscoolVerb x2
Twindelay x2
Cubase Moddelay x2
Loudmax x2
SonEQ x1
Had some fun with Scrooo, hardest thing for me was - drums.
Last edited by vsinger on Mon Jul 30, 2018 5:11 am, edited 3 times in total.
- KVRist
- 377 posts since 21 Mar, 2012 from Slovakia
Don't know what to say.Darksynth FX wrote:Wow, this is such a beautiful composition and sound choice, I am totally blown away!
Regarding your submission if I may. All instruments you have here occupied almost same frequency range. Even bass you have there starting at 0:18 is in same freq range as your pad. Try to put more low frequencies on that bass and cut some mid that interfere with that pad. The same goes for pluck. Try to make some space for them even in frequency range.Darksynth FX wrote:My submission. Kept it simple again as life is tricky enough.
Nice entry but this lead you have here unpleasantly resonates starting at 0:03 and same at 0:50. Same preset sound better octave higher at 1:23. Try to play with formant range and spread to tame those resonnaces. But it may very hard to remove them without affecting that sound. It may become completely different in the end.vsinger wrote:Here is my entry
dream-of-home
Yup drums are hard on this one. No noise and no filters = hard to get nice percussions.vsinger wrote:Had some fun with Scrooo, hardest thing for me was - drums.
Some nice tracks you have on your soundcloud.
- KVRist
- 66 posts since 31 Aug, 2017 from Netherlands
Can confirm- using FL version 12.5.1 with scrooo 1.2.3Vortifex wrote:LFO is not syncing to host tempo in FL Studio.
- KVRAF
- 2094 posts since 22 Sep, 2016
The Techno Aliens battle the Bass Music Zombies in a great revenge battle (The history books tell the story of the first fight that took place in OSC 102) somewhere in the universe.
The sounds you're able to listen to is actually the only fragements of recordings of the battle field that reached earth. No more recordings reached earth after that. We still hope our source was not abassinated. Thus don't expect any kind of song...the battle was about sound...soundscapes...bass weapons...and impact.
https://soundcloud.com/p-e-t-e-r-h/the- ... es/s-1UV0u
The sounds you're able to listen to is actually the only fragements of recordings of the battle field that reached earth. No more recordings reached earth after that. We still hope our source was not abassinated. Thus don't expect any kind of song...the battle was about sound...soundscapes...bass weapons...and impact.
https://soundcloud.com/p-e-t-e-r-h/the- ... es/s-1UV0u
- KVRist
- 66 posts since 31 Aug, 2017 from Netherlands
Wow that's a very cool submission! I'm trying to go for something that would fit in the Unreal/ UT games, your track would certainly work with that] Peter:H [ wrote:The Techno Aliens battle the Bass Music Zombies in a great revenge battle (The history books tell the story of the first fight that took place in OSC 102) somewhere in the universe.
The sounds you're able to listen to is actually the only fragements of recordings of the battle field that reached earth. No more recordings reached earth after that. We still hope our source was not abassinated. Thus don't expect any kind of song...the battle was about sound...soundscapes...bass weapons...and impact.
https://soundcloud.com/p-e-t-e-r-h/the- ... es/s-1UV0u
- KVRAF
- 2094 posts since 22 Sep, 2016
Many thanks, EscapeControlEscapeControl wrote: Wow that's a very cool submission! I'm trying to go for something that would fit in the Unreal/ UT games, your track would certainly work with that
- KVRist
- 121 posts since 16 Apr, 2017 from Rīga
Can anyone help me with some percussion recipes? So far I can produce only weak and inconsistent kick and sort of bell sound It is really hard to predict the outcome of any tweaks for me. Even by using presets as starting point. Synth without any filter is really a challenge for me.