Hive 1.1 latest build - revision 7485
- u-he
- 30207 posts since 8 Aug, 2002 from Berlin
I think it sounds even a tad more solid... (please excuse the cheesy Garageband loop)
https://www.u-he.com/music/LatelyHive.mp3
The interface of the TX drove me mad. Have to stop here.
https://www.u-he.com/music/LatelyHive.mp3
The interface of the TX drove me mad. Have to stop here.
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- KVRAF
- 4751 posts since 22 Nov, 2012
uh, I think THAT is the sound we have all been hoping to achieve Urs. that’s fantastic.

can I ask? can we “transform” from classical analog Hive waves to the more digital fm ones? very curious about that.
Urs wrote:The interface of the TX drove me mad. Have to stop here.
can I ask? can we “transform” from classical analog Hive waves to the more digital fm ones? very curious about that.
- u-he
- 30207 posts since 8 Aug, 2002 from Berlin
Sure... the transitions are maybe not overly exciting though. There are probably more dramatic things.Dasheesh wrote:can I ask? can we “transform” from classical analog Hive waves to the more digital fm ones? very curious about that.
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- KVRAF
- 4751 posts since 22 Nov, 2012
that, ladies and gentlemen, is what you call an understated statement. I just got excited.Urs wrote: Sure... the transitions are maybe not overly exciting though. There are probably more dramatic things.
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- KVRian
- 886 posts since 14 May, 2014
Very nice! very round and solid!Urs wrote:I think it sounds even a tad more solid... (please excuse the cheesy Garageband loop)
https://www.u-he.com/music/LatelyHive.mp3
The interface of the TX drove me mad. Have to stop here.
- u-he
- 30207 posts since 8 Aug, 2002 from Berlin
Hehehe... there's a simple explanation. The standard waveforms have a spectrum where the harmonics go quieter from fundamental to highest. The fundamental is thus the only peaking frequency. As we morph waveforms in the spectral domain, it's essential to map peaks (or formants) onto each other. One peak is boring. Dozens of peaks are fun. Morph noise into some spectacular FM waveform and you'll see...Dasheesh wrote:that, ladies and gentlemen, is what you call an understated statement. I just got excited.Urs wrote: Sure... the transitions are maybe not overly exciting though. There are probably more dramatic things.
- KVRAF
- 19826 posts since 16 Sep, 2001 from Las Vegas,USA
No, it's not....at least not here. Maybe it's because I had the Solid/Lately Bass sound 25 years ago. Please don't waste time taking Hive backwards. Or if you must take it back in time make it sound like my Korg O3 R/W..........Dasheesh wrote:uh, I think THAT is the sound we have all been hoping to achieve Urs.
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe
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- KVRAF
- 4751 posts since 22 Nov, 2012
guess I’m in wait and see mode. I thought the standard analog wave forms sounded great and “transforming” between them and complex waveforms was the point. I’m sure it will be interesting, what ever is happening.
- KVRAF
- 19826 posts since 16 Sep, 2001 from Las Vegas,USA
Oh yes I'm sure Urs will make it interesting but to be honest the TX81Z was one of the weakest synths I've ever owned so I personally don't see much sense in try to recreate any of it's sounds. Others will no doubt disagree. 
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe
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- KVRAF
- 2770 posts since 3 Dec, 2006
Love love love that sound!! 90's just gotta new definition!!! Thanks Urs! Now hoping that it will be a sound in the next release!!Urs wrote:I think it sounds even a tad more solid... (please excuse the cheesy Garageband loop)
https://www.u-he.com/music/LatelyHive.mp3
The interface of the TX drove me mad. Have to stop here.
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- KVRAF
- 2770 posts since 3 Dec, 2006
Its only the bass, just the bass and nothing but bass that the tx has done for me Lately!! The rest is in da future!!Teksonik wrote:Oh yes I'm sure Urs will make it interesting but to be honest the TX81Z was one of the weakest synths I've ever owned so I personally don't see much sense in try to recreate any of it's sounds. Others will no doubt disagree.
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- KVRAF
- 4751 posts since 22 Nov, 2012
Urs wrote:Hehehe... there's a simple explanation. The standard waveforms have a spectrum where the harmonics go quieter from fundamental to highest. The fundamental is thus the only peaking frequency. As we morph waveforms in the spectral domain, it's essential to map peaks (or formants) onto each other. One peak is boring. Dozens of peaks are fun. Morph noise into some spectacular FM waveform and you'll see...Dasheesh wrote:that, ladies and gentlemen, is what you call an understated statement. I just got excited.Urs wrote: Sure... the transitions are maybe not overly exciting though. There are probably more dramatic things.
OHHHHHHH, because they are not DYNAMIC oscillators.
You know, when you wake up at 3 am and it hits you like a bolt.... yeah. Then you have to get up and tell someone...
- u-he
- 30207 posts since 8 Aug, 2002 from Berlin
Re TX81z: No worries. There's no "hidden vintage FM machine" coming to Hive.
Ok, the plot thickens. By now I'm convinced that the dough rises, I can say for sure that the following concept will make it into Hive 1.2.
If it wasn't all obvious by now: It'll load wavetables in the same format as Serum (.wav files with up to 256 frames x 2048 samples per cycle). GUI-wise, all it needs is another entry in the waveform list and a panel in the hexagon which lets you browse & load wavetable files, set the WT position and add modulation. It's very simple. No editors, no bloat. Just a drop down to choose between various interpolation methods for smoother or more vintage sound (which are applied in realtime). As far as I can tell, there's only minimal CPU hit. The most expensive interpolator costs less than twice as much as Hive currently does while a simple crossfade interpolator is barely noticed.
We are using Serum and Zebra to create content. WaveEdit and others work as well, but some need adjustments - Serum and Zebra "just work". We've fitted Zebra 2.8 with an option to "record" an oscillator /w OscFX into memory, and save to .wav. This also is utterly simple and surprisingly good. We might release that as well, maybe as a special download, it'll work with the demo version. It'll even work with Zebralette, provided someone (we?) add it to the UI.
In addition to .wav files, there'll be *hold your breath* .uhm files. These are normal text files which contain scripted wavetables based on simple, yet powerful commands. You can for instance import two cycles from any .wav file in the same directory and create a pretty spectacular morphing transition between them. The Sync and FM examples I've posted are merely test runs of the scripting engine. It can do things which one simply cannot do in other tools. In my mind I call it "Waveshop". More examples will follow.
All of this is "hidden". It takes no UI space unless you want it to. It extends Hive in sonic territories far beyond my own expectation (considering that wavetables were always a tad meh for me).
I need another week or two to refine it, and then we need to wait for our graphics artists to come back from vacation (and finish ZebraHZ 2.
Ok, the plot thickens. By now I'm convinced that the dough rises, I can say for sure that the following concept will make it into Hive 1.2.
If it wasn't all obvious by now: It'll load wavetables in the same format as Serum (.wav files with up to 256 frames x 2048 samples per cycle). GUI-wise, all it needs is another entry in the waveform list and a panel in the hexagon which lets you browse & load wavetable files, set the WT position and add modulation. It's very simple. No editors, no bloat. Just a drop down to choose between various interpolation methods for smoother or more vintage sound (which are applied in realtime). As far as I can tell, there's only minimal CPU hit. The most expensive interpolator costs less than twice as much as Hive currently does while a simple crossfade interpolator is barely noticed.
We are using Serum and Zebra to create content. WaveEdit and others work as well, but some need adjustments - Serum and Zebra "just work". We've fitted Zebra 2.8 with an option to "record" an oscillator /w OscFX into memory, and save to .wav. This also is utterly simple and surprisingly good. We might release that as well, maybe as a special download, it'll work with the demo version. It'll even work with Zebralette, provided someone (we?) add it to the UI.
In addition to .wav files, there'll be *hold your breath* .uhm files. These are normal text files which contain scripted wavetables based on simple, yet powerful commands. You can for instance import two cycles from any .wav file in the same directory and create a pretty spectacular morphing transition between them. The Sync and FM examples I've posted are merely test runs of the scripting engine. It can do things which one simply cannot do in other tools. In my mind I call it "Waveshop". More examples will follow.
All of this is "hidden". It takes no UI space unless you want it to. It extends Hive in sonic territories far beyond my own expectation (considering that wavetables were always a tad meh for me).
I need another week or two to refine it, and then we need to wait for our graphics artists to come back from vacation (and finish ZebraHZ 2.
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- KVRAF
- 4751 posts since 22 Nov, 2012
wow.
It's the behind the scenes "interpolation" that is throwing me. That's pretty fantastic stuff. You are going to have to give me a minute to digest it all, but it feels like Christmas in July. I won't be able to get back to sleep now.
It's the behind the scenes "interpolation" that is throwing me. That's pretty fantastic stuff. You are going to have to give me a minute to digest it all, but it feels like Christmas in July. I won't be able to get back to sleep now.
- KVRist
- 480 posts since 17 Jul, 2015
There is so much to look forward to in that post, where do I even start.. I already reach for Hive so much lately and this will give some very cool sonic capabilities. Can't wait. I think the community will love Waveshop and I foresee many picking up Hive just to get into this.
