Another plugin of mine rejected by T7 :-/

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Oh, and I'm guessing that the dlls on the list that you have working are just the 32bit versions of them that are being scanned. Like I said above just make sure T7 avoids those folders when scanning.
'He craved immortality so much, he was prepared to die for it.'

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kevinwayne wrote:Welp. It took copy pasting the .dll for the plugin in as many folders as I could think of, but it went from not showing at all to showing up three times~! :D

You can see just how many plugins Tracktion seems to have issues with, Although this list is a little deceptive, since some of the stuff it says "failed to load" actually is sitting on one of my projects right now~!

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Well, thanks for the time, everyone - guess it just takes staying with it 'til it works sometimes.
Looking at that list, some of those plugs show up with a x86.dll suffix, and others with a x64.dll suffix.

So you're clearly scanning both 32 bit and 64 bit versions of plugins. You can't be on both architectures. Only one will work. So I'm not especially surprised you're seeing a lot of plugs that don't scan properly, but show up in your projects, that's what i'd expect to see, if you're doing that.
"my gosh it's a friggin hardware"

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Oh, yeah - It wasn't the 32-Bit stuff I was worried about, since I knew they wouldn't load. Never heard of jbridge, will have to look into that.

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I've copied the SK10 dll file into my 32-bit and 64-bit plug-in folders and added it to tracks in Waveform 9, Tracktion 7 (32-bit), and Tracktion 7 (64-bit).
[W10-64, T5/6/7/W8/9/10/11/12/13, 32(to W8)&64 all, Spike],[W7-32, T5/6/7/W8, Gina16] everything underused.

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