Will Dark Zebra get the dot8 skin?
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- KVRist
- 78 posts since 14 Mar, 2014
Just bought Dark Zebra and have to admit i am not too happy with its appearance as well as how the Diva filters are integrated.
I wish it was more like the dot8 skin in current Zebra2 and how the MS20 filters are integrated there.
Are there any different skins for ZebraHZ? I didnt find any in the skin list on u-he website
I wish it was more like the dot8 skin in current Zebra2 and how the MS20 filters are integrated there.
Are there any different skins for ZebraHZ? I didnt find any in the skin list on u-he website
- KVRAF
- 24447 posts since 7 Jan, 2009 from Croatia
Yes, eventually.
There's a limitation of maximum of 32 modules that can be loaded in the grid, that's why Diva filters are not integrated in the grid. IIRC Urs said this is going to be handled for Zebra 3, but likely not before.
There's a limitation of maximum of 32 modules that can be loaded in the grid, that's why Diva filters are not integrated in the grid. IIRC Urs said this is going to be handled for Zebra 3, but likely not before.
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- KVRian
- 1316 posts since 23 May, 2016
I think he said somewhere that also Zebra2 will be enhanced to have more than 32. But first comes the dot8 skin with the old filter placement. After that a dot8 with integrated filters will follow.
Dark Zebra dot8 with the old placement will be out soon as far as I understood.
Dark Zebra dot8 with the old placement will be out soon as far as I understood.
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- Banned
- 3889 posts since 3 Feb, 2010
im curious how dark zebra will look like
- KVRAF
- 14477 posts since 16 Feb, 2005 from Planet Earth, Somewhere
I imagine many if not most of us areElektronisch wrote:im curious how dark zebra will look like
I wonder if they saved the once shown Atlantis skin for Zebra HZ?
rsp
sound sculptist
- u-he
- 30217 posts since 8 Aug, 2002 from Berlin
Nope, Atlantis is on our "let's do this when we have the time" list. It just has to be completely redone due to the better layout in Dot8.zvenx wrote:I imagine many if not most of us areElektronisch wrote:im curious how dark zebra will look like
I wonder if they saved the once shown Atlantis skin for Zebra HZ?
rsp
- KVRAF
- 14477 posts since 16 Feb, 2005 from Planet Earth, Somewhere
And there you have itUrs wrote:Nope, Atlantis is on our "let's do this when we have the time" list. It just has to be completely redone due to the better layout in Dot8.zvenx wrote:I imagine many if not most of us areElektronisch wrote:im curious how dark zebra will look like
I wonder if they saved the once shown Atlantis skin for Zebra HZ?
rsp
thanks
rsp
sound sculptist
- KVRAF
- 37477 posts since 14 Sep, 2002 from In teh net
Great I love AtlantisUrs wrote:Nope, Atlantis is on our "let's do this when we have the time" list. It just has to be completely redone due to the better layout in Dot8.zvenx wrote:I imagine many if not most of us areElektronisch wrote:im curious how dark zebra will look like
I wonder if they saved the once shown Atlantis skin for Zebra HZ?
rsp
- u-he
- 30217 posts since 8 Aug, 2002 from Berlin
- KVRAF
- 14477 posts since 16 Feb, 2005 from Planet Earth, Somewhere
I am sure the beta testers are anxiously awaiting it.Urs wrote:That said... we're almost ready to roll out TDZ update to beta testers...
Bring it on, they would say
rsp
sound sculptist
- KVRAF
- 37477 posts since 14 Sep, 2002 from In teh net
- u-he
- 30217 posts since 8 Aug, 2002 from Berlin
- KVRAF
- 37477 posts since 14 Sep, 2002 from In teh net
- KVRian
- 642 posts since 22 Jun, 2018
- KVRAF
- 14477 posts since 16 Feb, 2005 from Planet Earth, Somewhere
It is...Urs wrote:Hope you like![]()
(our first mostly vector-based skin)
Gorgeous...
it being mostly vector does that mean we can scale it ourselves? For my screen almost all the new synths and skins by u-he would be perfect at either 115% or 125% percent, alas you usually have 110 and 120 , which I work with but to be able to drag it out exactly how we want would be perfect.
You however have so many meals on your plate currently I didn't have the audacity to even mention it as a feature request (I guess till now
rsp
sound sculptist

