Soundtheory GULLFOSS computional auditory perception EQ

VST, AU, etc. plug-in Virtual Effects discussion
jbarish
KVRist
336 posts since 28 Apr, 2017

Post Mon Jul 30, 2018 9:26 am

fmr wrote:OK, here is what is written, followed with my questions:

Gullfoss works by automatically adjusting its settings in real-time according to the audible features of the input signal, providing quick and precise fixes for issues that would otherwise be unsolvable or require a lot of time and experience to resolve.

What is “fixed”, how and why? According to what principles? That’s what I’d like to know. They say nothing about that (or am I missing something?).

While the technology behind Gullfoss involves intricate analysis and complex mathematical algorithms, Soundtheory has created an easy-to-use tool for everyone from the amateur musician to the professional mastering engineer. Its clean user interface offers a set of basic parameters that can be adjusted to improve the clarity, detail, spatiality and balance of a mix or recording in a matter of seconds. Gullfoss is even capable of fixing balancing issues between different sound elements without access to the individual tracks.

The set of parameters is “clean” and “basic” indeed. Too clean and basic, I’d say. It doesn’t leave much control to the user. So, it’s kind of a hit or miss option. We either like what it does or we don’t. There is no middle term, IMO. My main critic is that it seems it will make everything sound more or less equal, according to the model they implemented. Everything is automated, standardized, out of control, and I wonder if it is this what we “really” want? Again, I may be missing something.

Maybe I'm being a control maniac, but that’s what I am questioning myself about. I'd like to hear your opinions on this.
In the GS thread, the dev has mentioned a forthcoming Pro version that gives more controls. No telling when that will be available tho.

Caine123
KVRAF
5438 posts since 5 Aug, 2009

Re: Soundtheory GULLFOSS computional auditory perception EQ

Post Mon Jul 30, 2018 10:08 am

I cannot wait dor the win version. I love freiraum and also unfilter gives nice touches so i would love to check gullfoss with the other 2! Especially unfilter as freiraum is unique with the extra option though static.
DAW FL Studio Audio Interface Focusrite Scarlett 1st Gen 2i2 CPU Intel i7-7700K 4.20 GHz, RAM 32 GB Dual-Channel DDR4 @2400MHz Corsair Vengeance. MB Asus Prime Z270-K, GPU Gainward 1070 GTX GS 8GB NT Be Quiet DP 550W OS Win10 64Bit

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martinjuenke
KVRAF
2533 posts since 28 Dec, 2015 from Germany

Re: Soundtheory GULLFOSS computional auditory perception EQ

Post Mon Jul 30, 2018 10:25 am

127 days till Black Friday...

Flowing atmospheric music
http://www.sonoryth.bandcamp.com/music

v1o
KVRian
1246 posts since 2 Oct, 2004

Re: Soundtheory GULLFOSS computional auditory perception EQ

Post Wed Nov 14, 2018 9:34 pm

By the way how do Oeksound Soothe and Gullfoss compare to each other? Is Gullfoss just as good at taming harshness and resonances?
Orion Platinum, Muzys 2

jens
KVRAF
18943 posts since 12 Jul, 2003 from West Caprazumia

Re: Soundtheory GULLFOSS computional auditory perception EQ

Post Thu Nov 15, 2018 1:03 am

You still use Muzys? :o :D (and not even V3? :shock:)
" It is a measurable fact. Not my opinion. And not even subtle. If you can't hear difference in tail between Valhalla and VSR reverb tail then again change your job dude." kmonkey

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martinjuenke
KVRAF
2533 posts since 28 Dec, 2015 from Germany

Re: Soundtheory GULLFOSS computional auditory perception EQ

Post Thu Nov 15, 2018 1:29 am

Somebody knows about some Black Friday offer for this?

Flowing atmospheric music
http://www.sonoryth.bandcamp.com/music

adl
KVRian
1052 posts since 26 Jun, 2005

Re: Soundtheory GULLFOSS computional auditory perception EQ

Post Sat Nov 24, 2018 3:11 am

martinjuenke wrote:
Thu Nov 15, 2018 1:29 am
Somebody knows about some Black Friday offer for this?
They actually do!
Until monday it´s 23% off the usual price.
proud to produce warezless!
Like Techhouse? Listen to my tracks here:
https://www.facebook.com/mister.adl

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dandezebra
KVRian
804 posts since 21 Dec, 2013 from USA

Re: Soundtheory GULLFOSS computional auditory perception EQ

Post Sat Nov 24, 2018 7:14 am

Come on PC version!

Ramm Darkened
KVRer
12 posts since 6 Sep, 2016

Re: Soundtheory GULLFOSS computional auditory perception EQ

Post Tue Nov 27, 2018 4:17 am

Still no PC version?

Armadillo
KVRAF
2015 posts since 31 Dec, 2002 from London, UK

Re: Soundtheory GULLFOSS computional auditory perception EQ

Post Tue Nov 27, 2018 4:58 am

PC Beta in December. Release in January.

DrMEM
KVRist
147 posts since 6 Aug, 2017

Re: Soundtheory GULLFOSS computional auditory perception EQ

Post Tue Nov 27, 2018 9:01 am

Eeeeeeeeeeeeee!

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dandezebra
KVRian
804 posts since 21 Dec, 2013 from USA

Re: Soundtheory GULLFOSS computional auditory perception EQ

Post Tue Nov 27, 2018 9:04 am

Yay!

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bmanic
KVRAF
8108 posts since 3 Feb, 2003 from Finland, Espoo

Re: Soundtheory GULLFOSS computional auditory perception EQ

Post Wed Nov 28, 2018 7:11 pm

Finally! I'm tired of rendering things and transferring to my Mac to use the damn thing! :lol:
"Wisdom is wisdom, regardless of the idiot who said it." -an idiot

v1o
KVRian
1246 posts since 2 Oct, 2004

Re: Soundtheory GULLFOSS computional auditory perception EQ

Post Tue Dec 04, 2018 5:37 am

Is there an intro price for the PC version?
Orion Platinum, Muzys 2

Armadillo
KVRAF
2015 posts since 31 Dec, 2002 from London, UK

Re: Soundtheory GULLFOSS computional auditory perception EQ

Post Tue Dec 04, 2018 6:51 am

v1o wrote:
Tue Dec 04, 2018 5:37 am
Is there an intro price for the PC version?
Yep, $99.
FAQ:
When we release the Windows version of Gullfoss there will be an Early Access phase that will last for a few months. Throughout Early Access the price will be $99 or equivalent (roughly half price). We expect that the Windows version will go through a number of periodic releases as we proactively deal with specific issues that are fed back by customers. This is very similar to the process after the launch of the Mac version in early 2018. Once the Windows version is completely stable we’ll announce the end of Early Access, and with one month’s warning, the price will revert to $199.

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