Parameter Value Randomizer not polyphonic

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Let's say you want to randomly pan each new voice, and assign a Parameter Value Randomizer inside the Poly Synth to affect the Pan of the Amplifier.

Instead of each new voice getting it's own pan value, all sustaining voices are panned to the latest voice's location, along with a nasty click caused by the jumping Pan parameter.

This also affects stuff like randomizing Transpose: each sustaining voice is transposed according to the latest voice's randomized value.

Hopefully this can be fixed. A polyphonic randomizing feature would enable very effective sound design techniques.

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This is not a bug, it's the way it works: Parameters are common to all voices. If you want a different pan for each voice, you can use a Note To Modulation converter inside the PolySynth and use the random out to modulate the pan.

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Ah ok I see. I don't think this is documented anywhere so I kinda assumed that everything inside a Poly Synth module happens per-voice.

So, only modulation is polyphonic, and only things that can be modulated polyphonically are parameters that have modulation inputs in their respective modules?

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That's correct.

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